Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.33-b1 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 10570181112805867622, deterministic pregen: 1 Command line: /var/dcss/builds/dcss-0.33/0.33.0/bin/dcss -name Decysan -rc /var/dcss/gamedata/dcss-0.33/rc-files/Decysan.rc -macro /var/dcss/gamedata/dcss-0.33/rc-files/Decysan.macro -morgue /var/dcss/gamedata/dcss/morgue/Decysan/ -extra-opt-first travel_delay=20 -extra-opt-first rest_delay=0 -dir /var/dcss/gamedata/dcss-0.33/save/ -webtiles-socket /var/dcss/sockets/Decysan:2025-05-31.05:17:13.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 20 stack frames. /var/dcss/builds/dcss-0.33/0.33.0/bin/dcss(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5b09230c1f2e]: write_stack_trace(_IO_FILE*) /var/dcss/builds/dcss-0.33/0.33.0/bin/dcss(_Z13do_crash_dumpv+0x43a) [0x5b09230cffaa]: do_crash_dump() /var/dcss/builds/dcss-0.33/0.33.0/bin/dcss(_Z20crash_signal_handleri+0x1fa) [0x5b09230c240a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x7a8311a45330]: /var/dcss/builds/dcss-0.33/0.33.0/bin/dcss(_ZN4bolt14affect_monsterEP7monster+0x7d8) [0x5b09230794d8]: bolt::affect_monster(monster*) /var/dcss/builds/dcss-0.33/0.33.0/bin/dcss(_ZN4bolt11affect_cellEv+0x289) [0x5b09230744c9]: bolt::affect_cell() /var/dcss/builds/dcss-0.33/0.33.0/bin/dcss(_ZN4bolt7do_fireEv+0x6f8) [0x5b092307c8d8]: bolt::do_fire() /var/dcss/builds/dcss-0.33/0.33.0/bin/dcss(_ZN4bolt4fireEv+0x268) [0x5b092307d248]: bolt::fire() /var/dcss/builds/dcss-0.33/0.33.0/bin/dcss(_Z10mons_throwP7monsterR4boltb+0x495) [0x5b092375ff05]: mons_throw(monster*, bolt&, bool) /var/dcss/builds/dcss-0.33/0.33.0/bin/dcss(_Z12handle_throwP7monsterR4boltbb+0x66c) [0x5b09234372dc]: handle_throw(monster*, bolt&, bool, bool) /var/dcss/builds/dcss-0.33/0.33.0/bin/dcss(+0x84ebf2) [0x5b0923439bf2]: /var/dcss/builds/dcss-0.33/0.33.0/bin/dcss(_Z19handle_monster_moveP7monster+0x18d2) [0x5b0923440e52]: handle_monster_move(monster*) /var/dcss/builds/dcss-0.33/0.33.0/bin/dcss(_Z15handle_monstersb+0xbf0) [0x5b0923442ac0]: handle_monsters(bool) /var/dcss/builds/dcss-0.33/0.33.0/bin/dcss(_Z12world_reactsv+0x147) [0x5b092385ce37]: world_reacts() /var/dcss/builds/dcss-0.33/0.33.0/bin/dcss(+0xc744b0) [0x5b092385f4b0]: /var/dcss/builds/dcss-0.33/0.33.0/bin/dcss(+0xc74e65) [0x5b092385fe65]: /var/dcss/builds/dcss-0.33/0.33.0/bin/dcss(main+0x1f7) [0x5b0922ff79d7]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7a8311a2a1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7a8311a2a28b]: /var/dcss/builds/dcss-0.33/0.33.0/bin/dcss(_start+0x25) [0x5b0922ff8405]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DWEB_DIR_PATH="/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 7, depth = 4 Level id: Shoals:4 Level build method = random_map_for_place [depth 4], level layout type = shoals, absdepth0 = 18 Level vaults: shoals_end_simple layout_shoals shoalhut_rune shoals_ilsuiw_ice shoalhut shoalhut shoalhut shoalhut shoalhut shoalhut shoalhut nicolae_shoals_cliffside_cave Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 9 at (21, 55): Terrain change marker (33->32, 45) Marker #1, type 9 at (21, 56): Terrain change marker (33->32, 60) Marker #2, type 9 at (21, 57): Terrain change marker (33->32, 63) Marker #3, type 9 at (22, 55): Terrain change marker (33->32, 70) Marker #4, type 9 at (22, 56): Terrain change marker (33->32, 65) Marker #5, type 9 at (22, 57): Terrain change marker (33->32, 67) Marker #6, type 9 at (23, 7): Terrain change marker (33->32, 55) Marker #7, type 9 at (23, 8): Terrain change marker (33->32, 72) Marker #8, type 9 at (23, 9): Terrain change marker (33->32, 53) Marker #9, type 9 at (23, 55): Terrain change marker (33->32, 60) Marker #10, type 9 at (23, 56): Terrain change marker (33->32, 59) Marker #11, type 9 at (24, 7): Terrain change marker (33->32, 68) Marker #12, type 9 at (24, 8): Terrain change marker (33->32, 69) Marker #13, type 9 at (24, 9): Terrain change marker (33->32, 46) Marker #14, type 9 at (51, 28): Terrain change marker (33->32, 33) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The faun wields a +0 sling. The faun shoots a sling bullet. The sling bullet hits you but does no damage. You rampage towards the faun! A faun comes into view. It is wielding a +0 spear. Found a scroll of identify. The faun shouts! You hear a shout! The faun unwields a +0 spear. The faun wields a +0 