Darkshadow Level 1 of the Dungeon (8, 10, D:1) a +0 dagger (27, -15, D:1) a +0 dagger (35, 32, D:1) 17 bolts (37, -1, D:1) a +0 dagger (54, -7, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (12, -3, D:2) a +0 club (21, 1, D:2) a +0 club (22, -7, D:2) a +0 dagger (26, -11, D:2) a +0 club (28, -12, D:2) 16 bolts (30, -9, D:2) a +0 scale mail (38, 5, D:2) a +0 short sword (46, -12, D:2) a +0 club a +0 hunting sling (46, 15, D:2) a +0 short sword (47, 15, D:2) a +0 club (48, -10, D:2) a +0 club (50, -14, D:2) a +0 ring mail (54, -22, D:2) a +0 club (54, 10, D:2) a +0 helmet (55, -21, D:2) a +0 club (63, -30, D:2) 22 arrows Level 3 of the Dungeon (18, 14, D:3) a +0 mace (22, 20, D:3) a +0 club (26, -12, D:3) a +0 club (26, 12, D:3) a +0 short sword a +0 dagger (26, 14, D:3) a +0 club a +0 short sword (28, 9, D:3) a +0 short sword (31, 10, D:3) a +0 giant club (32, -19, D:3) a +0 club (32, 12, D:3) a +0 flail (38, -15, D:3) a +1 robe of cold resistance (45, -10, D:3) a +0 club (51, 2, D:3) a +0 dagger (51, 6, D:3) 16 arrows (52, -16, D:3) a +0 club (54, 8, D:3) a +0 club a +0 hunting sling (62, -1, D:3) a +0 whip of electrocution Level 4 of the Dungeon (0, 1, D:4) a +0 mace (2, -34, D:4) a +0 whip (2, -22, D:4) a +0 ring mail (3, -33, D:4) a +0 mace a +0 leather armour (10, -28, D:4) a +1 helmet of see invisible (12, -21, D:4) 9 arrows (18, -14, D:4) 2 throwing nets (34, -31, D:4) a +0 dagger (40, -6, D:4) a +0 spear (41, -24, D:4) a +0 club (41, -7, D:4) a +0 spear (43, -40, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (15, -38, D:5) a +0 chain mail (25, -31, D:5) an arrow (27, -33, D:5) a +0 shortbow 13 arrows (29, 2, D:5) a +0 ring mail (30, -5, D:5) a +0 plate armour (33, -15, D:5) a +0 plate armour (37, -46, D:5) a +0 robe (53, -32, D:5) 11 arrows (54, -32, D:5) 24 bolts Level 6 of the Dungeon [Shop] Baclaz Nee's Armour Boutique a +0 plate armour (230 gold) a +2 robe (127 gold) a +0 pair of gloves (45 gold) the +0 chain mail of Watchfulness {Int+5} (220 gold) It affects your intelligence (+5). a +0 chain mail (45 gold) a cursed +0 pair of gloves (15 gold) the +0 ice dragon scales "Dagi" {rF- rC++ MR+} (726 gold) It makes you vulnerable to fire. It greatly protects you from cold. It affects your resistance to hostile enchantments. a +0 pair of gloves (45 gold) a +1 ring mail of fire resistance (160 gold) a +0 robe (7 gold) a +0 ring mail (40 gold) a +0 robe (7 gold) (0, 0, D:6) a +0 mace (0, 2, D:6) a +0 mace (1, 1, D:6) a +0 mace (1, 3, D:6) a +0 mace (2, 5, D:6) a +0 mace (13, 24, D:6) a +4 ring mail (14, 10, D:6) a +0 dagger (16, 5, D:6) a +0 hand axe (19, 26, D:6) a +1 dagger of venom (20, 18, D:6) a +0 leather armour (35, 5, D:6) 13 sling bullets (45, 26, D:6) a stone (45, 31, D:6) 3 large rocks (47, 27, D:6) a stone (48, 30, D:6) a stone (48, 31, D:6) a stone (49, 26, D:6) a stone Level 7 of the Dungeon (0, 0, D:7) a +0 pair of boots (25, -2, D:7) a +0 dagger a +0 robe (26, 20, D:7) a +0 quarterstaff (29, 2, D:7) a +0 ring mail (31, -14, D:7) a +0 rapier (31, -7, D:7) a +0 ring mail (41, 16, D:7) a +0 dagger a +0 robe (42, 15, D:7) a +0 club a +0 dagger a +0 leather armour (43, 11, D:7) a +0 short sword (43, 15, D:7) a +0 club a +0 vampiric dagger a +0 robe (45, -2, D:7) a -4 ring of strength (47, 2, D:7) a +0 giant club (53, -6, D:7) a +0 leather armour a +0 short sword (54, -2, D:7) a +0 animal skin (54, 24, D:7) the +7 short sword "Nuguoh" {drain, rPois