Dungeon Crawl Stone Soup version 0.31-a0-182-gc5ef74b (webtiles) character file. Game seed: 6934730715893943604 8 Dawnplanks the Trooper (level 2, 32/32 HPs) Began as an Ogre Berserker on June 20, 2023. Was a Follower of Trog. Quit the game on level 1 of the Dungeon. The game lasted 00:00:25 (110 turns). Dawnplanks the Trooper (Ogre Berserker) Turns: 110, Time: 00:00:25 Health: 32/32 AC: 3 Str: 20 XL: 2 Next: 8% Magic: 2/2 EV: 10 Int: 8 God: Trog [*.....] Gold: 5 SH: 0 Dex: 8 Spells: 1/1 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 animal skin rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: large, unfitting armour, tough skin 1 a: Renounce Religion, Berserk You were on level 1 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Armour a - a +0 animal skin (worn) Potions b - a potion of heal wounds {unknown} Skills: + Level 4.3 Fighting + Level 2.8 Dodging + Level 2.9 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History The jackal is heavily wounded. The jackal barely misses you. The jackal misses you. You hit the jackal. You kill the jackal! Trog accepts your kill. The jackal bites you but does no damage. You have reached level 2! You hit the jackal but do no damage. The jackal bites you. x2 You closely miss the jackal. The jackal closely misses you. You closely miss the jackal. The jackal bites you but does no damage. The jackal completely misses you. You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you but does no damage. x2 You hit the jackal but do no damage. Your punch misses the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you. You hit the jackal. The jackal is severely wounded. The jackal barely misses you. You hit the jackal. You kill the jackal! Trog accepts your kill. No target in view! HP restored. b - a golden potion You now have 5 gold pieces. Found an escape hatch in the floor. No reachable target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ .......@..♣......♣♣ ..♣....♣..♣.♣...♣.. ...♣...♣♣..♣..♣.. . . .........♣♣..♣..♣ ....♣...♣..♣...♣..♣.♣ ##...♣...♣♣..♣...♣ . .##....♣......♣..♣.♣ #B .....♣♣......♣♣.♣ .........♣♣..♣.♣♣ You could see a giant cockroach. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 4 jackals (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dawnplanks the Ogre Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 24/24 MP: 1/1 43 | D:1 | Reached XP level 2. HP: 24/32 MP: 2/2 110 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic, serial_co_window_serial, co_window_paths_b, co_window_of_opportunity_a, co_window_paths_b, co_window_paths_a, co_window_paths_a, co_window_paths_c, co_window_paths_c, co_window_unsneaky_path_a, co_window_corner_b, co_window_corner_cb, glass_columns_a, glass_columns_a, glass_columns_a, basic_ecumenical_altar Action || total ---------------------------++------- Melee: Unarmed || 35 Armour: Animal skin || 18 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 108 | 108 | 0 | 0 | 67 | 1 | 108.0 | Dungeon | 108 | 108 | 0 | 0 | 67 | 1 | 108.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 108 daAuts