Dungeon Crawl Stone Soup version 0.27.0-1-g7a08968 (webtiles) character file. Game seed: 2796598711766347864 18 Dazed the Conjurer (level 2, -3/20 HPs) Began as a Draconian Conjurer on Oct 3, 2021. Slain by a gnoll (8 damage) ... on level 1 of the Dungeon. The game lasted 00:03:22 (1068 turns). Dazed the Conjurer (Draconian Conjurer) Turns: 1068, Time: 00:03:23 Health: -3/20 AC: 5 Str: 9 XL: 2 Next: 51% Magic: 1/5 EV: 12 Int: 18 God: Gold: 48 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . b - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour b - a +0 cloak (worn) Scrolls a - a scroll of blinking {unknown} Potions c - a potion of invisibility {unknown} e - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.5 Spellcasting + Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 3d4 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 8% N/A 17% 1 Dazzling Flash Conj/Hex 20% N/A 22% 3 Call Canine Familiar Summ 2% N/A 45% 3 Summon Guardian Golem Hex/Summ 2% N/A 45% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 [*[ Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History A hobgoblin comes into view. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +1 whip of venom (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The hobgoblin shouts! You barely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +1 whip of venom. You hit the gnoll but do no damage. You tail-slap the gnoll. The gnoll is almost dead. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is almost dead. The gnoll hits you with a +1 whip of venom. You are poisoned. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +1 whip of venom (almost dead, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is almost dead. The gnoll hits you with a +1 whip of venom! You die... ..#.............# .....#..#...###.## .....#.#.###.....# ..#.#....#.......# .##.##...........# .##..#..#....##..# .##.+.#.._..#.#..# .##...........#..# ..........#.....@# .##..#...#......g# .............##..# ###.#.##..####..g# #..............# #####.######.##.# ................# .......########## ....... You could see a gnoll and a hobgoblin. Vanquished Creatures A dart slug (D:1) 2 ball pythons (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) 2 jackals (D:1) 2 kobolds (D:1) A frilled lizard (D:1) A rat (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dazed the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 461 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 464 | D:1 | Learned a level 2 spell: Searing Ray 613 | D:1 | Found Jutyko's Armour Emporium. 680 | D:1 | Found Kesch's Assorted Antiques. 680 | D:1 | Found Qobbypoi's Armour Shop. 1012 | D:1 | Found a faded altar of an unknown god. 1068 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_basic, serial_shops, shop, shop_statue, shop, hellmonk_ecumenical_altar_blasted Action || total -------------------------++------- Melee: Unarmed || 29 Tailslap || 5 Dagger || 4 Cast: Magic Dart || 32 Searing Ray || 1 Armor: Skin || 15 Dodge: Dodged || 22