Dawnplanks Level 1 of the Dungeon (5, 15, D:1) a +0 robe (11, 31, D:1) a +0 leather armour (22, 7, D:1) a +0 club (22, 25, D:1) a +0 dagger (24, 32, D:1) a +0 leather armour (38, 19, D:1) a +0 club (44, 8, D:1) a +0 spear (49, 7, D:1) a +0 ring mail (49, 8, D:1) a +0 short sword a stone (50, 16, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (1, 1, D:2) a +0 leather armour (11, -22, D:2) a +0 whip (16, 10, D:2) a +0 dagger (20, 7, D:2) the +9 plate armour of Insecurity {Harm rElec Regen+ Stlth+} rElec: It insulates you from electricity. Regen: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. Stlth: It makes you more stealthy. (25, 19, D:2) the +1 mace of Blood {elec, Fly Str+3} Str: It affects your strength (+3). Fly: It grants you flight. (31, -14, D:2) a +0 sling (34, -15, D:2) a +0 dagger (35, -15, D:2) a +0 scale mail (38, -14, D:2) an amulet of guardian spirit Level 3 of the Dungeon (0, 0, D:3) 5 stones (7, -1, D:3) a +0 short sword 4 poisoned darts (8, -11, D:3) a +0 robe a scroll of identify (9, -2, D:3) 4 atropa-tipped darts (9, 7, D:3) a +0 club a boomerang a +0 scale mail (13, 6, D:3) a +0 dagger (18, 7, D:3) a ball python corpse