Dungeon Crawl Stone Soup version 0.27-a0-1557-g57f10a3 (webtiles) character file. Game seed: 7579719377147703967 3057 DarkSavant the Covert (level 9, -5/39 HPs) Began as a Vine Stalker Conjurer on July 15, 2021. Shot with an arrow by a centaur (13 damage) ... on level 8 of the Dungeon. The game lasted 00:19:02 (9040 turns). DarkSavant the Covert (Vine Stalker Conjurer) Turns: 9040, Time: 00:19:02 Health: -5/39 AC: 9 Str: 11 XL: 9 Next: 87% Magic: 0/20 EV: 11 Int: 21 God: Gold: 376 SH: 0 Dex: 18 Spells: 11/21 levels left rFire . . . SeeInvis . m - +3 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit + f - +0 acid dragon scales rPois . Reflect . n - +0 helmet rElec . Harm . (no cloak) rCorr + Rampage . (no gloves) Will +.... o - +0 pair of boots Stlth ++++...... (no amulet) HPRegen 1.13/turn c - +6 ring of dexterity MPRegen 0.17/turn (no ring) @: studying Stealth A: fangs 3, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 8 of the Dungeon. You visited 2 branches of the dungeon, and saw 9 of its levels. You also visited: Sewer. You collected 376 gold pieces. Inventory: Hand Weapons b - a +0 short sword m - a +3 dagger of venom (weapon) Missiles x - a curare-tipped dart Armour a - a +1 robe f - +0 acid dragon scales (worn) n - a +0 helmet (worn) o - a +0 pair of boots (worn) t - a +0 kite shield Jewellery c - a +6 ring of dexterity (left hand) B - a ring of fire Wands s - a wand of acid (13) y - a wand of iceblast (15) Scrolls g - 5 scrolls of teleportation h - 2 scrolls of brand weapon j - 2 scrolls of fear l - 2 scrolls of immolation q - 2 scrolls of blinking {unknown} u - a scroll of acquirement {unknown} v - a scroll of fog {unknown} Potions d - 2 potions of curing e - 2 potions of brilliance i - a potion of heal wounds {unknown} k - a potion of magic {unknown} p - 3 potions of lignification {unknown} r - a potion of attraction {unknown} w - 2 potions of invisibility {unknown} z - a potion of haste {unknown} A - a potion of degeneration {unknown} Skills: + Level 4.4 Armour - Level 1.8 Dodging + Level 10.1 Stealth + Level 6.8 Spellcasting + Level 7.6 Conjurations + Level 4.5 Ice Magic You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 3d6 1% 2 c - Fulminant Prism Conj/Hex 11% 3d9 28% 4 d - Frozen Ramparts Ice 52% 1d7 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 100% 1d11 1% 1 Dazzling Flash Conj/Hex 46% N/A 9% 3 Hailstorm Conj/Ice 32% 3d8 11% 4 Passwall Tmut/Erth 5% N/A 21% 2 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 28% 4 Gell's Gravitas Tloc 3% N/A 38% 3 Swiftness Air 7% N/A 38% 3 Teleport Other Tloc 7% N/A 38% 3 Dispersal Tloc 3% N/A 100% 6 Invisibility Hex 3% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:4 Sewer (visited) Lair: D:8-11 Altars: Cheibriados Dithmenos Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:4 == Annotations: D:5 exclusion: statue Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Press: ? - help, Shift-Dir - straight line, f - centaur, p - Maggie Aim: a centaur, quivering arrows (moderately wounded, 88% to hit) The searing ray hits Maggie! You kill Maggie! The searing ray hits the centaur. The centaur is heavily wounded. (Press . to maintain the ray.) * * * LOW MAGIC WARNING * * * The killer bee zombie hits you but does no damage. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! * * * LOW MAGIC WARNING * * *; * * * LOW HITPOINT WARNING * * * The killer bee zombie barely misses you. Your life force feels restored. Your Stealth skill increases to level 10! Without enough magic to sustain it, your searing ray dissipates. The killer bee zombie misses you. The killer bee zombie misses you. The centaur unwields a +0 shortbow. The centaur hits you but does no damage. The centaur kicks you but does no damage. The killer bee zombie hits you. * * * LOW HITPOINT WARNING * * * The centaur hits you but does no damage. The centaur kicks you but does no damage. The killer bee zombie closely misses you. The centaur hits you but does no damage. The centaur closely misses you. The killer bee zombie hits you but does no damage. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow and quivering arrows (heavily wounded, 100% to hit) The magic dart hits the centaur. The centaur is severely wounded. * * * LOW MAGIC WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... #.# #.# #.#.# ..... #.#.# #.#.# #.#.# # #.#@# #.#.#.# #..