Danjo Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, 2, D:1) a quokka corpse (skeletalised by now) (7, -7, D:1) a +0 club a goblin skeleton (17, -5, D:1) 6 poisoned darts (17, 6, D:1) a jackal skeleton (22, 7, D:1) 2 javelins (32, 4, D:1) a +0 dagger (36, 4, D:1) a +0 short sword (36, 8, D:1) 3 flux baubles (37, -8, D:1) a bat skeleton (43, -32, D:1) a ball python corpse (skeletalised by now) (44, -32, D:1) a +0 dagger a goblin corpse (skeletalised by now) (46, -9, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (6, -20, D:2) an adder skeleton (10, 11, D:2) a ball python corpse (skeletalised by now) (10, 12, D:2) a hobgoblin corpse (skeletalised by now) (11, 1, D:2) a +0 whip a kobold corpse (skeletalised by now) (11, 12, D:2) a +0 club a kobold corpse (skeletalised by now) (32, -2, D:2) a +0 whip 3 boomerangs a quokka skeleton a kobold skeleton (33, -2, D:2) a +0 club a goblin skeleton (40, -12, D:2) a bat corpse (skeletalised by now) (44, -11, D:2) a ball python corpse (skeletalised by now) (45, -6, D:2) a bat corpse (skeletalised by now) (46, -12, D:2) a +0 ring mail (55, -14, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a ball python skeleton (0, 22, D:3) a +0 mace (11, -9, D:3) a +4 quarterstaff of chaos a +1 cloak of poison resistance the gnoll corpse of Crazy Yiuf (skeletalised by now) (11, 23, D:3) a +0 club (11, 26, D:3) a +0 dagger (14, -8, D:3) a +2 hammer of draining (18, 23, D:3) an adder skeleton (22, 31, D:3) a +0 robe a +0 scythe the human skeleton of Sigmund (23, -4, D:3) a hobgoblin skeleton (23, -2, D:3) a staff of conjuration (23, 15, D:3) a +0 club an orc corpse (skeletalised by now) (25, -5, D:3) a +0 dagger a +2 dagger of venom a goblin skeleton an orc skeleton (41, 2, D:3) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (42, 21, D:3) a +0 sling of electrocution (45, 2, D:3) a +2 dagger of venom (51, 24, D:3) a +0 robe (55, 15, D:3) a quokka corpse (skeletalised by now) (55, 16, D:3) a +0 dagger a +0 robe Level 4 of the Dungeon [Shop] Namonweb's Weapon Boutique a +0 club (5 gold) a +0 hand axe (33 gold) the +6 long sword of Umayhiel {venom, Dex+4} (545 gold) Dex+4: It affects your dexterity (+4). a +0 dagger (22 gold) a +2 scimitar of holy wrath (250 gold) a +0 whip (27 gold) a +0 dagger (22 gold) 2 boomerangs (44 gold) the +1 eveningstar "Brilliance" {foul flame, Umbra} (874 gold) Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. The Shining One disapproves of the use of such an item. [Shop] Xiabb's Antique Armour Emporium a +0 ring mail (112 gold) the +1 ring mail of the Shining Light {Harm rN+ Str+2} (683 gold) Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). a +0 robe (25 gold) a +0 ring mail (112 gold) a +0 scale mail (112 gold) a +0 leather armour (56 gold) a +0 ring mail (112 gold) a +0 robe (25 gold) [Shop] Jaallip's Book Shop a parchment of Olgreb's Toxic Radiance (148 gold) a parchment of Sigil of Binding (118 gold) a parchment of Nazja's Percussive Tempering (178 gold) a parchment of Death Channel (207 gold) a parchment of Magnavolt (237 gold) a parchment of Gloom (118 gold) a parchment of Dimensional Bullseye (148 gold) a parchment of Summon Mana Viper (178 gold) a parchment of Summon Horrible Things (267 gold) a parchment of Summon Small Mammal (59 gold) a parchment of Poisonous Vapours (59 gold) a parchment of Fugue of the Fallen (118 gold) a parchment of Iskenderun's Mystic Blast (148 gold) a parchment of Fire Storm (297 gold) a parchment of Metabolic Englaciation (178 gold) [Shop] Puty's Book Emporium a parchment of Mephitic Cloud (129 gold) a parchment of Alistair's Walking Alembic (194 gold) a parchment of Inner Flame (129 gold) a parchment of Kiss of Death (64 gold) a parchment of Passwall (129 gold) a parchment of Dimensional Bullseye (162 gold) a parchment of Static Discharge (97 gold) (9, 9, D:4) 5 poisoned darts (14, -29, D:4) a ball python corpse (18, -29, D:4) a dart slug corpse (21, -25, D:4) 3 flux baubles (24, -31, D:4) a +0 mace (30, -4, D:4) a parchment of Frozen Ramparts (32, -40, D:4) an iguana corpse (skeletalised by now) (33, -24, D:4) a human skeleton (33, -22, D:4) a goblin skeleton (36, -8, D:4) a +0 dagger 8 poisoned darts a +0 dagger (37, -22, D:4) a goblin skeleton (37, -19, D:4) a bat skeleton (37, -17, D:4) a +0 dagger 4 stones a kobold corpse (37, -8, D:4) a +0 dagger 4 poisoned darts a +0 dagger (37, -7, D:4) a stone a +0 dagger of venom a +0 short sword a kobold corpse (38, -23, D:4) a rat skeleton (38, -20, D:4) a hobgoblin skeleton (39, -11, D:4) a +0 hand axe (41, -20, D:4) a hobgoblin skeleton (45, -46, D:4) a +0 robe (51, -31, D:4) a +0 partisan (56, -40, D:4) a +0 leather armour (56, -37, D:4) an adder skeleton (58, -38, D:4) a +0 spear (63, -12, D:4) a hobgoblin corpse (skeletalised by now) (65, -7, D:4) a +0 leather armour (68, -22, D:4) a river rat skeleton a ball python skeleton (69, -37, D:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. the Ecumenical Temple (24, 11, Temple) a +0 whip (25, 11, Temple) a +0 flail a throwing net a gnoll corpse (skeletalised by now)