sling. The faun shoots a sling bullet. The sling bullet hits you but does no damage. You rampage towards the faun! You sock the faun! The faun is moderately wounded. The faun unwields a +0 sling. The faun wields a +0 spear. The faun hits you but does no damage. Casting: Diamond Sawblades (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Diamond Sawblades (dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate You forge whirling saws of razor-sharp crystal. A merfolk comes into view. It is wielding a +0 trident. The faun hits you with a +0 spear. You barely miss the faun. The faun is lightly wounded. The faun hits you but does no damage. You bludgeon the faun!! The faun is heavily wounded. Your diamond sawblade shreds the faun!! The faun points at you and mumbles some strange words. Your willpower is stripped away! The faun hits you but does no damage. You sock the faun! You feel better. The faun is severely wounded. Your diamond sawblade shreds the faun!! x2; The faun shoots a sling bullet. You block the sling bullet with your +0 kite shield of reflection... and reflect it back! The sling bullet hits the faun! You kill the faun! Makhleb accepts your kill. You hear a splash. x2 A snapping turtle comes into view. Casting: Diamond Sawblades (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The faun hits you but does no damage. Your diamond sawblade shreds the faun!! Your diamond sawblade shreds the merfolk!! The faun unwields a +0 spear. The faun wields a +0 sling. The faun shoots a sling bullet. The sling bullet hits your diamond sawblade but does no damage. Casting: Forge Lightning Spire (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You sculpt a pair of cannons out of ice! The faun hits you but does no damage. Your diamond sawblade shreds the merfolk!! Your diamond sawblade shreds the faun!! The faun dies! Makhleb accepts your kill. You hear a splash. x2 The merfolk hits you from afar with a +0 trident. Your lightning spire shoots out a bolt of lightning at the snapping turtle! The bolt of electricity hits the snapping turtle!! You closely miss the faun. The faun is severely wounded. The faun hits you but does no damage. Your diamond sawblade shreds the merfolk!! The merfolk dies! Makhleb accepts your kill. You sock the faun! The faun is almost dead. Your lightning spire shoots out a bolt of lightning at the snapping turtle! The bolt of electricity hits the snapping turtle! The faun hits you but does no damage. You closely miss the faun. The faun is almost dead. The faun hits you with a +0 spear! Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the faun!! The faun dies! Makhleb accepts your kill. Your diamond sawblade shreds the snapping turtle. The snapping turtle bites your diamond sawblade but does no damage. Your diamond sawblade shreds the snapping turtle! The snapping turtle bites your diamond sawblade. Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the snapping turtle. The snapping turtle is flash-frozen. Your diamond sawblade shreds the snapping turtle!! The snapping turtle dies! Makhleb accepts your kill. Found 22 gold pieces. Things that are here: a +0 trident; a merfolk corpse Your diamond sawblade falls apart. x4 You feel your willpower return. Z - a scroll of identify As you read the scroll of identify, it crumbles to dust. z - 2 scrolls of poison HP restored. You now have 998 gold pieces (gained 22). Things that are here: a +0 sling; a +0 spear Found an orcbow. Found 2 boomerangs. Magic restored. Things that are here: a +0 orcbow; a +0 whip Things that are here: a +0 orcbow; a +0 whip Found a stone staircase leading down. A sea snake comes into view. The sea snake hisses angrily. A wind drake comes into view. Found a scroll of fear and 45 gold pieces. The wind drake hisses angrily. The sea snake barely misses you. Casting: Hoarfrost Cannonade (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. You block the sea snake's attack. Casting: Forge Lightning Spire (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. The sea snake bites you but does no damage. Your lightning spire shoots out a bolt of lightning at the wind drake! The bolt of electricity hits the wind drake! Casting: Forge Blazeheart Golem (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Diamond Sawblades (dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate Some shallow water. You forge whirling saws