Dungeon Crawl Stone Soup version 0.28-a0-1286-g6bde065 (webtiles) character file. Game seed: 5358558054154003651 0 Darkness the Vexing (level 1, -3/10 HPs) Began as a Vampire Enchanter on Dec 26, 2021. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:14 (49 turns). Darkness the Vexing (Vampire Enchanter) Turns: 49, Time: 00:01:15 Health: -3/10 AC: 2 Str: 7 XL: 1 Next: 8% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . SeeInvis + (no weapon) rCold + + . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++++..... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 1 a: Revivify You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger Armour b - a +0 robe (worn) Potions c - a potion of invisibility Skills: - Level 1.1 Short Blades + Level 2.2 Dodging + Level 4.4 Stealth + Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History You miss the frilled lizard. Your bite misses the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard barely misses you. You barely miss the frilled lizard. Your bite misses the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard closely misses you. You hit the frilled lizard. You kill the frilled lizard! Okay, then. Unknown command. You begin bloodletting. You continue bloodletting. x5 HP restored. You become bloodless. Found 19 gold pieces. An endoplasm and a goblin come into view. A jackal comes into view. The jackal barks! A jackal comes into view. A hobgoblin comes into view. A jackal comes into view. x2 The hobgoblin shouts! The goblin shouts! The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The jackal closely misses you. The jackal bites you. The hobgoblin misses you. You completely miss the hobgoblin. The hobgoblin is moderately wounded. The jackal bites you. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin is moderately wounded. The jackal closely misses you. The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin is moderately wounded. The jackal bites you. The jackal bites you but does no damage. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. You die... #.#..# #.# h.h..# #.# #.#..# #.# ..h..# #.####h....# #.#..#.....## #...#.#.#.##.#.h....# #...#.#.#.#g........# #...#.#.#@#.#..$..... #.....#.#gh.#.......# #.....#.#####.####.## #.....#.#####.###...J ###................# # #............##.#### #.#.......##.##$# #.......##..#.# #.##....###.#.. You could see a jackal and a hobgoblin. Vanquished Creatures A frilled lizard (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Darkness the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 49 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_rooms, serial_co_window_serial, co_window_corner_a, co_window_paths_a, co_window_corner_a, co_window_cross_1, co_window_corner_a, co_window_corner_b, co_window_paths_c, co_window_2corner, co_window_paths_e, co_window_paths_d, glass_columns_a Action || total -------------------------++------- Melee: Unarmed || 10 Abil: Exsanguinate || 1 Stab: Sleeping || 1 Armor: Robe || 2 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 48 | 48 | 0 | 0 | 0 | 1 | 48.0 | Dungeon | 48 | 48 | 0 | 0 | 0 | 1 | 48.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 48 daAuts