Dungeon Crawl Stone Soup version 0.34-a0-1629-g29b25b21a2 (webtiles) character file. Game seed: 8573936235774331712 7546 Dawnplanks the Destroyer (level 11, -2/90 HPs) Began as a Tengu Conjurer on Dec 12, 2025. Was a Follower of Vehumet. Slain by a centaur warrior (7 damage) ... on level 9 of the Dungeon on Dec 13, 2025. The game lasted 00:35:44 (10991 turns). Dawnplanks the Destroyer (Tengu Conjurer) Turns: 10991, Time: 00:35:45 Health: -2/90 AC: 25 Str: 8 XL: 11 Next: 16% Magic: 19/25 EV: 2 Int: 22 God: Vehumet [*.....] Gold: 732 SH: 5 Dex: 13 Spells: 14/28 levels left rFire . . . (100%) f - +5 great sword (freeze) rCold . . . (100%) [offhand occupied] rNeg + . . (50%) m - melded +1 acid dragon scales rPois + (33%) (helmet unavailable) rElec . (100%) c - melded +0 cloak rCorr . (100%) e - melded +2 pair of gloves SInv . h - amulet of reflection Will ..... p - ring of positive energy Stlth ++ (no ring) HPRegen 0.35/turn MPRegen 0.19/turn %: reflection, acrobat @: tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, (beak), (talons 3), evasive flight, acrobatic a: Renounce Religion (0%) You were on level 9 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You were a tree. You visited 2 branches of the dungeon, and saw 10 of its levels. You also visited: Sewer and Bailey. You collected 732 gold pieces. Inventory: Hand Weapons f - a +5 great sword of freezing (weapon) o - a +5 mace Missiles d - 15 boomerangs Armour a - a +0 robe b - a +1 leather armour of cold resistance c - a +0 cloak (melded) e - a +2 pair of gloves (melded) g - a +2 leather armour of poison resistance i - the +2 robe of Buqeydgh {rC- MP+4 Dex+2 Slay+3} (You found it on level 6 of the Dungeon) rC-: It makes you vulnerable to cold. MP+4: It affects your magic capacity (+4). Dex+2: It affects your dexterity (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. j - the +1 robe of Meleun {Slay+2 Archmagi} (You found it on level 6 of the Dungeon) Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. m - +1 acid dragon scales (melded) Magical Staves k - a staff of fire l - a staff of necromancy Jewellery h - an amulet of reflection (worn) n - a ring of protection from fire p - a ring of positive energy (worn) Wands e - a wand of paralysis (32) a - a wand of flame (24) Scrolls c - a scroll of silence {unknown} d - a scroll of poison {unknown} f - 2 scrolls of fear h - 3 scrolls of fog {unknown} e - a scroll of blinking {unknown} k - 5 scrolls of teleportation {unknown} m - 2 scrolls of revelation {unknown} o - a scroll of immolation {unknown} W - 4 scrolls of brand weapon a - 5 scrolls of enchant armour w - 5 scrolls of enchant weapon j - 2 scrolls of torment {unknown} q - a scroll of amnesia {unknown} Potions g - 2 potions of magic c - 5 potions of curing e - 3 potions of enlightenment L - a potion of lignification M - 2 potions of mutation r - 3 potions of resistance i - a potion of invisibility A - 2 potions of attraction h - 3 potions of haste m - 3 potions of might w - 2 potions of heal wounds Skills: + Level 3.0 Fighting - Level 2.0 Armour + Level 7.0 Dodging - Level 2.0 Stealth + Level 2.4 Shields + Level 9.4 Spellcasting + Level 13.7 Conjurations + Level 3.0 Translocations * Level 3.1 Air Magic - Level 2.1 Alchemy You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 47% 2d10 (+2d51% 4 d - Fulminant Prism Conj/Alch 22% 3d12 2% 4 e - Swiftness Air 24% N/A 5% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 40% 1d6 6% 1 Blink Tloc 46% N/A 2% 2 Maxwell's Portable Pile Tloc 23% (3-9)d4 5% 3 Construct Spike Launche Frge 20% 2d3 10% 2 Ensorcelled Hibernation Hex/Ice 20% N/A 10% 2 Grave Claw Necr 20% 2d8 10% 2 Sublimation of Blood Necr 10% N/A 10% 2 Confusing Touch Hex 10% N/A 19% 3 Fugue of the Fallen Necr 10% N/A 19% 3 Yara's Violent Unravell Hex/Alch 7% 3d5 75% 5 Fire Storm Conj/Fire 20% 8d5 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:6 Lair (0/5) D:8 Sewer (visited) Bailey (visited) Orc: D:9-12 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. (You have a beak for a mouth.) (You have claws for feet.) Your magical flight helps you evade attacks. (EV +4) You can magically evade attacks while moving or waiting. Message History You block the centaur warrior's attack. The centaur warrior hits you. The centaur warrior barely misses you. You turn into a tree. Your +2 pair of gloves, +0 cloak and +1 acid dragon scales meld into your body. Your roots penetrate the ground. You float gracefully downwards. You stop channelling your searing ray. The centaur warrior hits you with a +3 heavy flail. The centaur warrior kicks you but does no damage. The centaur warrior hits you! * * * LOW HITPOINT WARNING * * * The centaur warrior kicks you but does no damage. You slash the centaur warrior! You freeze the centaur warrior. The centaur warrior is severely wounded. The centaur warrior hits you. * * * LOW HITPOINT WARNING * * * The centaur warrior kicks you but does no damage. The centaur warrior hits you but does no damage. The centaur warrior kicks you but does no damage. The centaur warrior hits you but does no damage. You block the centaur warrior's attack. The centaur warrior hits you with a +3 heavy flail! * * * LOW HITPOINT WARNING * * * The centaur warrior kicks you. * * * LOW HITPOINT WARNING * * * The centaur warrior hits you but does no damage. The centaur warrior barely misses you. It was a potion of heal wounds. You feel much better. n -> w - 3 potions of heal wounds The centaur warrior hits you but does no damage. The centaur warrior kicks you but does no damage. The centaur warrior hits you with a +3 heavy flail!! * * * LOW HITPOINT WARNING * * * The centaur warrior kicks you but does no damage. You feel much better. The centaur warrior hits you but does no damage. The centaur warrior kicks you but does no damage. The centaur warrior hits you with a +3 heavy flail!! * * * LOW HITPOINT WARNING * * * You block the centaur warrior's attack. The centaur warrior hits you! You die... ###..##..## #.....).......# .. # #...########............### #.. # ##........................##... # ##.#####'#########'#####...... ##.##.......## #...# #...... ##..#..#####..# #.###.# #.....[ #...#. ##.##.# #.##...... #...# #.#c# #.#...... ##...+ #.♣#..[# ##'...... #....# #.#c##"*)##.#...... ##....# #.##.# c##.##...... #.....# ..# #.###.###...... #.....# ..## #...## #..<... #.....# ###+#########'#####...... ......###..##..##.........#...... #.....#..##..##.#.###.###.#...... #...#.###..##..##.# #.