of razor-sharp crystal. The sea snake bites you but does no damage. The wind drake exhales a fierce blast of wind! The sea snake is knocked back by the gust of wind. The sea snake collides with your diamond sawblade! Your diamond sawblade is lightly damaged. The sea snake is lightly wounded. Your lightning spire shoots out a bolt of lightning at the wind drake! The bolt of electricity hits the wind drake! You bludgeon the sea snake!! You feel better. The sea snake is heavily wounded. The sea snake bites you but does no damage. You barely miss the sea snake. The sea snake is heavily wounded. Your diamond sawblade shreds the sea snake!! You block the sea snake's attack. Your diamond sawblade shreds the sea snake! The sea snake dies! Makhleb accepts your kill. Your blazeheart golem closely misses the wind drake. Your lightning spire shoots out a bolt of lightning at the wind drake! The bolt of electricity hits the wind drake!! The wind drake exhales a fierce blast of wind! You are knocked back by the gust of wind. Your blazeheart golem's core grows cold and it stops moving. Your diamond sawblade shreds the wind drake!! The wind drake dies! Makhleb accepts your kill. A merfolk impaler comes into view. It is wielding a +2 heavy trident. Your diamond sawblade shreds the merfolk impaler! Your lightning spire shoots out a bolt of lightning at the merfolk impaler! The bolt of electricity hits the merfolk impaler! The merfolk impaler hits your diamond sawblade with a +2 heavy trident! Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk impaler, wielding a +2 heavy trident and wearing a +0 robe (heavily wounded, ally target, 51% to hit) The flurry of ice hits the merfolk impaler!! The merfolk impaler is severely wounded. Your diamond sawblade shreds the merfolk impaler!! Your lightning spire shoots out a bolt of lightning at the merfolk impaler! The bolt of electricity hits the merfolk impaler!! The merfolk impaler dies! Makhleb accepts your kill. You hear a splash. x2 Your blazeheart golem's core flares to life once more. You swap places. A merfolk comes into view. It is wielding a +0 trident. The merfolk shouts! You hear a shout! A snapping turtle comes into view. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a snapping turtle (wandering, hasn't noticed you, 92% to hit) The torrent of electricity hits the merfolk!! The merfolk is heavily wounded. The torrent of electricity hits the snapping turtle! The snapping turtle is moderately wounded. The snapping turtle hisses angrily. Your lightning spire shoots out a bolt of lightning at the merfolk! The bolt of electricity hits the merfolk! Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a snapping turtle (moderately wounded, ally target, 92% to hit) The torrent of electricity hits the merfolk!! You kill the merfolk! Makhleb accepts your kill. The torrent of electricity hits the snapping turtle!! The snapping turtle is severely wounded. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a snapping turtle (severely wounded, ally target, 92% to hit) The torrent of electricity hits the snapping turtle! The snapping turtle is almost dead. Your blazeheart golem's core grows cold and it stops moving. You rampage towards the snapping turtle! A snapping turtle and Ilsuiw come into view. Ilsuiw is wielding a +2 trident of freezing and wearing a +2 robe of resistance. Found a shortbow and a glowing hand cannon. The snapping turtle hisses angrily. Ilsuiw shouts! You hear a shout! Your blazeheart golem's core flares to life once more. A merfolk javelineer comes into view. It is wielding a +0 spear. Ilsuiw gestures wildly while chanting. Ilsuiw sings a water chant to call the tide! Casting: Diamond Sawblades (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your lightning spire fades away. An electric hum fills the air. Your diamond sawblade falls apart. x3 The snapping turtle bites you from afar! A merfolk javelineer opens the door. Ilsuiw gestures wildly while chanting. Ilsuiw blinks! Casting: Forge Lightning Spire (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Diamond Sawblades (dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate Some shallow water. Okay, then. Found a hand cannon. The snapping turtle bites you from afar! Your blazeheart golem punches the snapping turtle but does no damage. Ilsuiw casts a spell. Ilsuiw flickers and vanishes for a moment. Casting: