Dawnplanks Level 1 of the Dungeon (0, 0, D:1) a rat skeleton (1, 7, D:1) a +0 dagger 4 stones (5, 14, D:1) a +0 club a goblin skeleton (7, 14, D:1) a +0 short sword a kobold skeleton (8, -1, D:1) a +0 ring mail (11, 4, D:1) a +0 club a goblin skeleton a quokka skeleton (11, 7, D:1) a jackal skeleton (27, 22, D:1) a +0 short sword (28, 21, D:1) a +0 club a goblin corpse (skeletalised by now) (35, 6, D:1) a +0 robe (40, 12, D:1) a stone (42, 23, D:1) a frilled lizard skeleton (46, 5, D:1) a gnoll skeleton (46, 19, D:1) a tengu skeleton (55, 16, D:1) a +0 whip Level 2 of the Dungeon [Shop] Lufrup's Antique Weapon Shop a +0 mace (78 gold) a +1 spectral quarterstaff (507 gold) a +0 spear (78 gold) the +8 morningstar of Disaster {flame, rF- Str+5 Dex+2} (1703 gold) rF-: It makes you vulnerable to fire. Str+5: It affects your strength (+5). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 whip (65 gold) a +0 short sword of speed (286 gold) a +3 shortbow of draining (582 gold) a +0 sling (39 gold) a +0 shortbow (78 gold) a +2 eveningstar of protection (1154 gold) (0, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (12, 8, D:2) a jackal skeleton (13, 8, D:2) a jackal skeleton (15, -18, D:2) a bat skeleton (15, -3, D:2) a frilled lizard skeleton (16, 14, D:2) a +0 short sword (18, -18, D:2) a rat skeleton (21, 12, D:2) a +0 ring mail (25, 6, D:2) a +0 mace (30, 27, D:2) a jackal skeleton a jackal skeleton (43, -13, D:2) a +0 leather armour (61, 3, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Paiwn's One-of-a-Kind Rings a +2 ring of dexterity (unknown) (30 gold) a +2 ring of protection (unknown) (100 gold) a +4 ring of strength (unknown) (150 gold) a +9 ring of intelligence (unknown) (780 gold) the ring "Put-Me-On" {MP+9 Str+2 Int+3} (375 gold) [ring of magical power] MP+9: It affects your magic capacity (+9). Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). a +7 ring of protection (unknown) (1035 gold) the ring "Jess" {rElec rPois rF+ rMut Int+6 Stlth-} (654 gold) [ring of intelligence] rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. rMut: It protects you from mutation. Int+6: It affects your intelligence (+6). Stlth-: It makes you less stealthy. (5, 3, D:3) a +0 dagger (9, 15, D:3) a hobgoblin skeleton (15, 9, D:3) a parchment of Swiftness (19, -10, D:3) a +0 short sword (19, -3, D:3) a +0 dagger (19, 27, D:3) a +0 scale mail (20, -2, D:3) a +0 hand axe an orc corpse (skeletalised by now) (21, -17, D:3) a +0 rapier (25, 9, D:3) a +0 club (29, 28, D:3) a +0 leather armour (30, 7, D:3) a +0 leather armour (33, -1, D:3) 2 poisoned darts (35, 19, D:3) a +0 robe (40, -11, D:3) a +0 ring mail (44, 14, D:3) a frilled lizard skeleton (47, -2, D:3) a hobgoblin corpse (skeletalised by now) (48, 11, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (2, 2, D:4) a hobgoblin corpse (skeletalised by now) (36, -12, D:4) a +0 dagger 4 stones (37, 13, D:4) a scroll of fog (43, 9, D:4) an adder corpse (47, 5, D:4) a +0 whip a +0 leather armour an orc corpse (50, 11, D:4) a +0 spear a gnoll corpse