Dawnplanks Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin skeleton (2, 0, D:1) a hobgoblin corpse (skeletalised by now) (12, -18, D:1) a ball python corpse (skeletalised by now) (21, 30, D:1) a +0 club (24, 18, D:1) a ball python skeleton (31, 17, D:1) a quokka corpse (skeletalised by now) (36, -4, D:1) a +0 war axe (38, 7, D:1) a bat skeleton (39, 6, D:1) a +0 club (52, -8, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (3, -6, D:2) a +0 spear (7, -8, D:2) a +0 club (14, -2, D:2) a +0 ring mail (21, 28, D:2) a +0 dagger a kobold corpse (skeletalised by now) (22, -17, D:2) a hobgoblin corpse (skeletalised by now) (23, -30, D:2) 5 poisoned darts (27, 0, D:2) a +0 club a goblin skeleton (27, 1, D:2) a +0 short sword a kobold skeleton (28, 16, D:2) a +0 quarterstaff (30, 1, D:2) a bat skeleton (36, 13, D:2) a frilled lizard corpse (skeletalised by now) (37, -24, D:2) 2 boomerangs (41, 0, D:2) a hobgoblin skeleton (47, 8, D:2) a +0 flail (49, 5, D:2) a quokka corpse (skeletalised by now) (56, -3, D:2) a parchment of Ozocubu's Armour Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe a +0 plate armour a +0 club a +0 dagger an orc corpse (1, 1, D:3) a +0 morningstar a +0 ring mail a ribbon worm corpse (3, 1, D:3) a +0 trident (4, -8, D:3) a +0 hand axe a +0 scale mail (5, -8, D:3) a +0 short sword an orc corpse (6, 12, D:3) a quokka corpse (7, -2, D:3) a frilled lizard corpse (17, 27, D:3) a +0 robe (18, -7, D:3) 9 gold pieces a +0 trident a +0 robe (18, -5, D:3) a bat corpse (18, -3, D:3) the +1 mace of Vakhluli {elec, ^Fragile rCorr SInv Stlth+} ^Fragile: It will be destroyed if unequipped. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (19, -7, D:3) a +0 hand axe (still there?) a +1 dagger of freezing (still there?) a +0 chain mail (still there?)