Diamond Sawblades (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Diamond Sawblades (dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate You forge whirling saws of razor-sharp crystal. You consecrate your suffering and invoke the rites of blood! The blood arrow hits Ilsuiw!!! Ilsuiw is moderately wounded. The blood arrow hits the snapping turtle!! You kill the snapping turtle! Makhleb accepts your kill. You feel better. The blood arrow hits Ilsuiw! Ilsuiw is moderately wounded. The blood arrow hits the snapping turtle!! The snapping turtle is heavily wounded. The blood arrow misses Ilsuiw. The blood arrow hits the merfolk javelineer!! The merfolk javelineer is moderately wounded. The blood arrow misses the snapping turtle. The blood arrow hits Ilsuiw! Ilsuiw is heavily wounded. A merfolk impaler comes into view. It is wielding a +0 trident of pain. The merfolk javelineer throws a javelin. The javelin pierces through Ilsuiw!! The javelin pierces through your diamond sawblade! The javelin pierces through your blazeheart golem!! The javelin pierces through you! Ilsuiw gestures at you while chanting. The shard of ice hits your diamond sawblade!! Your diamond sawblade partially resists. Your lightning spire shoots out a bolt of lightning at the snapping turtle! The bolt of electricity hits the snapping turtle!! Okay, then. Casting: Diamond Sawblades (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Diamond Sawblades (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You sculpt a pair of cannons out of ice! Ilsuiw hits your diamond sawblade with a +2 trident of freezing! Your diamond sawblade is destroyed! Your lightning spire shoots out a bolt of lightning at the merfolk javelineer! The bolt of electricity hits Ilsuiw! The bolt of electricity hits the merfolk javelineer! Casting: Hoarfrost Cannonade (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Diamond Sawblades (dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate Your diamond sawblade falls apart. x3 You forge whirling saws of razor-sharp crystal. The merfolk javelineer throws a javelin. The javelin pierces through Ilsuiw! The javelin pierces through your diamond sawblade!! The javelin pierces through your blazeheart golem! The javelin pierces through you! The javelin pierces through your diamond sawblade! Ilsuiw hits your diamond sawblade but does no damage. Casting: Diamond Sawblades (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line The kinetic grapnel hits the snapping turtle but does no damage. The snapping turtle is almost dead. The merfolk javelineer throws a javelin. The javelin barely misses Ilsuiw. The javelin pierces through your diamond sawblade! The javelin pierces through your blazeheart golem! The javelin pierces through you! * * * LOW HITPOINT WARNING * * * The javelin pierces through your diamond sawblade! Your blazeheart golem punches the snapping turtle but does no damage. Your blazeheart golem falls apart, revealing its core! The snapping turtle bites you but does no damage. Ilsuiw hits your diamond sawblade but does no damage. Your diamond sawblade shreds Ilsuiw!! Your diamond sawblade shreds the snapping turtle! Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice misses Ilsuiw. Your blazeheart core explodes! The fiery explosion engulfs your diamond sawblade! Your diamond sawblade resists. The fiery explosion engulfs the snapping turtle! The snapping turtle dies! Makhleb accepts your kill. Ilsuiw points at you and mumbles some strange words. The shard of ice hits your diamond sawblade!! Your diamond sawblade partially resists. Your diamond sawblade is destroyed! Your lightning spire shoots out a bolt of lightning at the merfolk javelineer! The bolt of electricity hits Ilsuiw!! The tide is released from Ilsuiw's call. Ilsuiw dies! Makhleb accepts your kill. The bolt of electricity hits the merfolk javelineer! Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the merfolk impaler! The merfolk impaler is flash-frozen. Your lightning spire shoots out a bolt of lightning at the merfolk javelineer! The bolt of electricity hits the merfolk impaler! The bolt of electricity hits the merfolk javelineer! Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the merfolk impaler! The merfolk javelineer throws a javelin. The javelin pierces through you but does no damage. The merfolk impaler is engulfed in blazing flames. Your lightning spire shoots out a bolt of lightning at the merfolk javelineer! The bolt of electricity hits the merfolk javelineer! The merfolk javelineer dies! Makhleb accepts your kill. Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the merfolk impaler! Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the merfolk impaler! Your lightning spire shoots out a bolt of lightning at the merfolk impaler! The bolt of electricity hits the merfolk impaler! Your lightning spire shoots out a bolt of lightning at the merfolk impaler! The bolt of electricity hits the merfolk impaler!! The merfolk impaler dies! Makhleb accepts your kill. You see here a wind drake corpse. Things that are here: a +0 orcbow; a +0 whip Things that are here: a +0 sling; a +0 spear There is a stone staircase leading up here. You start resting. HP restored. You are ready to perform a blood rite again. You start resting. Magic restored. Things that are here: a +0 spear; a +0 sling; a faun corpse You now have 1026 gold pieces (gained 28). Found a potion of magic. Things that are here: a +0 trident; a merfolk corpse You now have 1055 gold pieces (gained 29). Things that are here: a +2 trident of freezing; a +2 robe of resistance Items here: ( ) [ †. You now have 1072 gold pieces (gained 17). R - 8 scrolls of fear (gained 1) Items here: ( ) [ †. You see here a +2 heavy hand cannon. Found a stone staircase leading down. x - 2 potions of magic (gained 1) Found 5 stones. Found 42 gold pieces. A merfolk impaler comes into view. It is wielding a +0 trident of protection. The merfolk impaler shouts! Casting: Kinetic Grapnel (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Diamond Sawblades (dangerous; 8% risk of failure) Press: ? - help, Dir - look around, f - activate You forge whirling saws of razor-sharp crystal. Your diamond sawblade shreds the merfolk impaler!! Your diamond sawblade shreds the merfolk impaler!! The merfolk impaler barely misses you. Your diamond sawblade shreds the merfolk impaler!! The merfolk impaler barely misses you. Your diamond sawblade shreds the merfolk impaler!! The merfolk impaler dies! Makhleb accepts your kill. A manticore comes into view. Casting: Diamond Sawblades (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. Casting: Forge Lightning Spire (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Hoarfrost Cannonade. You are very lightly contaminated with residual magic. Nothing appears to happen. Your lightning spire shoots out a bolt of lightning at the manticore! The bolt of electricity hits the manticore!! The manticore flicks its tail. The volley of spikes skewers you but does no damage. You rampage towards the manticore! The manticore bites you but does no damage. The manticore closely misses you. The manticore claws you but does no damage. You hit the manticore but do no damage. The manticore is heavily wounded. The manticore bites you but does no damage. You block the manticore's attack. The manticore claws you. You sock the manticore! You feel better. The manticore is severely wounded. You sock the manticore! The manticore is almost dead. The manticore bites you but does no damage. The manticore claws you but does no damage. x2 You thump the manticore! You kill the manticore! Makhleb accepts your kill. Your diamond sawblade falls apart. x3 Your magical contamination has completely faded away. Found 24 gold pieces. Your lightning spire fades away. You see here 5 stones. You now have 1093 gold pieces (gained 21). A sea snake comes into view. The sea snake hisses angrily. You see here 21 gold pieces. Casting: Hoarfrost Cannonade (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Diamond Sawblades (dangerous; 8% risk of failure) Press: ? - help, Dir - look around, f - activate You forge whirling saws of razor-sharp crystal. The sea snake bites your diamond sawblade. The sea snake bites your diamond sawblade! Your diamond sawblade shreds the sea snake!! The sea snake bites your diamond sawblade!! Your diamond sawblade shreds the sea snake!! The sea snake completely misses your diamond sawblade. The sea snake bites your diamond sawblade. Your diamond sawblade shreds the sea snake! The sea snake bites your diamond sawblade but does no damage. Your diamond sawblade shreds the sea snake!! The sea snake dies! Makhleb accepts your kill. You now have 1114 gold pieces (gained 21). A manticore