Danakh Level 1 of the Dungeon (0, 0, D:1) a cursed -3 club (9, 16, D:1) a cursed +0 club (10, 17, D:1) a +0 dagger (16, 31, D:1) 12 sling bullets (21, 6, D:1) a +0 hand axe (32, -8, D:1) a +0 whip (36, -2, D:1) a +0 hand axe (49, 22, D:1) 23 stones (51, 14, D:1) 2 large rocks (61, 26, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) 9 stones (0, 3, D:2) a +0 whip (0, 4, D:2) a stone (0, 7, D:2) a stone (1, 7, D:2) a stone (4, -6, D:2) a +0 dagger (6, -5, D:2) a +0 short sword (9, -7, D:2) a +0 club (12, 1, D:2) a +0 club (14, -18, D:2) a +0 whip a +0 club (18, -2, D:2) a +0 club (19, 0, D:2) 13 bolts (20, -18, D:2) 18 arrows (22, -10, D:2) 13 stones a +0 hunting sling (32, -24, D:2) 20 stones (33, -26, D:2) 18 arrows (33, -22, D:2) a +0 buckler (39, 19, D:2) a +0 spear (39, 20, D:2) a +0 whip (40, -13, D:2) a +0 club (42, -13, D:2) a stone (43, -20, D:2) 22 stones (43, -13, D:2) a stone (44, -12, D:2) a stone (45, -12, D:2) a stone (46, 11, D:2) a +0 dagger (48, 6, D:2) a +0 hand axe (51, -10, D:2) a cursed +0 ring mail (61, -17, D:2) a +1 antimagic short sword Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe a cursed -3 whip (0, 1, D:3) a +0 ring mail a +0 club a +0 leather armour a +0 flail (4, -14, D:3) 13 arrows (10, -25, D:3) a +0 club (19, -25, D:3) 14 arrows (21, -6, D:3) a cursed -2 club (21, -2, D:3) a +2 buckler (22, -8, D:3) a +0 hand axe (23, -14, D:3) a +0 long sword (40, -25, D:3) a +0 morningstar (41, -24, D:3) a +0 robe (42, 0, D:3) 22 bolts (46, -39, D:3) 5 bolts (56, -26, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 trident (20, 19, D:4) a +0 robe (36, 9, D:4) a +0 war axe (38, 31, D:4) a +0 leather armour (41, -2, D:4) a cursed +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 13 arrows (11, -15, D:5) 13 stones (13, 7, D:5) a +0 whip (16, 1, D:5) a +0 dagger a +0 scale mail (17, 1, D:5) a +0 dagger a +0 robe (18, 1, D:5) a +0 dagger a +0 robe (20, -21, D:5) an arrow (20, -20, D:5) 2 arrows (20, -19, D:5) 5 tomahawks a +0 leather armour (20, -18, D:5) a +0 shortbow 14 arrows (24, -2, D:5) a +0 ring mail (27, 1, D:5) 22 sling bullets (29, -21, D:5) a +0 dagger a +0 robe a +0 flail (30, -22, D:5) a +0 flail a +0 leather armour a +0 club (30, -21, D:5) a +0 flail of crushing a +0 leather armour (34, -32, D:5) a +0 falchion (34, -27, D:5) 7 poisoned needles (39, -8, D:5) an arrow (40, 8, D:5) a +0 leather armour (40, 19, D:5) a +0 leather armour (41, -7, D:5) a +0 shortbow 13 arrows (43, 17, D:5) 2 poisoned needles Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (12, 2, D:6) a +0 giant spiked club (13, 32, D:6) a +0 robe of resistance (15, 34, D:6) a +0 whip (16, 34, D:6) a +2 spear of flaming (17, 36, D:6) a +0 club (26, 38, D:6) 23 stones (34, 5, D:6) a +0 trident a +2 robe of magic resistance a +1 short sword of speed (35, 36, D:6) a +0 scythe a cursed +0 robe (37, 2, D:6) a +0 animal skin (37, 3, D:6) a +1 whip of flaming a +0 robe (38, 2, D:6) a +0 animal skin (38, 5, D:6) a +0 trident (42, 1, D:6) a +0 hand axe (42, 2, D:6) a +0 whip a +0 ring mail (43, 3, D:6) a +0 leather armour (49, 31, D:6) a +0 robe Level 7 of the Dungeon [Shop] Woetz's Distillery a potion of haste (130 gold) a potion of haste (130 gold) a potion of brilliance (52 gold) a potion of lignification (39 gold) a potion of haste (130 gold) a potion of resistance (130 gold) a potion of invisibility (104 gold) 2 potions of flight (78 gold) (0, 0, D:7) a +0 hand axe (3, -21, D:7) a +0 mace a +0 robe a +0 flail a +0 robe (7, -20, D:7) a +0 dagger (11, -14, D:7) a book of Minor Magic (16, -8, D:7) a +0 hunting sling (19, -21, D:7) a +0 whip (20, -16, D:7) a +0 club a +0 dagger (20, -15, D:7) a +0 hand axe (21, -17, D:7) a +0 leather armour a +0 whip (22, -15, D:7) 17 arrows (29, -23, D:7) a +0 plate armour (31, -31, D:7) a +0 dagger a +0 robe (31, -30, D:7) a +0 dagger a +0 robe (33, -24, D:7) an uncursed amulet of faith (45, -33, D:7) a +0 giant club (54, -28, D:7) 11 stones (55, -3, D:7) a +0 glaive Level 8 of the Dungeon [Shop] Sonaj's Antique Weapon Emporium a +0 glaive (195 gold) a +0 trident (105 gold) a +0 falchion (90 gold) a +0 long sword (105 gold) a +0 spear (90 gold) a +2 demon trident of venom (900 gold) the +2 Maxwell's thermic engine {flame, freeze, rF- rC-} (1110 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It makes you vulnerable to fire. It makes you vulnerable to cold. a +0 flail (105 gold) a +0 lajatang of protection (600 gold) a cursed -2 rapier (3 gold) (0, 0, D:8) a +0 pair of gloves a +0 scale mail (8, -26, D:8) a cursed +0 ring mail (8, -22, D:8) a +0 leather armour (8, -20, D:8) a +0 buckler (34, -18, D:8) a +0 shield (36, -9, D:8) an uncursed staff of summoning (37, -7, D:8) a +0 dagger (38, -8, D:8) 2 stones (38, -7, D:8) a +0 short sword (39, -28, D:8) a +0 short sword a +0 scale mail a +0 dagger a +0 robe (39, -7, D:8) a +0 whip (40, -28, D:8) a +0 dagger a +0 robe (43, -28, D:8) +0 steam dragon scales (46, -13, D:8) a +0 club (53, 18, D:8) 11 poisoned needles (59, -20, D:8) a +2 falchion of distortion Level 9 of the Dungeon (0, 0, D:9) a +0 whip (3, -6, D:9) a +0 giant club (4, -1, D:9) a cursed +0 ring mail (5, 0, D:9) a +0 robe (7, 0, D:9) 23 sling bullets (11, 7, D:9) a +2 short sword of venom (still there?) a yak corpse (still there?) (12, 8, D:9) a porcupine corpse (14, 6, D:9) a +0 chain mail (15, 4, D:9) a +0 giant spiked club an ogre corpse (16, 7, D:9) a +0 giant spiked club a +0 robe the Ecumenical Temple