# You could see 2 centaur warriors. Vanquished Creatures Pikel (D:4) 2 orc knights (Bailey) Joseph (D:8) Maggie (D:8) A komodo dragon (D:8) A troll (D:9) A hornet (D:7) A shadowghast (D:9) A yak (D:9) Eustachio (D:4) 3 basilisks (D:8) A steam dragon (D:8) An acid dragon (D:8) 2 water moccasins A kobold geomancer (D:9) 8 orc warriors (Bailey) An ice beast (D:4) A black bear (D:4) An ogre (D:4) 2 kobold brigands 3 brain worms (Sewer) 4 bullfrogs A scorpion (D:6) 2 marrowcudas (D:6) 8 wights 4 killer bees 2 bombardier beetles 6 hounds 2 jellies A gnoll bouda (D:7) An orc priest (D:5) 2 drudes 2 clockroaches 6 iguanas 4 orc wizards 22 gnolls 18 adders A river rat (Sewer) 2 ufetubi (D:4) 6 dart slugs 41 orcs A ribbon worm (D:4) 4 endoplasms 3 hobgoblins 3 jackals (D:1) 3 quokkas 6 ball pythons 6 bats 7 frilled lizards 9 goblins 14 kobolds 7 rats 233 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dawnplanks the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 304 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/6 541 | D:1 | Learned a level 2 spell: Searing Ray 550 | D:1 | Found a faded altar of an unknown god. 816 | D:2 | Reached skill level 6 in Conjurations 868 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/7 1431 | D:2 | Reached XP level 4. HP: 11/24 MP: 0/8 1673 | D:3 | Reached skill level 1 in Fighting 1673 | D:3 | Reached skill level 7 in Conjurations 1791 | D:3 | Reached XP level 5. HP: 15/29 MP: 0/10 2765 | D:4 | Reached XP level 6. HP: 34/34 MP: 11/11 2765 | D:4 | Encountered Eustachio 2767 | D:4 | Found a glowing drain. 2785 | D:4 | Reached skill level 8 in Conjurations 2791 | Sewer | Entered a sewer 3254 | Sewer | Gained mutation: Your magical flight helps you evade | attacks. (EV +4) [Tengu growth] 3254 | Sewer | Reached XP level 7. HP: 33/38 MP: 4/14 3464 | D:4 | Killed Eustachio 3465 | D:4 | Reached skill level 9 in Conjurations 3631 | D:4 | Reached skill level 5 in Spellcasting 3806 | D:4 | Reached XP level 8. HP: 44/44 MP: 11/16 4060 | D:4 | Encountered Pikel 4069 | D:4 | Killed Pikel 4070 | D:4 | Reached skill level 10 in Conjurations 4495 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 4703 | D:5 | Entered Level 5 of the Dungeon 4707 | D:5 | Reached skill level 11 in Conjurations 4877 | D:5 | Reached XP level 9. HP: 48/48 MP: 1/19 5243 | D:5 | Reached skill level 1 in Translocations 5263 | D:5 | Found an iron altar of Okawaru. 5643 | D:5 | Found a glowing silver altar of Zin. 6161 | D:6 | Identified the +2 robe of Buqeydgh {rC- MP+4 Dex+2 Slay+3} 6203 | D:6 | Identified the +1 robe of Meleun {Slay+2 Archmagi} 6231 | D:6 | Learned a level 4 spell: Fulminant Prism 6589 | D:6 | Found a transporter. 6592 | D:6 | Found a white marble altar of Elyvilon. 6592 | D:6 | Found a transporter. 6749 | D:6 | Found a staircase to the Ecumenical Temple. 6750 | D:6 | Found a statue of an orb of entropy. 6750 | D:6 | Found a statue of an orb of entropy. 6783 | Temple | Entered the Ecumenical Temple 6852 | D:6 | Became a worshipper of Elyvilon the Healer 6902 | D:6 | Reached skill level 5 in Dodging 7101 | D:7 | Found a flagged portal. 7234 | Bailey | Entered a bailey 7365 | Bailey | Reached skill level 12 in Conjurations 7683 | Bailey | Reached XP level 10. HP: 54/54 MP: 7/22 7778 | Bailey | Encountered an orc knight 7809 | Bailey | Killed an orc knight 7810 | Bailey | Reached skill level 1 in Shields 7829 | Bailey | Encountered an orc knight 7891 | Bailey | Killed an orc knight 8326 | D:7 | Found an ornate altar of the Wu Jian Council. 8431 | D:7 | Reached * piety under Elyvilon 8601 | D:7 | Found a bloodstained altar of Trog. 8638 | D:8 | Reached skill level 1 in Alchemy 8723 | D:8 | Encountered Joseph 8812 | D:8 | Encountered Maggie 8821 | D:8 | Killed Maggie 8822 | D:8 | Reached skill level 13 in Conjurations 9331 | D:8 | Killed Joseph 9493 | D:8 | Found a broken altar of Ashenzari. 