comes into view. Casting: Diamond Sawblades (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The manticore flicks its tail. The volley of spikes skewers you but does no damage. You rampage towards the manticore! The manticore bites you! The manticore claws you but does no damage. The manticore barely misses you. You hit the manticore. The manticore is lightly wounded. The manticore bites you but does no damage. The manticore claws you but does no damage. You block the manticore's attack. You hit the manticore. You feel better. The manticore is lightly wounded. The manticore bites you but does no damage. The manticore claws you but does no damage. You block the manticore's attack. You closely miss the manticore. The manticore is lightly wounded. You block the manticore's attack. The manticore claws you but does no damage. x2 You closely miss the manticore. The manticore is lightly wounded. Your lightning spire shoots out a bolt of lightning at the manticore! The bolt of electricity hits the manticore! The bolt of electricity hits the plant! The plant begins to die. The bolt of electricity hits the plant!! The plant begins to die. The manticore bites you but does no damage. The manticore claws you but does no damage. x2 You completely miss the manticore. The manticore is heavily wounded. Your lightning spire shoots out a bolt of lightning at the manticore! The bolt of electricity hits the manticore! The bolt of electricity hits the plant!! The bolt of electricity hits the plant! You sock the manticore! The manticore is almost dead. You block the manticore's attack. The manticore claws you but does no damage. x2 You hit the manticore. You kill the manticore! Makhleb accepts your kill. Your diamond sawblade falls apart. Things that are here: a +0 trident of protection; a +0 leather armour Unknown command. You now have 1138 gold pieces (gained 24). You see here a manticore corpse. You see here a sea snake corpse. Found 2 stones and a plate armour. Found 20 gold pieces. You see here 2 stones. You now have 1158 gold pieces (gained 20). A merfolk avatar comes into view. Found a stone staircase leading up. The merfolk avatar shouts! The merfolk avatar moves out of view. Found a stone staircase leading down. Casting: Forge Lightning Spire (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Diamond Sawblades (dangerous; 8% risk of failure) Press: ? - help, Dir - look around, f - activate Some shallow water. You forge whirling saws of razor-sharp crystal. The merfolk avatar chants a haunting song. You resist with some effort. Shadowy forms rise from the deep at the merfolk avatar's song! The merfolk avatar chants a haunting song. You are mesmerised by the merfolk avatar! Your diamond sawblade shreds the plant!! The plant begins to die. Your diamond sawblade shreds the plant!! The plant begins to die. Your diamond sawblade shreds the plant!! The plant begins to die. Your diamond sawblade shreds the merfolk avatar!! Your diamond sawblade shreds the plant! The plant begins to die. The merfolk avatar chants its luring song. Your diamond sawblade shreds the plant!! x3 Your diamond sawblade shreds the plant! The merfolk avatar chants its luring song. Your diamond sawblade shreds the plant!! x3 Your diamond sawblade shreds the plant! Casting: Diamond Sawblades (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. Your diamond sawblade shreds the plant! Your diamond sawblade shreds the plant!! x3 Casting: Forge Lightning Spire (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You sculpt a pair of cannons out of ice! A nearby plant withers and dies. x2 The pull of its song draws you forwards. The merfolk avatar chants its luring song. Your diamond sawblade shreds the plant! Your lightning spire shoots out a bolt of lightning at the merfolk avatar! The bolt of electricity hits the merfolk avatar!! Your diamond sawblade shreds the plant!! A nearby plant withers and dies. x2 The pull of its song draws you forwards. The merfolk avatar chants its luring song. You barely miss the merfolk avatar. The merfolk avatar is heavily wounded. You barely miss the merfolk avatar. The merfolk avatar is heavily wounded. The drowned soul touches your hoarfrost cannon. Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the merfolk avatar! The merfolk avatar is flash-frozen. The merfolk avatar chants its luring song. Your lightning spire shoots out a bolt of lightning at the drowned soul! The bolt of electricity hits your hoarfrost cannon! Your hoarfrost cannon resists. The bolt of electricity hits your diamond sawblade. Your diamond sawblade completely resists. The bolt of electricity hits the drowned soul!! The drowned soul is destroyed! The drowned soul returns to the deep! Casting: Hoarfrost Cannonade (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk avatar (severely wounded, mesmerising, encased in ice, ally target, 72% to hit) The kinetic grapnel hits the merfolk avatar. You feel better. The merfolk avatar is severely wounded. The merfolk avatar chants its luring song. Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the merfolk avatar! The grapnel guides your strike. You sock the merfolk avatar! The merfolk avatar is almost dead. The merfolk avatar chants its luring song. You thump the merfolk avatar! You are no longer entranced. You kill the merfolk avatar! Makhleb accepts your kill. Water drips from your hoarfrost cannon's barrel. Your diamond sawblade falls apart. x3 A cyclops and 2 dream sheep come into view. The cyclops shouts! The dream sheep bleats! The dream sheep shake their wool and sparkle. You feel drowsy... You fall asleep. The cyclops throws a large rock. The large rock hits you! You wake up. Casting: Kinetic Grapnel (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Diamond Sawblades (dangerous; 8% risk of failure) Press: ? - help, Dir - look around, f - activate You forge whirling saws of razor-sharp crystal. Casting: Diamond Sawblades (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The dream sheep headbutts your diamond sawblade! Your diamond sawblade shreds the dream sheep!! Casting: Forge Lightning Spire (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You sculpt a pair of cannons out of ice! A manticore comes into view. The dream sheep shake their wool and sparkle. You feel drowsy... You fall asleep. Your diamond sawblade shreds the dream sheep!! The dream sheep dies! Makhleb accepts your kill. Your diamond sawblade shreds the dream sheep!! The dream sheep dies! Makhleb accepts your kill. Your lightning spire shoots out a bolt of lightning at the manticore! The bolt of electricity hits your diamond sawblade. Your diamond sawblade completely resists. The bolt of electricity hits the cyclops! The bolt of electricity hits the manticore! The cyclops throws a large rock. The large rock hits your diamond sawblade!! Your lightning spire shoots out a bolt of lightning at the manticore! The bolt of electricity hits the manticore! The cyclops throws a large rock. The large rock hits your diamond sawblade!! Your diamond sawblade is destroyed! Your lightning spire shoots out a bolt of lightning at the manticore! The bolt of electricity hits the manticore! The cyclops throws a large rock. The large rock hits you but does no damage. Your lightning spire shoots out a bolt of lightning at the cyclops! The bolt of electricity hits the manticore! The bolt of electricity hits the cyclops! The manticore flicks its tail. The volley of spikes skewers you but does no damage. You wake up. Casting: Hoarfrost Cannonade (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. The manticore flicks its tail. Your +0 kite shield of reflection blocks the volley of spikes... and reflects it back! The volley of spikes skewers the manticore! You kill the manticore! Makhleb accepts your kill. You feel better. Your lightning spire shoots out a bolt of lightning at the cyclops! The bolt of electricity hits the cyclops! The cyclops throws a large rock. The large rock hits you! Your lightning spire shoots out a bolt of lightning at the cyclops! The bolt of electricity hits the cyclops! Your blazeheart golem's core grows cold and it stops moving. The cyclops throws a large rock. The large rock closely misses you. Your blazeheart golem's core flares to life once more. Your lightning spire shoots out a bolt of lightning at the cyclops! The bolt of electricity hits the cyclops. The cyclops dies! Makhleb accepts your kill. Things that are here: 4 large rocks; a manticore corpse Your diamond sawblade falls apart. You see here a dream sheep corpse. Your hoarfrost cannon melts away. Your lightning spire fades away. Your blazeheart golem's core grows cold and it stops moving. HP restored. There is a stone staircase leading down here. You fly