Dungeon Crawl Stone Soup version 0.35-a0-1061-g87e7692b6f (webtiles) character file. Game seed: 10283881160724544846 2 Dazwarp the Apothecary (level 1, 0/11 HPs) Began as a Poltergeist Alchemist on Sept 21, 2026. Slain by an endoplasm (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:59 (63 turns). Dazwarp the Apothecary (Poltergeist Alchemist) Turns: 63, Time: 00:01:00 Health: 0/11 AC: 2 Str: 4 XL: 1 Next: 40% Magic: 1/3 EV: 11 Int: 17 God: Gold: 21 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) b - +0 club rCold + . . (50%) (no offhand) rNeg + + + (0%) a - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, undead, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons b - a +0 club (weapon) Armour a - a +1 cloak (haunted) Scrolls c - a scroll of identify {unknown} d - a scroll of teleportation {unknown} Potions g - a potion of magic f - a potion of might {unknown} Skills: + Level 2.2 Dodging + Level 3.1 Stealth + Level 2.0 Spellcasting + Level 0.7 Conjurations + Level 3.3 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d1 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 16% 2d6 13% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 13% N/A 43% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are undead, granting you many immunities and vulnerabilities. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History a +0 club; a goblin corpse b - a +0 club The endoplasm barely misses you. The endoplasm freezes you. You are frozen. You resist. b - a +0 club (weapon) You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm hits you. The endoplasm freezes you. You are frozen. You resist. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You resist. The endoplasm barely misses you. The endoplasm hits you. The endoplasm closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm. You kill the endoplasm! The endoplasm barely misses you. You barely miss the endoplasm. The endoplasm freezes you. You are frozen. You resist. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You resist. The endoplasm freezes you. You are frozen. You resist. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is severely wounded. The endoplasm barely misses you. You barely miss the endoplasm. The endoplasm is severely wounded. The endoplasm hits you. You die... .....## ..# ####^....###### ...# .......#...... ...# .......##..## #...# ............######..# .......####........# .......# #........# .......# #......):#### .......# ##.##j@.....# #####.## #......###.# #.# #.........$ # #.# #.....>...... #.# #.....#.....## #.# #.....#.....# #####.# #.....#.....# .'.#..# #######.....# .'...## You could see an endoplasm. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dazwarp the Poltergeist Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 63 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_basic, columned_hall_lemuel Action || total ---------------------------++------- Attack: Normal || 7 Melee: Club || 7 Cast: Poisonous Vapours || 3 Armour: None || 3 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 64 | 22 | 42 | 0 | 0 | 1 | 64.0 | Dungeon | 64 | 22 | 42 | 0 | 0 | 1 | 64.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 64 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+