Dungeon Crawl Stone Soup version 0.27.0-1-g7a08968 (webtiles) character file. Game seed: 15020862754966837349 6 Dazed the Conjurer (level 1, -4/14 HPs) Began as a Draconian Conjurer on Sept 29, 2021. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:06 (378 turns). Dazed the Conjurer (Draconian Conjurer) Turns: 378, Time: 00:01:07 Health: -4/14 AC: 4 Str: 9 XL: 1 Next: 75% Magic: 0/3 EV: 12 Int: 18 God: Gold: 29 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . SeeInvis . c - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: slowed, very slow A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Scrolls b - a scroll of brand weapon {unknown} d - a scroll of identify {unknown} e - a scroll of immolation {unknown} Potions a - a potion of curing {unknown} Skills: + Level 1.9 Dodging + Level 1.9 Stealth + Level 2.1 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 3d4 4% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Fulminant Prism Conj/Hex 4% 3d6 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin hits you but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. The endoplasm closely misses you. You barely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You feel yourself slow down. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. The endoplasm hits you but does no damage. The endoplasm jiggles. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. The endoplasm freezes you. You are frozen. You die... #....##....##..#...<...#. #.#.###....##..........#. #.#.# #....##..#.......#. #...# #....##..#.......#. #..## ##...##..###.#####. #..# #...##............ ####..# #.####............ #.....# #.# #########.### #.###†# #@############.### #.###.#####.J............... #...........g...#...##.....# ###..........##.#...###..#.. #..........###.#........... #..........# #.#........... #..........# #............. #..........# #.....####.... #..............#...# #.#.# You could see an endoplasm and a hobgoblin. Vanquished Creatures An endoplasm (D:1) 3 jackals (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dazed the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 378 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_rooms, ebering_ecumenical_altar_hall Action || total -------------------------++------- Melee: Unarmed || 10 Short sword || 2 Cast: Magic Dart || 11 Armor: Skin || 14 Dodge: Dodged || 24