Dawnplanks Level 1 of the Dungeon (5, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (15, 36, D:1) a +0 robe (18, 16, D:1) a +0 club (21, 11, D:1) a bat skeleton (22, 6, D:1) a hobgoblin skeleton (23, -3, D:1) a jackal corpse (skeletalised by now) (24, 12, D:1) a +0 whip (31, 3, D:1) a hobgoblin skeleton (39, 22, D:1) a jackal corpse (skeletalised by now) (39, 23, D:1) a +0 dagger a ball python corpse (skeletalised by now) (42, 7, D:1) a +0 club (43, 21, D:1) a +0 hand axe (45, 31, D:1) a +0 whip (48, 17, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (49, 6, D:1) a ball python skeleton a frilled lizard skeleton Level 2 of the Dungeon (13, 26, D:2) a rat corpse (skeletalised by now) (17, 1, D:2) a ball python skeleton (17, 21, D:2) a bat corpse (skeletalised by now) (18, 9, D:2) a +0 dagger a kobold skeleton (32, 30, D:2) a bat corpse (skeletalised by now) (37, 40, D:2) a +0 dagger (37, 48, D:2) a +0 leather armour (44, 18, D:2) an adder skeleton (59, 8, D:2) the +5 pair of gloves of Tasugg {rElec rN++ Int-2 Stlth+} rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Int-2: It affects your intelligence (-2). Stlth+: It makes you more stealthy. It cannot be enchanted further. Level 3 of the Dungeon (0, 0, D:3) a quill talisman (7, 12, D:3) an adder corpse (skeletalised by now) (17, -17, D:3) a +0 spear (19, 26, D:3) a +0 robe (21, 23, D:3) a +0 club (24, 23, D:3) a bat skeleton (26, 24, D:3) a +0 dagger a +0 club a goblin skeleton (26, 25, D:3) a +0 dagger a goblin skeleton (27, 25, D:3) a +0 club a +0 short sword a +0 animal skin a +0 helmet a hobgoblin skeleton the hobgoblin skeleton of Robin (27, 43, D:3) a rat corpse (skeletalised by now) (28, 20, D:3) a +0 long sword (28, 25, D:3) a +0 dagger of holy wrath (29, 25, D:3) a +0 dagger a +0 sling (29, 26, D:3) a +0 club a +0 dagger a goblin skeleton a goblin skeleton (29, 42, D:3) a jackal corpse (skeletalised by now) (33, 31, D:3) a +1 dagger of speed a +0 ring mail the goblin corpse of Ijyb (skeletalised by now) (36, -15, D:3) a rat corpse (skeletalised by now) (37, 26, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Ylast's General Store a phantom mirror (400 gold) a +2 scale mail of poison resistance (180 gold) a parchment of Dimensional Bullseye (135 gold) a +0 leather armour (20 gold) a parchment of Eringya's Surprising Crocodile (135 gold) the +3 crown of vainglory {Majesty Ring++ ^Fragile Will+} (550 gold) Majesty: You are bathed in light that prevents you from turning invisible. Whenever you enter a new floor, you announce yourself to nearby enemies and refuse to leave the floor again for some time. Ring++: You can equip two additional rings. ^Fragile: It will be destroyed if unequipped. Will+: It increases your willpower. It cannot be enchanted further. a +0 flail (35 gold) (4, 2, D:4) a quokka skeleton (20, -15, D:4) a +0 whip (24, 5, D:4) a +0 dagger an orc corpse (skeletalised by now) (50, -33, D:4) a hound skeleton (51, -18, D:4) a +0 short sword a +0 scale mail a kobold skeleton (55, -30, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 halberd a +0 hand axe (0, 1, D:5) a +0 club a +0 spear (7, 