Dawnplanks Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 2, D:1) a bat corpse (skeletalised by now) (4, 1, D:1) a +0 mace (6, 2, D:1) a +0 mace (10, -7, D:1) a quokka corpse (skeletalised by now) (13, 35, D:1) a +0 short sword a kobold corpse (skeletalised by now) (16, 49, D:1) a ball python corpse (skeletalised by now) (25, 2, D:1) a bat corpse (skeletalised by now) (26, 46, D:1) a frilled lizard corpse (skeletalised by now) (30, 19, D:1) a +0 dagger (31, 36, D:1) a +0 scale mail (34, 37, D:1) a hobgoblin corpse (skeletalised by now) (42, 45, D:1) a bat corpse (skeletalised by now) (44, 34, D:1) a frilled lizard skeleton (45, 14, D:1) a +0 hand axe (54, 37, D:1) a +0 club (54, 44, D:1) a ball python corpse (skeletalised by now) (55, 0, D:1) a hobgoblin corpse (skeletalised by now) (55, 1, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a stone a kobold skeleton (0, 7, D:2) a +0 spear (2, 16, D:2) a ball python skeleton (3, 16, D:2) a +0 short sword (7, 7, D:2) a +0 club a +0 sling (12, 16, D:2) an adder skeleton (20, -3, D:2) a +0 war axe (25, -12, D:2) a ball python skeleton (27, -13, D:2) an adder skeleton (27, 4, D:2) a rat skeleton (28, 11, D:2) a hobgoblin skeleton (30, 33, D:2) a ball python corpse (skeletalised by now) (33, -18, D:2) a bat corpse (skeletalised by now) (36, 1, D:2) a +0 club a +1 robe of willpower a ball python skeleton (37, -1, D:2) the +0 leather armour of the Orcish Mines {Harm rElec SInv} Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. SInv: It lets you see invisible. It cannot be enchanted further. (37, 2, D:2) a bat skeleton (42, 15, D:2) a +0 dagger a goblin skeleton (55, 7, D:2) a +0 flail a +0 scale mail (57, 4, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (1, 38, D:3) a +0 leather armour (4, -5, D:3) a +0 club a goblin corpse (skeletalised by now) (5, -4, D:3) a +0 short sword (8, -3, D:3) a +0 dagger (14, -1, D:3) a +0 short sword (15, -14, D:3) a bat skeleton (16, 2, D:3) an adder corpse (skeletalised by now) (18, 36, D:3) a parchment of Mephitic Cloud (24, -4, D:3) a ball python skeleton (25, 16, D:3) a frilled lizard corpse (skeletalised by now) (31, -11, D:3) a +0 dagger (32, -12, D:3) a +0 club a goblin skeleton (32, 6, D:3) a +0 dagger (33, 4, D:3) a +0 dagger (36, -2, D:3) a serpent talisman (36, 5, D:3) a +0 sling a +0 dagger (36, 12, D:3) a +0 dagger a goblin skeleton (36, 36, D:3) a +0 spear (37, -16, D:3) a +0 ring mail (41, 2, D:3) a +0 dagger (41, 3, D:3) a +0 club a +0 sling a goblin skeleton (41, 8, D:3) a +0 helmet a +0 animal skin a +0 short sword the hobgoblin skeleton of Robin (43, 5, D:3) a ball python skeleton (46, -7, D:3) a +0 dagger (54, 11, D:3) a +0 dagger (55, 11, D:3) a +0 sling (56, 6, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe a +0 leather armour (1, -3, D:4) a +0 club a +0 leather armour (1, -2, D:4) a +0 dagger a +0 robe (11, -52, D:4) a +0 club (12, -7, D:4) a +0 club an orc skeleton (13, -7, D:4) a +0 whip an orc skeleton (19, -26, D:4) a +0 dagger (19, 3, D:4) a +0 ring mail (21, -31, D:4) a ball python skeleton (27, -19, D:4) a +0 spear (29, -19, D:4) a +0 robe (30, -20, D:4) a +0 leather armour (31, -21, D:4) a quill talisman (34, -49, D:4) a +0 dagger (34, -39, D:4) a +0 club a goblin corpse (skeletalised by now) (35, -38, D:4) a +0 club (37, -41, D:4) a +0 trident an orc skeleton (37, -40, D:4) a +0 quarterstaff (38, -36, D:4) a +0 club a hobgoblin corpse (skeletalised by now) (38, -2, D:4) a +0 dagger (39, -42, D:4) a +0 dagger a +0 leather armour of positive energy an orc corpse (skeletalised by now) (40, -43, D:4) a +0 dagger a +0 leather armour a +0 club a +0 ring mail a +0 mace an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (46, -41, D:4) a hound corpse (skeletalised by now) (48, -13, D:4) a +0 leather armour a +0 club a +0 hand axe a +0 chain mail a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (48, -12, D:4) a +0 leather armour a +0 mace (49, -13, D:4) a +0 giant club (50, -46, D:4) a +0 scale mail (51, -44, D:4) a +0 battleaxe Level 5 of the Dungeon (0, 0, D:5) the +3 leather armour of the Well-Known Eyes {Str+3 Dex-3} Str+3: It affects your strength (+3). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (4, 9, D:5) 15 gold pieces (6, -1, D:5) 11 gold pieces (7, 5, D:5) a +0 short sword a +2 robe of willpower (12, -1, D:5) an orb of attunement (unseen) (14, 1, D:5) 11 gold pieces the Ecumenical Temple