Dungeon Crawl Stone Soup version 0.28-a0-1286-g6bde065 (webtiles) character file. Game seed: 12698954915520910093 37 Darkness the Sneak (level 3, -1/20 HPs) Began as a Vampire Enchanter on Dec 26, 2021. Slain by Terence (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:44 (689 turns). Darkness the Sneak (Vampire Enchanter) Turns: 689, Time: 00:03:45 Health: -1/20 AC: 11 Str: 9 XL: 3 Next: 23% Magic: 6/6 EV: 0 Int: 17 God: Gold: 19 SH: 0 Dex: 14 Spells: 6/6 levels left rFire . . . SeeInvis + a - +1 dagger rCold + + + Faith . (no shield) rNeg + + + Spirit . d - +1 plate armour {rC+} rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn (no ring) @: bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 2 a: Bat Form, Revivify You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles f - 19 poisoned darts (quivered) Armour b - a +0 robe d - a +1 plate armour of cold resistance (worn) Scrolls g - a scroll of immolation {unknown} Potions c - a potion of invisibility e - a potion of magic {unknown} Skills: * Level 0.9 Fighting * Level 1.7 Short Blades + Level 0.8 Armour * Level 2.3 Dodging + Level 4.9 Stealth + Level 2.0 Spellcasting + Level 4.7 Hexes You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 18% N/A 100% 2 Confusing Touch Hex 17% N/A 100% 3 Dazzling Flash Conj/Hex 18% N/A 100% 3 Tukima's Dance Hex 17% N/A 100% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History You barely miss the adder. The adder is severely wounded. The adder bites you but does no damage. You miss the adder. The adder is heavily wounded. The adder bites you but does no damage. You hit the adder but do no damage. The adder is heavily wounded. The adder bites you but does no damage. x2 You barely miss the adder. The adder is heavily wounded. The adder bites you. You closely miss the adder. Your bite misses the adder. The adder is heavily wounded. The adder bites you but does no damage. You miss the adder. The adder is heavily wounded. The adder bites you but does no damage. You hit the adder. The adder is severely wounded. The adder completely misses you. You closely miss the adder. The adder is severely wounded. The adder bites you but does no damage. You hit the adder. The adder is almost dead. The adder bites you but does no damage. x2 You hit the adder. You kill the adder! Terence hits you with a +0 mace. You hit Terence but do no damage. You hit Terence but do no damage. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Your plate armour prevents you from hitting Terence. Terence hits you but does no damage. You hit Terence but do no damage. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You barely miss Terence. Terence hits you but does no damage. Terence hits you with a +0 mace. You die... #.# #.#.########## #.#.#.#÷# #.#.#.#.# #.#.#...# #.#.#...# #.#.#...## #.#.#.#..# ######.@.#.#..#### #.......@........# #.#########.#..#.# #.# #.##...# #.# #####.##...# #.# #.....###..# #.# #.##### #.># #.# #.# #### #.# #.# ####.## #.# You could see Terence. Vanquished Creatures 3 adders (D:2) 2 ball pythons (D:2) A goblin (D:2) 3 hobgoblins (D:2) A quokka (D:2) A bat (D:2) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Darkness the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 12 | D:1 | You fall into a shaft and drop 1 floor! 133 | D:2 | Reached XP level 2. HP: 11/16 MP: 5/5 336 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 336 | D:2 | Reached XP level 3. HP: 4/20 MP: 6/6 646 | D:2 | Noticed Terence 689 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven D:2: layout_basic, minmay_box_of_dots, uniq_terence Action || total -------------------------++------- Melee: Dagger || 116 Bite || 5 Abil: Exsanguinate || 1 Armor: Plate armour || 108 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 680 | 680 | 0 | 0 | 0 | 2 | 340.0 | Dungeon | 680 | 680 | 0 | 0 | 0 | 2 | 340.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 668 daAuts D:1: 12 daAuts