rF+} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It protects you from poison. (55, 20, D:7) a cursed -1 whip (56, 20, D:7) a +0 dagger (58, -9, D:7) 19 bolts (67, -13, D:7) a +2 dagger of distortion Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail a +0 leather armour a +2 leather armour of fire resistance a +2 mace of venom a cursed -2 leather armour a +0 club a cursed -1 club (3, -7, D:8) a +0 animal skin (3, -1, D:8) a cursed +0 giant club a +0 giant spiked club (11, -7, D:8) a scroll of immolation (12, 0, D:8) a +0 chain mail (13, 0, D:8) a +0 trident (16, 0, D:8) a +0 club (16, 1, D:8) a +1 leather armour of poison resistance a +0 hand axe (25, -17, D:8) a +0 animal skin (27, -11, D:8) a +0 cloak (28, -6, D:8) a +0 animal skin (29, -6, D:8) a +0 flail (39, -12, D:8) a +0 animal skin a -1 spear of venom (40, 0, D:8) a scroll of noise Level 9 of the Dungeon (0, 0, D:9) a +0 chain mail (1, 12, D:9) a +0 trident (9, 46, D:9) a +0 giant club a +0 giant spiked club (11, 56, D:9) a +0 troll leather armour (13, -1, D:9) the +8 rapier of the Goat {antimagic, rPois rC+ MR+ Str+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+2). It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. (20, 8, D:9) 29 arrows (27, 0, D:9) 16 sling bullets (34, 41, D:9) a +0 falchion (40, 2, D:9) a +2 dagger of holy wrath a +0 short sword a +0 dagger (46, 2, D:9) a +0 long sword Level 10 of the Dungeon (0, 0, D:10) a +0 long sword (6, 10, D:10) a +0 falchion a +0 leather armour (7, 9, D:10) a +0 chain mail (7, 10, D:10) a +0 falchion (8, 9, D:10) a cursed +0 dagger a +0 robe (15, -36, D:10) a +0 rapier (16, -22, D:10) 18 poisoned needles (20, -37, D:10) a tomahawk (21, -39, D:10) a tomahawk (21, -36, D:10) a tomahawk a cursed +0 scale mail (22, -36, D:10) a tomahawk (24, -34, D:10) a +0 hand axe (27, -1, D:10) a +0 robe (29, 4, D:10) a scroll of noise (30, -33, D:10) a +0 mace a +0 antimagic mace a +0 plate armour 8 needles of frenzy a +0 dagger a +0 scale mail a +0 animal skin (31, 16, D:10) a +0 short sword (40, -5, D:10) a +0 leather armour (42, 1, D:10) a book of Enchantments (55, 6, D:10) a scroll of amnesia (64, -40, D:10) a +0 robe (66, 20, D:10) 5 tomahawks Level 11 of the Dungeon (0, 0, D:11) a +0 hand axe a +0 leather armour (5, 18, D:11) a +0 hand axe of flaming (12, 22, D:11) a +0 halberd (12, 45, D:11) a +0 trident (12, 46, D:11) a +0 short sword a +0 trident (12, 47, D:11) a +1 leather armour of cold resistance a +0 morningstar a +1 dagger of venom a +0 robe (21, 28, D:11) a +0 leather armour (26, 28, D:11) a +0 battleaxe a +0 robe (26, 29, D:11) a +5 long sword a +0 robe (27, 29, D:11) a +5 trident a +0 robe a +0 war axe a +0 robe (28, 30, D:11) a +0 great sword a +0 robe (38, 11, D:11) a +0 leather armour a +0 mace a cursed +0 plate armour (38, 29, D:11) a +3 antimagic double sword (39, 11, D:11) a +0 whip a +0 scale mail (41, 40, D:11) a +0 plate armour a +0 dire flail (42, 40, D:11) a +0 robe a +0 dagger (42, 41, D:11) a +0 dagger (42, 43, D:11) a +0 robe a +0 dagger (44, 22, D:11) a +0 scale mail a +0 trident (45, 21, D:11) a +0 mace (45, 22, D:11) a +0 hand axe (45, 23, D:11) a +4 chain mail of poison resistance a +0 flail Level 12 of the Dungeon (0, 0, D:12) a book of Clouds (8, 0, D:12) 6 arrows (13, -11, D:12) a curare-tipped needle (13, 0, D:12) a +0 troll leather armour a troll corpse (skeletalised by now) (14, -15, D:12) a +0 rapier Level 2 of the Abyss (0, 0, Abyss:2) a fan of gales