Dungeon Crawl Stone Soup version 0.28-a0-519-gbfeecf2 (webtiles) character file. Game seed: 13813912999080554783 3 Dazed the Grave Robber (level 1, -1/9 HPs) Began as a Vine Stalker Necromancer on Sept 23, 2021. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:03 (44 turns). Dazed the Grave Robber (Vine Stalker Necromancer) Turns: 44, Time: 00:01:04 Health: -1/9 AC: 2 Str: 10 XL: 1 Next: 50% Magic: 0/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit + a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 mace Armour a - a +0 robe (worn) Skills: + Level 1.6 Dodging + Level 2.5 Stealth + Level 2.2 Spellcasting + Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 26% N/A 4% 1 Vampiric Draining Necr 6% 2d6 12% 3 Animate Dead Necr 6% N/A 38% 4 Agony Necr 13% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Aim: a jackal (lightly wounded, chance to affect: 83%) The jackal writhes in agony. You kill the jackal! A jackal comes into view. Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (wandering, hasn't noticed you, chance to affect: 83%) The jackal barks! The jackal writhes in agony. You hear a shout! A jackal comes into view. Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, chance to affect: 83%) The jackal barely resists. The jackal barks! Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, chance to affect: 83%) The jackal writhes in agony. You kill the jackal! A goblin comes into view. It is wielding a +0 dagger. A hobgoblin comes into view. A quokka comes into view. You see here a frilled lizard corpse. The jackal misses you. x2 You see here a +0 hand axe. The jackal closely misses you. The jackal completely misses you. The jackal bites you. You see here a +0 mace. b - a +0 mace The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ...#......#..# ...# ###.##.........## ...###....#.......##......# .....#....#...#.#..)...# .....#....#.#.#....†..#.# ........#.#.#.#..#†...# .#......#...#.#...#.### ........#...#...g.....# .....#........##@h###.# ....<#....#.##......#.# ...###......##.#....# # ........#.####.####.# ........#.## #.# .# ###...###..# .# .# .....# ##.# .# # ##.#### #.# #. #.# You could see a jackal and a goblin. Vanquished Creatures 2 jackals (D:1) A frilled lizard (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dazed the Vine Stalker Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 44 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_basic Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Pain || 4 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 44 | 42 | 2 | 0 | 16 | 1 | 44.0 | Dungeon | 44 | 42 | 2 | 0 | 16 | 1 | 44.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 44 daAuts