Dungeon Crawl Stone Soup version 0.32-a0-119-g2e8054a (webtiles) character file. Game seed: 8007763883804069905 1 Dawnplanks the Grave Robber (level 1, 16/16 HPs) Began as an Oni Necromancer on Feb 6, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:50 (131 turns). Dawnplanks the Grave Robber (Oni Necromancer) Turns: 131, Time: 00:00:51 Health: 16/16 AC: 3 Str: 11 XL: 1 Next: 20% Magic: 3/3 EV: 9 Int: 16 God: Gold: 9 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of noise {unknown} d - a scroll of identify {unknown} Potions b - a potion of magic e - a potion of mutation {unknown} Skills: + Level 1.7 Dodging + Level 1.4 Stealth + Level 2.4 Spellcasting + Level 3.6 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 13% 2d6 13% 3 Animate Dead Necr 13% N/A 41% 4 Curse of Agony Necr 13% N/A 77% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History There is an open door here. You open the door. You open the door. You open the door. There is an open door here. Found a leather armour. c - a scroll labelled GIVUTRUGEY You see here a +0 leather armour. A goblin comes into view. It is wielding a +0 club. You see here 9 gold pieces. The goblin shouts! Casting: Necrotise (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (chance to affect: 83%) The goblin writhes in agony. You kill the goblin! The dead are walking! No target in view! Magic restored. You now have 9 gold pieces. d - a scroll labelled IBASUU BAHOKK e - a smoky inky potion Your goblin skeleton crumbles into dust! A rat comes into view. Found a club. The rat squeaks loudly. Okay, then. You hit the rat. The rat is heavily wounded. The rat barely misses you. You barely miss the rat. The rat is heavily wounded. A rat comes into view. The rat closely misses you. The rat squeaks loudly. You hit the rat. You kill the rat! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .......# #....### ... #..#.## .. ...#..# .. ...##.## . #.###..### .### #..###...#### ###r..#)# ##.#........# #........ #.[........# #@# ##.........# #.# ##........# #.# #........####.# #........##...# #.....)..##.#.# #........##.#.# #........#....# #..........##.# You could see a rat. Vanquished Creatures A goblin (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dawnplanks the Oni Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 131 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_rooms, minivault_25 Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Necrotise || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 131 | 131 | 0 | 0 | 116 | 1 | 131.0 | Dungeon | 131 | 131 | 0 | 0 | 116 | 1 | 131.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 131 daAuts