Dawnplanks Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (0, 14, D:1) a +0 club (3, 2, D:1) a +0 dagger (3, 3, D:1) a +0 dagger (23, -7, D:1) a +0 robe (25, -13, D:1) a +0 pair of boots (25, -7, D:1) a +0 leather armour (30, 16, D:1) a +0 club (36, 4, D:1) a +0 chain mail (39, 1, D:1) a +0 club (53, 18, D:1) a +0 robe (61, 4, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (1, -5, D:2) 7 stones (1, -1, D:2) 7 stones (16, -8, D:2) a +0 dagger (23, 14, D:2) a +0 hand axe (33, 27, D:2) 7 stones (43, 10, D:2) a +2 quarterstaff of chaos (44, 7, D:2) a +0 mace Level 3 of the Dungeon (2, -1, D:3) a +0 club 2 stones (3, -8, D:3) a +0 dagger a +0 robe (4, -6, D:3) a +0 club (5, -6, D:3) a +0 trident a +0 leather armour a +0 quarterstaff a +0 ring mail a +0 dagger (10, -20, D:3) a +0 dagger (11, -17, D:3) a +0 dagger (14, 11, D:3) a +0 club a +0 leather armour (14, 12, D:3) a +0 club (16, 13, D:3) a +0 dagger (17, 10, D:3) a +0 short sword (18, 13, D:3) a +0 club (21, -1, D:3) a +0 scale mail (35, 17, D:3) a +0 dagger 3 stones a +0 club (37, 18, D:3) a +0 spear (38, -14, D:3) a +0 flail (38, 19, D:3) a +0 club 5 stones (39, 8, D:3) a +0 spear (39, 22, D:3) a +0 club (47, -11, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (7, 33, D:4) a +0 whip (7, 38, D:4) 6 stones (10, 34, D:4) a +0 dagger a +0 ring mail (11, 33, D:4) a +0 scale mail (11, 41, D:4) a +0 falchion (16, 40, D:4) a +0 short sword of venom (40, 44, D:4) a +0 club (43, 32, D:4) a +0 club (45, 9, D:4) a +0 short sword (46, 19, D:4) a +0 leather armour Level 5 of the Dungeon (6, -32, D:5) a +0 flail (8, -22, D:5) a +0 short sword (9, -41, D:5) a +0 dagger (12, 6, D:5) a +0 club a +0 leather armour a +0 dagger a +0 club a +0 robe (13, 5, D:5) a +0 robe (14, -28, D:5) Sif Muna's Handbook of the Blaze Spells Type Level a - Foxfire Conjuration/Fire 1 (14, 12, D:5) a +0 whip a +0 leather armour a +0 spear (15, 3, D:5) a +0 mace (15, 12, D:5) a +0 spear (16, 12, D:5) a +0 club a +0 spear of flaming (25, -4, D:5) a +0 robe (26, -30, D:5) a +0 whip (49, 6, D:5) a +0 robe Level 6 of the Dungeon (11, 21, D:6) a +0 shortbow (12, -6, D:6) a +0 war axe (13, 29, D:6) a +0 short sword (13, 31, D:6) a +0 war axe (14, 31, D:6) a +0 club (still there?) a +0 ring mail (still there?) a +0 flail (still there?) (15, 31, D:6) a +0 whip a +0 leather armour (37, -9, D:6) a +0 whip (37, -7, D:6) a +0 whip (38, -9, D:6) a +0 flail a +0 scale mail a +0 buckler (38, -1, D:6) a +0 dagger (39, -8, D:6) a +0 whip a +0 club (46, 15, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 spear (1, -2, D:7) a +0 mace (2, 0, D:7) a +0 halberd (4, -6, D:7) a +0 spear (4, -5, D:7) a +0 spear (5, -4, D:7) a +0 club a +0 leather armour (15, -2, D:7) a +0 pair of boots (16, 7, D:7) a +0 hunting sling (27, 22, D:7) a +0 short sword (32, 5, D:7) a +0 robe (32, 11, D:7) a +0 hand crossbow (33, 12, D:7) a +0 robe (37, -6, D:7) a +0 halberd (41, -13, D:7) a +0 ring mail (42, -14, D:7) a +0 giant club (43, -13, D:7) a +0 robe (43, -9, D:7) a +0 club (58, -6, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 whip a +0 spear a +0 antimagic trident a +0 ring mail (0, 1, D:8) a +0 club (1, -1, D:8) a +0 spear (8, 1, D:8) a +0 club a +0 leather armour (8, 3, D:8) a +0 dagger a +0 robe (8, 16, D:8) a +0 club (9, 3, D:8) a +0 short sword (10, 2, D:8) a +0 club (10, 3, D:8) a +0 club a +0 ring mail (25, 22, D:8) a +0 club (28, -8, D:8) a +0 dagger a +0 dagger a +0 robe (28, -7, D:8) a +0 mace (29, -8, D:8) a +0 trident (30, 27, D:8) a +0 shortbow (39, 28, D:8) a +0 whip a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 flail (47, 17, D:8) a +0 ring mail (56, 12, D:8) a +1 robe of cold resistance Level 9 of the Dungeon (4, 44, D:9) a +0 plate armour (15, -1, D:9) a +0 leather armour a +0 short sword (15, 0, D:9) a +0 dagger (16, -1, D:9) a +0 chain mail a +0 short sword (19, 1, D:9) a +0 dagger a +2 short sword of holy wrath a +0 club a +0 scale mail a +0 dagger a +0 chain mail a +0 short sword (19, 5, D:9) a +0 leather armour a +1 mace of protection (19, 51, D:9) a +0 trident a +0 scale mail a +0 hand axe a +0 chain mail (20, 1, D:9) a +0 chain mail a +0 short sword a +0 club a +0 club a +0 short sword (20, 2, D:9) a +0 ring mail a +0 falchion (20, 3, D:9) a +0 chain mail a +0 glaive (20, 4, D:9) a +0 robe a +0 dagger (20, 50, D:9) a +0 broad axe a +0 plate armour a +0 hand axe a +0 flail a +0 dagger a +0 robe a +0 club a +0 ring mail a +0 dagger a +0 robe (21, 50, D:9) a +1 trident of holy wrath a +4 scale mail (21, 51, D:9) a +0 dagger a +0 robe (22, 48, D:9) a +0 shortbow (27, 37, D:9) a +0 spear (28, 36, D:9) a +0 spear (28, 37, D:9) a +0 spear (30, 35, D:9) a +0 spear (36, 27, D:9) a +0 ring mail (48, 23, D:9) a +0 mace (48, 25, D:9) a +0 chain mail a +0 halberd (49, 23, D:9) a +0 robe a +0 dagger a +0 robe a +3 dagger a +0 scale mail a +0 club (49, 24, D:9) a +0 shortbow (53, 13, D:9) a +0 robe a +0 hand axe (53, 14, D:9) a +0 robe a +3 dagger of freezing (53, 15, D:9) a +0 robe a +0 battleaxe (54, 12, D:9) a +0 robe of willpower a +1 halberd (55, 14, D:9) a +0 robe a +1 long sword of freezing Level 10 of the Dungeon [Shop] Ynkaloi's Assorted Antiques a +0 scale mail (132 gold) a wand of mindburst (7) (363 gold) a +0 chain mail (148 gold) a +0 pair of boots of flying (379 gold) a +0 glaive (214 gold) Level 11 of the Dungeon [Shop] Joxasej's Armour Shoppe a +0 leather armour (30 gold) the +1 robe "Uplusk" {rCorr} (274 gold) rCorr: It protects you from acid and corrosion. a +0 ring mail (60 gold) the +1 robe of Altruism {rF+ Will+ Int+2} (442 gold) Int: It affects your intelligence (+2). rF: It protects you from fire. Will: It increases your willpower. a +0 leather armour (30 gold) a +2 ring mail of cold resistance (315 gold) a +0 leather armour (30 gold) the +1 pair of gloves "Zaghott" {*Corrode rElec Int+2} (331 gold) Int: It affects your intelligence (+2). rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. the +0 pair of fencer's gloves {Riposte Dex+3} (600 gold) It allows the wearer to riposte with melee weapons, swiftly retaliating against missed or blocked attacks. Dex: It affects your dexterity (+3). a +0 helmet (67 gold) a +0 robe (10 gold) Level 12 of the Dungeon (0, 0, D:12) a wand of flame (2) (1, 17, D:12) a +0 cloak (11, 8, D:12) +0 acid dragon scales (32, -17, D:12) 6 