DarkSavant Level 1 of the Dungeon (1, 12, D:1) a +0 ring mail (7, 1, D:1) a +0 club (11, -2, D:1) 25 stones (13, -1, D:1) a +0 robe (13, 30, D:1) a +0 dagger (22, 24, D:1) a +0 flail (24, 5, D:1) a +0 hand axe (27, -3, D:1) 28 stones (37, 32, D:1) a +0 short sword (40, -1, D:1) a +0 club (42, -3, D:1) a +0 club 5 stones (48, 6, D:1) a +0 whip (54, 5, D:1) a +0 pair of gloves (57, -4, D:1) a +0 robe Level 2 of the Dungeon (14, 5, D:2) 22 stones (24, 7, D:2) a +0 short sword (25, 14, D:2) a +0 spear (36, -25, D:2) a +0 hand axe (36, -22, D:2) 10 bolts (40, 7, D:2) 22 stones (44, 7, D:2) 5 large rocks (52, -10, D:2) a +0 flail a +0 ring mail (58, -21, D:2) a +0 club (58, -20, D:2) a +0 club a +0 trident a +0 scale mail (58, -17, D:2) a +2 dagger of draining a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (9, -1, D:3) a +0 dagger 27 stones (20, -20, D:3) 34 stones (21, -27, D:3) a +0 dagger a +0 leather armour a +0 flail a +0 club a +0 leather armour a +0 flail (26, 14, D:3) 4 stones a +2 dagger of venom (34, 2, D:3) a +0 falchion (35, 8, D:3) 16 stones (40, -14, D:3) a +0 hand axe (40, -9, D:3) 23 arrows (47, -20, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 dagger 24 stones (1, -36, D:4) a +0 hand axe a +0 ring mail (11, 2, D:4) a +0 spear (12, -31, D:4) a +0 ring mail a +0 dagger (15, -47, D:4) 8 boomerangs (23, -47, D:4) a +0 hunting sling (26, -50, D:4) 17 stones (27, -15, D:4) a +0 giant spiked club (28, -31, D:4) 17 stones (30, -44, D:4) a +0 hand axe a +0 giant club (44, -45, D:4) a +0 dagger (44, -44, D:4) a +0 club (44, -42, D:4) a +0 dagger (44, -35, D:4) 18 arrows (57, 1, D:4) a +0 short sword Level 5 of the Dungeon (2, 6, D:5) a wand of digging (4) (25, -31, D:5) the +6 plate armour of the Pits of Slime {Fly Stlth+} It grants you flight. It makes you more stealthy. (31, -26, D:5) 22 stones (37, 6, D:5) a +0 long sword (39, -27, D:5) 4 boomerangs (45, -4, D:5) a +0 dagger (51, -15, D:5) a +1 pair of gloves Level 6 of the Dungeon (0, 3, D:6) a +0 glaive a +0 plate armour (1, 4, D:6) a +0 dagger a +0 robe a +0 dagger (3, 54, D:6) a +4 whip (7, 15, D:6) a +0 dagger 2 boomerangs (16, 20, D:6) 18 stones (18, 1, D:6) a +0 giant club (24, 37, D:6) a +3 dagger a +0 robe (26, 7, D:6) a +0 flail (28, 0, D:6) 31 arrows (30, 20, D:6) a +0 dagger a +0 robe (30, 21, D:6) a +0 falchion 3 silver boomerangs a +0 short sword a +0 short sword a +0 leather armour (30, 42, D:6) a +0 whip a +0 ring mail (31, 8, D:6) a +0 club (34, 23, D:6) 30 arrows (38, 1, D:6) a +0 spear (49, 14, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 robe (3, -16, D:7) a +0 dagger a +0 robe (12, -18, D:7) a +0 hand axe (12, -17, D:7) a +0 short sword a +0 whip a +0 leather armour (12, -16, D:7) a +0 club (21, 12, D:7) a +0 trident (23, -36, D:7) a +0 shortbow 14 arrows (30, 5, D:7) a +0 ring mail (33, -33, D:7) a +0 rapier (37, -15, D:7) a +0 shortbow 25 arrows (41, 16, D:7) a +0 rapier Level 8 of the Dungeon (6, 13, D:8) 14 sling bullets (10, 14, D:8) a +0 quarterstaff (18, 7, D:8) a +0 short sword a +0 leather armour (19, 0, D:8) a +0 leather armour (32, 4, D:8) 19 poisoned darts (37, -7, D:8) a +0 club (37, -3, D:8) a +0 flail (38, 4, D:8) a +0 hand axe (40, -17, D:8) 29 sling bullets (40, 0, D:8) a +0 flail (41, 0, D:8) a +0 flail a +0 club (42, -12, D:8) a +0 short sword (42, 0, D:8) a +0 flail a +0 trident a +0 scale mail (42, 1, D:8) a +0 whip (43, -11, D:8) a book of Callings (46, 4, D:8) a +0 spear (47, 4, D:8) a +0 dagger a +0 robe (47, 5, D:8) a +0 dagger a +0 leather armour (48, 5, D:8) a +0 club a +0 flail a +0 plate armour (49, 5, D:8) a +0 club (50, -7, D:8) 19 stones Level 1 of the Lair of Beasts (0, 0, Lair:1) 9 bolts (7, -20, Lair:1) a +0 quarterstaff a Gauntlet (0, 0, Gauntlet) a +0 club (5, 0, Gauntlet) the +1 pair of boots of Too Many Cooks {rPois Dex+5} It affects your dexterity (+5). It protects you from poison. (8, 0, Gauntlet) a +0 pair of gloves (14, 0, Gauntlet) a potion of invisibility (15, 0, Gauntlet) 13 sling bullets (17, 0, Gauntlet) the +0 pair of boots "Nuamumau" {Str+4} It affects your strength (+4). (18, 19, Gauntlet) 42 gold pieces (18, 20, Gauntlet) an amulet of guardian spirit (26, 0, Gauntlet) the ring "Osailed" {rF+ rC+ Will+ Dex+7} [ring of protection from fire] It affects your dexterity (+7). It protects you from fire. It protects you from cold. It increases your willpower. (29, 0, Gauntlet) 2 potions of might (30, 0, Gauntlet) the Guide on Earthen Evil Rituals Spells Type Level Known a - Sublimation of Blood Necromancy 2 no b - Dispel Undead Necromancy 4 no c - Petrify Transmutation/Earth 4 no d - Agony Necromancy 5 no (34, -18, Gauntlet) a +0 chain mail (still there?) a wand of polymorph (8) (still there?) Epyf's Guide on Scorching Confrontation (still there?) Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Inner Flame Hexes/Fire 3 no c - Sticky Flame Conjuration/Fire 4 no d - Conjure Ball Lightning Conjuration/Air 6 no the Compendium of Damage Dealing and Shape Shifting (still there?) Spells Type Level Known a - Sting Transmutation/Poison 1 no b - Passwall Transmutation/Earth 2 no c - Ice Form Ice/Transmutation 4 yes d - Iskenderun's Battlesphere Conjuration 5 no e - Eringya's Noxious Bog Transmutation/Poison 6 no a wand of flame (19) (still there?) a scroll of blinking (still there?) a book of Transfigurations (still there?) a scroll of identify (still there?) a scroll of vulnerability (still there?) (36, 14, Gauntlet) a +0 trident (38, 0, Gauntlet) a +1 helmet of intelligence (39, 0, Gauntlet) a +0 morningstar (41, 0, Gauntlet) a staff of poison (50, 0, Gauntlet) a ring of wizardry (50, 17, Gauntlet) a +1 chain mail of cold resistance (50, 19, Gauntlet) a +0 chain mail (51, 0, Gauntlet) a book of Debilitation (54, 0, Gauntlet) 19 sling bullets (63, 8, Gauntlet) a +0 scythe of freezing