23, D:5) a +0 robe a +0 scythe the human skeleton of Sigmund (16, 9, D:5) a +0 war axe (24, 28, D:5) an adder skeleton (24, 41, D:5) a +0 leather armour (25, 24, D:5) a +0 whip (27, 32, D:5) a +0 robe a +0 dagger the elf skeleton of Dowan (27, 33, D:5) a +0 short sword a +3 chain mail (32, 34, D:5) a +0 hand axe an orc skeleton (40, 22, D:5) a +0 ring mail (44, 1, D:5) a +0 leather armour (48, 1, D:5) a +0 broad axe a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (4, -21, D:6) a +0 scale mail (5, -26, D:6) a +0 rapier (9, 1, D:6) a hound skeleton (10, -14, D:6) a +0 hand axe a +1 chain mail of willpower a +0 whip a +0 leather armour a +0 club a +0 leather armour an orc skeleton (11, -15, D:6) a +0 short sword (11, -14, D:6) a +0 dagger an orc skeleton (13, -7, D:6) a +0 robe (34, 0, D:6) a +0 dagger (36, -13, D:6) a +1 whip of electrocution a gnoll skeleton (37, -13, D:6) a +0 club a gnoll skeleton (37, -12, D:6) a +2 whip of holy wrath (38, -17, D:6) a +0 robe (39, -8, D:6) a bullfrog skeleton (55, -18, D:6) a +0 short sword (56, -18, D:6) a +0 trident an orc corpse (skeletalised by now) (56, -17, D:6) a +0 dagger a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 flail (1, 0, D:7) a +0 leather armour a +0 club (2, 2, D:7) a +0 halberd (3, 0, D:7) a +0 flail a gnoll skeleton (9, 5, D:7) a +0 flail (11, 1, D:7) a +0 hand axe (13, 1, D:7) a +0 ring mail a +0 quarterstaff a +0 sling (17, -2, D:7) a +0 leather armour (19, 20, D:7) the +0 leather armour "Jietesuu" {rPois rF+ rCorr Slay+2} rPois: It protects you from poison. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. (36, 31, D:7) a +0 robe a +0 hand axe (41, 35, D:7) a +2 great sword of freezing a +0 robe (43, 32, D:7) a +0 scimitar a +0 robe (46, 37, D:7) a parchment of Freeze (58, -18, D:7) a +0 short sword (59, -15, D:7) a +0 rapier Level 8 of the Dungeon (1, -3, D:8) a +5 falchion of freezing (still there?) a +0 robe (still there?) (1, 0, D:8) a +0 spear (1, 1, D:8) a +0 spear (1, 2, D:8) a +0 spear (1, 3, D:8) a +0 spear (2, 3, D:8) a +0 spear (3, -2, D:8) a +4 halberd a +0 robe (4, -1, D:8) a +4 flail a +1 robe of positive energy (5, 5, D:8) 13 gold pieces (25, 6, D:8) a +1 battleaxe of freezing (still there?) a +0 robe (still there?) (26, 5, D:8) a +1 mace a +0 robe a +2 short sword a +0 robe (31, 6, D:8) a +5 dire flail of freezing a +0 robe (31, 7, D:8) a +3 spear of freezing (still there?) a +0 robe (still there?) (43, -4, D:8) a +0 leather armour (44, -3, D:8) a +0 shortbow (46, 7, D:8) a +0 robe the Ecumenical Temple a bailey (0, 0, Bailey) a +0 halberd a +0 plate armour (0, 1, Bailey) a +0 war axe (1, 1, Bailey) a +0 halberd (1, 16, Bailey) a +0 spear a +0 chain mail (1, 18, Bailey) a +0 hand axe a +0 halberd (1, 31, Bailey) a +0 spear a +0 ring mail (2, 16, Bailey) a +0 hand axe (2, 30, Bailey) a +0 war axe (3, 16, Bailey) a +0 war axe (3, 18, Bailey) a +0 war axe (3, 30, Bailey) a +0 halberd a +0 chain mail a +0 spear an orc corpse (3, 31, Bailey) a +0 hand axe (4, 29, Bailey) a +0 halberd (4, 30, Bailey) a +0 war axe (4, 31, Bailey) a +0 spear a +0 war axe (5, 28, Bailey) a +0 halberd a +0 scale mail