poisoned darts Level 13 of the Dungeon (0, 49, D:13) a +0 longbow (25, 51, D:13) a +0 shortbow (25, 52, D:13) a +0 shortbow a +0 shortbow of freezing (26, 51, D:13) a +0 shortbow (26, 53, D:13) a +0 shortbow (27, 53, D:13) a +0 longbow (40, 12, D:13) a +0 scale mail (43, 17, D:13) a wand of flame (10) (44, 52, D:13) a +0 long sword of protection (45, 17, D:13) a phial of floods (48, 40, D:13) a +0 giant spiked club a +0 giant club (50, 16, D:13) a +0 mace Level 14 of the Dungeon (2, -8, D:14) a wand of light (6) a wand of mindburst (6) a wand of charming (18) a wand of polymorph (6) (5, 21, D:14) a +0 dagger a +0 robe (6, 21, D:14) a +0 long sword a +0 leather armour (7, 19, D:14) a +0 long sword a +0 leather armour a +0 buckler (10, 22, D:14) 2 stones (23, -14, D:14) a +0 short sword (24, -14, D:14) a +1 war axe of venom (25, -15, D:14) a +0 dire flail Level 15 of the Dungeon [Shop] Biasogaf's Antique Armour Boutique a +3 leather armour (627 gold) a +0 plate armour (759 gold) the +5 ring mail of Mirth {-Tele rN+++ Str+3} (1904 gold) Str: It affects your strength (+3). rN: It renders you almost immune to negative energy. -Tele: It prevents most forms of teleportation. a +0 ring mail (132 gold) a +0 leather armour (66 gold) a +1 robe of positive energy (320 gold) a +0 chain mail (148 gold) (0, 0, D:15) a +0 long sword a +0 leather armour a +0 buckler (0, 3, D:15) a +0 shortbow (2, 0, D:15) a +0 great sword a +0 ring mail (4, -8, D:15) a +0 shortbow (10, 6, D:15) a +0 shortbow a +0 shortbow (11, 5, D:15) a +0 flail (11, 6, D:15) a +0 scimitar (11, 7, D:15) a +0 glaive (11, 8, D:15) a +0 flail (13, 6, D:15) a +0 glaive (14, 6, D:15) a +0 shortbow (15, 6, D:15) a +0 shortbow (18, -7, D:15) a +0 chain mail (30, -1, D:15) a +0 helmet (55, 8, D:15) a +0 buckler (62, -9, D:15) a +0 arbalest the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 robe (0, 1, Orc:1) a +0 dagger a +0 robe (1, 0, Orc:1) a +0 whip a boomerang a +0 ring mail (1, 1, Orc:1) a +0 hand axe (2, 14, Orc:1) a +0 scale mail (3, 13, Orc:1) a +0 whip (19, 12, Orc:1) a +2 dagger of pain a +0 robe (19, 13, Orc:1) a +0 leather armour a +0 club (19, 14, Orc:1) a +0 dagger a +0 robe (20, 12, Orc:1) a +0 trident a +0 plate armour a +2 hand axe of electrocution a +0 dagger a +0 robe (20, 13, Orc:1) a +0 morningstar a +0 flail a +0 trident a +0 flail a +0 whip a +0 leather armour a +0 club a +0 whip a +0 club (20, 14, Orc:1) a +0 chain mail 3 boomerangs (21, 13, Orc:1) a +0 dagger a +0 giant spiked club a +0 flail a +0 chain mail (24, 8, Orc:1) a +0 chain mail a +0 mace (25, 4, Orc:1) a +0 club (25, 5, Orc:1) a +0 robe a +1 dagger of speed a +0 robe a +0 dagger of venom Level 2 of the Orcish Mines [Shop] Ulluf's General Store a wand of charming (1) (42 gold) a potion of curing (42 gold) the +1 pair of boots of Lethargy {rElec Str+3 Dex+4 Slay-6} (182 gold) Str: It affects your strength (+3). Dex: It affects your dexterity (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (-6). rElec: It insulates you from electricity. the +12 plate armour of the Gazing Gods {Harm Str+4} (1377 gold) Str: It affects your strength (+4). Harm: It increases damage dealt and