9546 | D:8 | Found a radiant altar of Vehumet. 9549 | D:8 | Fell from the grace of Elyvilon 9549 | D:8 | Became a worshipper of Vehumet 9549 | D:8 | Offered knowledge of Freeze by Vehumet. 9554 | D:8 | Learned a level 3 spell: Swiftness 9800 | D:8 | Reached skill level 1 in Air Magic 9801 | D:8 | Reached skill level 1 in Armour 9900 | D:8 | Reached XP level 11. HP: 51/60 MP: 4/25 10088 | D:8 | Found a staircase to the Lair. 10252 | D:8 | Found a snail-covered altar of Cheibriados. 10710 | D:9 | Reached * piety under Vehumet 10981 | D:9 | Encountered a centaur warrior 10984 | D:9 | Encountered a centaur warrior 10989 | D:9 | HP: 4/90 [centaur warrior/+3 heavy flail (1)] 10991 | D:9 | Slain by a centaur warrior Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_rooms, hellmonk_ecumenical_altar_zigzags D:2: layout_basic D:3: layout_rooms D:4: layout_gridville, gup_sewer_entry_glass, lemuel_flame_loot_1, uniq_pikel, uniq_eustachio D:5: layout_cave_pools, kennysheep_mini_moat, kennysheep_mini D:6: layout_loops_ring, elyvilon_altar_4, minmay_temple_entry_enclosed_plants, serial_bayou, serial_bayou_pond_d, serial_bayou_pond_d, serial_bayou_crossing, serial_bayou_shore_b, hangedman_decor_lopped D:7: layout_gridville, overflow_temple_1_default, mainiacjoe_overflow_boulevard, enter_bailey_5, hangedman_glass_teeth D:8: layout_cave_pools, nicolae_overflow_crystal_walls, mainiacjoe_overflow_swirl, erik_lair_dragon, uniq_maggie, uniq_joseph D:9: layout_cave_pods, nicolae_qazlal_scattered_showers, minmay_the_grid_2x2 [minmay_the_grid_minigrid_large, minmay_the_grid_stretched_grid, minmay_the_grid_dragon_b, minmay_the_grid_prize_diamond_cup] Temple: chequers_temple_sunken Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Conjurations | 6 7 8 9 11 12 13 | 13.7 Fighting | 1 2 3 | 3.0 Spellcasting | 3 4 5 6 7 9 | 9.4 Dodging | 3 4 5 6 7 | 7.0 Translocations | 3 | 3.0 Shields | 2 | 2.4 Alchemy | 2 | 2.1 Air Magic | 1 3 | 3.1 Armour | 2 | 2.0 Stealth | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | 10 | 24 | 48 | 12 || 94 Melee: War axe | 10 | | | || 10 Kick | 2 | 7 | 13 | 4 || 26 Flail | | 24 | 35 | 1 || 60 Peck | | 2 | 8 | 2 || 12 Dagger | | | 13 | || 13 Great sword | | | | 11 || 11 Cast: Magic Dart | 49 | 105 | 140 | 56 || 350 Searing Ray | 3 | 4 | 37 | 39 || 83 Iskenderun's Myst | | | 14 | 1 || 15 Fulminant Prism | | | 4 | 27 || 31 Drink: Lignification | | | 1 | 1 || 2 Curing | | | | 1 || 1 Magic | | | | 1 || 1 Heal wounds | | | | 2 || 2 Read: Identify | | | 8 | 2 || 10 Stab: Sleeping | | | 1 | || 1 Armour: Robe | 7 | 32 | 41 | 10 || 90 None | | | 23 | 20 || 43 Acid dragon scale | | | | 37 || 37 Dodge: Dodged | 20 | 76 | 122 | 111 || 329 Block: Other | | | 15 | 27 || 42 Reflection | | | | 2 || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 11065 | 10457 | 608 | 814 | 8031 | 12 | 922.1 | Dungeon | 9470 | 8876 | 594 | 784 | 6805 | 9 | 1052.2 | Temple | 28 | 14 | 14 | 0 | 0 | 1 | 28.0 | Sewer | 691 | 691 | 0 | 0 | 578 | 1 | 691.0 | Bailey | 875 | 875 | 0 | 30 | 648 | 1 | 875.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1982 daAuts D:7: 1356 daAuts D:6: 1119 daAuts D:8: 1077 daAuts D:2: 905 daAuts Bailey: 875 daAuts D:5: 802 daAuts D:3: 797 daAuts D:9: 726 daAuts D:1: 703 daAuts Sewer: 691 daAuts Temple: 28 daAuts