Dawnplanks Level 1 of the Dungeon [Shop] Ruliox's Jewellery Shoppe a ring of resist corrosion (unknown) (220 gold) an amulet of wildshape (unknown) (330 gold) a ring of poison resistance (unknown) (220 gold) a ring of protection from cold (unknown) (275 gold) a ring of flight (unknown) (192 gold) the ring "Qorphank" {rC+ rCorr Str-4 Int+4 SInv} (380 gold) [ring of see invisible] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. a ring of poison resistance (unknown) (220 gold) an amulet of guardian spirit (unknown) (330 gold) (15, -7, D:1) a hobgoblin corpse (skeletalised by now) (30, 2, D:1) a +0 club a +0 dagger a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (40, 10, D:1) a +0 leather armour (42, 14, D:1) a bat corpse (skeletalised by now) (44, 20, D:1) a +0 cloak (44, 21, D:1) a +0 leather armour (46, 35, D:1) a +0 robe (46, 36, D:1) a +0 dagger (47, 35, D:1) a ball python corpse (skeletalised by now) (47, 37, D:1) a ball python corpse (skeletalised by now) (50, 8, D:1) a +0 club a goblin corpse (skeletalised by now) (51, 39, D:1) a +0 leather armour (56, -4, D:1) a ball python corpse (skeletalised by now) (58, 32, D:1) a hobgoblin corpse (skeletalised by now) (61, -4, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (6, 9, D:2) a +0 club a +0 sling (10, 10, D:2) a +0 dagger (11, 12, D:2) a +0 helmet (12, 10, D:2) 3 large rocks (25, -7, D:2) an adder skeleton (26, 7, D:2) a +0 club a +0 sling a goblin skeleton (29, -10, D:2) a ball python skeleton (31, -14, D:2) a +0 leather armour (34, 3, D:2) a frilled lizard skeleton (35, 7, D:2) a +0 flail (36, 3, D:2) a quokka skeleton (36, 4, D:2) a +0 club (45, -7, D:2) a jackal skeleton (47, -9, D:2) a bat skeleton (51, 9, D:2) a bat skeleton (51, 13, D:2) a +0 sling (57, 13, D:2) a frilled lizard skeleton (64, -1, D:2) a +0 scale mail Level 3 of the Dungeon (5, 31, D:3) a +0 leather armour (6, 27, D:3) a +0 dagger (8, 25, D:3) a +0 dagger (8, 36, D:3) a +0 chain mail (9, 35, D:3) a quill talisman (10, -2, D:3) a parchment of Sublimation of Blood (22, 37, D:3) a +0 spear (23, 30, D:3) a +0 dagger (32, -7, D:3) a +0 robe (38, 0, D:3) a +0 sling (38, 29, D:3) a +0 whip (44, 24, D:3) a +0 chain mail Level 4 of the Dungeon [Shop] Dajav's Overcharged Wands a wand of digging (11) (unknown) (693 gold) a wand of charming (18) (648 gold) a wand of charming (18) (648 gold) a wand of digging (11) (unknown) (693 gold) a wand of charming (18) (648 gold) a wand of charming (18) (648 gold) (7, 17, D:4) a +0 club a +0 sling (16, 19, D:4) a +0 robe (22, 13, D:4) a +0 mace (23, -17, D:4) a +0 club (26, -3, D:4) a +0 pair of boots of stealth (38, 20, D:4) a +0 dagger (40, -28, D:4) a +0 whip (40, -13, D:4) a +0 war axe (47, -4, D:4) a +0 robe (52, -30, D:4) the +5 scale mail of Honour {Bane Harm Int+4 Dex+2} Bane: It inflicts you with a random bane when you equip it. Harm: It increases damage dealt and taken. Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (53, 7, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) 5 gold pieces (0, 8, D:5) 12 gold pieces