taken. a potion of cancellation (112 gold) a wand of digging (5) (252 gold) a +0 flail (49 gold) [Shop] Eblippio's Armour Shop a +0 kite shield (58 gold) a +0 pair of boots (58 gold) a +0 pair of gloves (58 gold) a +4 ring mail of fire resistance (403 gold) a +0 robe (9 gold) a +0 robe of cold resistance (100 gold) a +0 chain mail (58 gold) a +0 robe (9 gold) a +0 plate armour (299 gold) [Shop] Xycseama's General Store a potion of lignification (51 gold) a scroll of poison (59 gold) a tin of tremorstones (2/2) (680 gold) a scroll of fog (34 gold) a +0 falchion (51 gold) a scroll of immolation (59 gold) [Shop] Muatz's Magic Scroll Emporium a scroll of summoning (133 gold) a scroll of noise (14 gold) a scroll of enchant armour (105 gold) a scroll of amnesia (49 gold) a scroll of poison (49 gold) a scroll of vulnerability (105 gold) a scroll of fear (49 gold) (7, 13, Orc:2) a +0 broad axe a +0 arbalest (14, -34, Orc:2) a ring of positive energy Level 1 of the Elven Halls [Shop] Qajar's Assorted Antiques a potion of lignification (75 gold) a scroll of teleportation (75 gold) a wand of digging (2) (300 gold) a scroll of teleportation (75 gold) a +0 pair of gloves (112 gold) a potion of berserk rage (125 gold) a +0 arbalest (112 gold) a potion of might (100 gold) a +0 leather armour (50 gold) [Shop] Penelai's Magic Scroll Boutique a scroll of fear (45 gold) a scroll of enchant weapon (97 gold) a scroll of identify (26 gold) a scroll of fog (26 gold) a scroll of identify (26 gold) a scroll of fog (26 gold) a scroll of identify (26 gold) a scroll of magic mapping (45 gold) 2 scrolls of identify (52 gold) [Shop] Qeuhoru's Magic Scroll Emporium a scroll of identify (34 gold) a scroll of teleportation (51 gold) a scroll of poison (59 gold) a scroll of identify (34 gold) a scroll of poison (59 gold) a scroll of enchant armour (127 gold) a scroll of identify (34 gold) a scroll of vulnerability (127 gold) 2 scrolls of enchant weapon (255 gold) (19, -25, Elf:1) a scroll of amnesia Level 2 of the Elven Halls (7, 26, Elf:2) a +0 rapier (9, 27, Elf:2) a +0 short sword a +0 shortbow a +0 leather armour (10, 0, Elf:2) a +0 falchion (10, 1, Elf:2) a +3 dagger (10, 22, Elf:2) 4 poisoned darts (10, 26, Elf:2) a +0 long sword (11, 11, Elf:2) a +0 leather armour (11, 26, Elf:2) a +0 scimitar a +0 buckler (11, 27, Elf:2) a +0 short sword of freezing a +0 long sword (11, 28, Elf:2) a +0 dagger (12, 29, Elf:2) a +0 scale mail (15, 8, Elf:2) a +0 short sword a +0 buckler (17, 6, Elf:2) a +3 long sword of holy wrath (22, 17, Elf:2) a +0 long sword of electrocution (29, 20, Elf:2) a +0 club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (3, -45, Lair:1) 6 stones (4, -61, Lair:1) a +0 quarterstaff (8, -20, Lair:1) a +0 falchion (20, -59, Lair:1) a +0 war axe (23, -37, Lair:1) 2 stones (24, -36, Lair:1) 3 stones (24, -35, Lair:1) 5 stones (25, -34, Lair:1) 2 stones (26, -36, Lair:1) 7 stones (43, -47, Lair:1) an amulet of magic regeneration +0 steam dragon scales a +0 ring mail of positive energy a +2 pair of gloves of strength 61 stones the +4 long sword of Hujirgho {flame, Int+2 Stlth+} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (+2). Stlth: It makes you more stealthy. a +4 vampiric trident a +1 flail (44, 2, Lair:1) a +0 quarterstaff (46, -48, Lair:1) a piece from Xom's chessboard (15/15) (46, -46, Lair:1) a +0 cloak (61, -58, Lair:1) a +0 hand crossbow (62, -34, Lair:1) a +0 dagger Level 2 of the Lair of Beasts (0, 0, Lair:2) 3 scrolls of amnesia (13, 13, Lair:2) a +0 robe (21, 34, Lair:2) a +0 pair of boots (22, 11, Lair:2) a +0 robe (26, 5, Lair:2) (unseen) (27, 29, Lair:2) a +0 morningstar (40, 23, Lair:2) a +0 cloak (47, 44, Lair:2) a +1 robe of resistance a +2 plate armour of cold resistance a +0 cloak (47, 50, Lair:2) a +0 long sword Level 3 of the Lair of Beasts (36, -47, Lair:3) a +0 plate armour (44, 7, Lair:3) a +0 leather armour (51, -40, Lair:3) a +0 kite shield (68, -25, Lair:3) 4 stones Level 4 of the Lair of Beasts (4, -2, Lair:4) 3 stones (11, 18, Lair:4) a +0 shortbow (18, -3, Lair:4) a +1 spear of freezing (25, 4, Lair:4) a ring of wizardry (27, 0, Lair:4) 2 potions of degeneration (29, 14, Lair:4) a +0 war axe (31, 11, Lair:4) a +0 ring mail (34, -22, Lair:4) a +0 cloak Level 5 of the Lair of Beasts (6, 3, Lair:5) a staff of fire (58, -39, Lair:5) a +0 great sword (72, 3, Lair:5) a +0 plate armour Level 6 of the Lair of Beasts (18, -8, Lair:6) 4 stones (50, -7, Lair:6) a +0 leather armour (50, -4, Lair:6) a +0 dagger a +0 robe (53, 14, Lair:6) a +0 robe a +0 dagger (54, -9, Lair:6) a +2 arbalest of freezing Level 1 of the Spider Nest (0, 0, Spider:1) a +0 leather armour (48, -12, Spider:1) a +0 ring mail Level 2 of the Spider Nest (3, -9, Spider:2) a +0 club (4, 10, Spider:2) 3 stones Level 3 of the Spider Nest Level 4 of the Spider Nest (0, 0, Spider:4) 3 stones (9, 2, Spider:4) a +0 hand axe a +0 plate armour (10, 3, Spider:4) a +2 morningstar of protection a +0 leather armour 3 scrolls of identify Level 3 of the Pits of Slime Level 5 of the Pits of Slime (1, 1, Slime:5) the +5 scythe "Finisher" {speed, eviscerate} Attacks with this weapon are significantly faster. It may eviscerate those it strikes, slaying them instantly, with a decreasing chance against stronger foes. (5, 5, Slime:5) the +1 cloak "Otuoggug" {rElec} rElec: It insulates you from electricity. a wizard's laboratory (0, 0, WizLab) a +0 dagger a +0 robe a potion of degeneration a +2 spear of venom 2 javelins a +0 leather armour a human corpse a merfolk corpse (0, 3, WizLab) a water nymph corpse (1, 0, WizLab) a +1 scimitar of draining a +0 chain mail (4, -2, WizLab) a potion of degeneration (4, 16, WizLab) a potion of degeneration (5, -4, WizLab) a water nymph corpse (8, 17, WizLab) 2 potions of degeneration a human corpse (10, -6, WizLab) a potion of degeneration (10, 20, WizLab) a potion of degeneration (11, -3, WizLab) a gold piece (11, -2, WizLab) a gold piece (11, -1, WizLab) a gold piece (11, 0, WizLab) a gold piece (12, -3, WizLab) a gold piece (12, -2, WizLab) a gold piece (12, -1, WizLab) a gold piece (12, 0, WizLab) a gold piece (13, -3, WizLab) a gold piece (13, -2, WizLab) a gold piece (13, -1, WizLab) a staff of air (13, 0, WizLab) a gold piece (19, 20, WizLab) a potion of degeneration (21, 16, WizLab) a potion of degeneration