Dungeon Crawl Stone Soup version 0.19.1 (webtiles) character file. 7 Darkmans the Conjurer (level 1, 14/14 HPs) Began as a Draconian Conjurer on Dec 20, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:01:17 (362 turns). Darkmans the Conjurer (Draconian Conjurer) Turns: 362, Time: 00:01:18 Health: 14/14 AC: 5 Str: 10 XL: 1 Next: 91% Magic: 3/3 EV: 12 Int: 15 God: Gold: 40 SH: 0 Dex: 11 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (armour unavailable) rNeg . . . Faith . (no shield) rPois . Spirit . h - +1 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +4 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 40 gold pieces. Inventory: Armour h - a +1 hat (worn) Scrolls c - a scroll of amnesia {unknown} d - a scroll of identify {unknown} g - a scroll of noise {unknown} Potions e - a potion of brilliance {unknown} f - a potion of agility {unknown} Books a - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Comestibles b - a bread ration Skills: + Level 2.0 Dodging + Level 1.7 Stealth + Level 2.0 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) The magic dart hits the jackal. You kill the jackal! A jackal comes into view. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. You start resting. Magic restored. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###### ###....################ #......#............).. #......#............... ####......#............... #.........#............... #.......###....[.......... #........@................ #.......####+##..######### #.......# #..## #.......# ...## #### #........ #..# ###≈≈§ ####.)### ..># #≈≈≈.. ... .$.# #..... ##.# ##h. ###### #. ##### ###8' There were no monsters in sight! Vanquished Creatures 3 goblins (D:1) A jackal (D:1) 2 bats (D:1) A kobold (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Darkmans the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 362 | D:1 | Quit the game Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Stealth | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.2 Action || total -------------------------++------- Melee: Unarmed || 12 Tailslap || 1 Cast: Magic Dart || 12 Armor: Skin || 3 Dodge: Dodged || 9