Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 16157710725551738078 86 DaddyWalrus the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on June 3, 2025. Incinerated by a bombardier beetle (6 damage) ... with a burning spray ... on level 3 of the Dungeon. The game lasted 00:05:13 (2211 turns). DaddyWalrus the Conjurer (Deep Elf Conjurer) Turns: 2211, Time: 00:05:14 Health: 0/24 AC: 2 Str: 4 XL: 4 Next: 26% Magic: 1/10 EV: 11 Int: 25 God: Gold: 55 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . h - staff of alchemy rCold . . . (no offhand) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: on fire, glowing A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons f - a +0 dagger Armour a - a +0 robe (worn) i - an orb of light p - a +0 kite shield Magical Staves h - a staff of alchemy (weapon) Jewellery j - a +6 ring of dexterity Scrolls d - 2 scrolls of revelation e - a scroll of identify {unknown} k - a scroll of poison {unknown} m - a scroll of teleportation {unknown} n - a scroll of noise {unknown} Potions b - 2 potions of magic c - a potion of enlightenment {unknown} g - a potion of lignification {unknown} l - a potion of curing {unknown} o - 2 potions of haste {unknown} q - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 3.0 Stealth - Level 3.0 Spellcasting + Level 5.3 Conjurations + Level 2.7 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 6% N/A 16% 2 Fulminant Prism Conj/Alch 18% 3d10 19% 4 Maxwell's Portable Pile Tloc 3% (3-9)d2 30% 3 Teleport Other Tloc 3% N/A 30% 3 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Zin Shops: D:3 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Nothing appears to happen. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (lightly wounded, 87% to hit) You focus your ray upon the bombardier beetle. The searing ray hits the bombardier beetle. The bombardier beetle is heavily wounded. (Press . to maintain the ray.) The bombardier beetle bites you but does no damage. The searing ray misses the bombardier beetle. Without enough magic to sustain it, your Searing Ray dissipates. The bombardier beetle misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! Your magical contamination has completely faded away. You shake off some of the fire as you move. The liquid fire burns you! You shake off some of the fire as you move. The liquid fire burns you! You shake off the liquid fire. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! Found a stone staircase leading up. You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You shake off some of the fire as you move. The liquid fire burns you! You die... #### #. .# .... #. <# #### ##.##.# ..# ##...#. #.# #.....### #.# #....... #.# ####.....# #.# .......@.# #.# #..#####.# #.# ##### #.# #.####...### #.# #.# ≈≈~~~≈≈# #.# ..####...########.# #.......###.....B.# ............##.#### .#####.####.##†# There were no monsters in sight! Vanquished Creatures 3 adders 2 dart slugs A ribbon worm (D:2) 6 endoplasms 4 giant cockroaches 4 hobgoblins 6 jackals (D:2) 3 quokkas 6 ball pythons 4 bats 6 frilled lizards 2 goblins 6 kobolds 5 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DaddyWalrus the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 293 | D:1 | Found a faded altar of an unknown god. 403 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 429 | D:1 | Learned a level 2 spell: Searing Ray 460 | D:1 | Reached skill level 1 in Alchemy 1017 | D:2 | Found a glowing silver altar of Zin. 1024 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 1059 | D:2 | You fall into a shaft and drop 1 floor! 1115 | D:2 | Reached skill level 5 in Conjurations 1543 | D:2 | Reached XP level 4. HP: 20/24 MP: 3/10 2120 | D:3 | Found Homesoax's Weapon Shoppe. 2211 | D:3 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_3, layout_basic, angelslayer_ecumenical_altar_muddy, minmay_misc_feat_room D:2: kennysheep_big_flooded_room, layout_basic, basic_altar, minivault_25, minmay_misc_feat_rows, st_stairs_5, hangedman_decor_clover_reticule, lexackson_kobold_supper D:3: layout_loops_ring, serial_shops, shop, chequers_serial_rivers_micro_a Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Alchemy | 1 2 | 2.7 Conjurations | 5 | 5.3 Dodging | | 2.4 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 72 | 20 || 92 Searing Ray | 3 | 4 || 7 Use: Scroll | 1 | || 1 Armour: Robe | 5 | 3 || 8 Dodge: Dodged | 2 | 2 || 4