downwards. The merfolk siren shouts! The merfolk javelineer shouts! The merfolk shouts! x4 You hear a shout! Found 8 stones and a potion of enlightenment. There is a stone staircase leading up here. Casting: Forge Blazeheart Golem (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Diamond Sawblades (dangerous; 8% risk of failure) Press: ? - help, Dir - look around, f - activate A stone staircase leading up. You forge whirling saws of razor-sharp crystal. You block the merfolk's attack. The merfolk hits you but does no damage. The merfolk siren hits you with a +0 spear! Casting: Diamond Sawblades (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. The merfolk javelineer throws a javelin. The javelin pierces through your blazeheart golem!! The javelin pierces through you but does no damage. Your diamond sawblade shreds the merfolk! x2 Your diamond sawblade shreds the merfolk javelineer!! Your diamond sawblade shreds the merfolk siren!! The merfolk hits your diamond sawblade with a +0 trident! The merfolk hits you but does no damage. x2 The merfolk siren chants a haunting song. You resist. Your diamond sawblade shreds the merfolk!! You block the merfolk's attack. Casting: Forge Blazeheart Golem (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Forge Lightning Spire. You are very lightly contaminated with residual magic. Nothing appears to happen. The merfolk hits your diamond sawblade with a +0 trident. Your diamond sawblade shreds the merfolk!! Your diamond sawblade shreds the merfolk javelineer!! Your diamond sawblade shreds the merfolk siren! Your diamond sawblade shreds the merfolk!! The merfolk javelineer throws a javelin. The javelin pierces through your blazeheart golem! The javelin pierces through you. You block the merfolk's attack. A merfolk comes into view. It is wielding a +0 trident. Your diamond sawblade shreds the merfolk! The merfolk siren hits you but does no damage. The merfolk hits your diamond sawblade with a +0 trident! The merfolk hits you but does no damage. Casting: Forge Lightning Spire (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You sculpt a pair of cannons out of ice! The merfolk hits your diamond sawblade with a +0 trident! Your diamond sawblade shreds the merfolk!! The merfolk dies! Makhleb accepts your kill. Your diamond sawblade shreds the merfolk javelineer!! Your diamond sawblade shreds the merfolk siren! The merfolk siren dies! Makhleb accepts your kill. The merfolk hits you but does no damage. You block the merfolk's attack. The merfolk javelineer throws a javelin. The javelin pierces through you but does no damage. Your diamond sawblade shreds the merfolk! The merfolk hits you but does no damage. Your blazeheart golem misses the merfolk. Your diamond sawblade shreds the merfolk! Your Ice Magic skill increases to level 1! You closely miss the merfolk. The merfolk hits your diamond sawblade with a +0 trident! Casting: Hoarfrost Cannonade (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk javelineer, wielding a +0 spear, wearing a +0 leather armour and quivering javelins (severely wounded, ally target, 72% to hit) The kinetic grapnel hits the merfolk javelineer. You feel better. The merfolk javelineer is severely wounded. The merfolk javelineer hits you but does no damage. Your diamond sawblade shreds the merfolk!! The merfolk dies! Makhleb accepts your kill. Your diamond sawblade shreds the merfolk javelineer! Your diamond sawblade shreds the merfolk!! The merfolk dies! Makhleb accepts your kill. The merfolk hits you but does no damage. The merfolk hits you from afar with a +2 trident of protection. You bludgeon the merfolk!! You feel better. The merfolk is moderately wounded. The merfolk hits you from afar with a +2 trident of protection! Your blazeheart golem punches the merfolk!! The merfolk hits you with a +4 trident. The merfolk javelineer throws a javelin. The javelin pierces through you! Your diamond sawblade shreds the merfolk javelineer!! The merfolk javelineer dies! Makhleb accepts your kill. Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the merfolk. The merfolk is flash-frozen. You have reached level 17! Casting: Kinetic Grapnel (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk, wielding a +4 trident and quivering boomerangs (almost dead, encased in ice, ally target, 72% to hit) The kinetic grapnel hits the merfolk. You feel better. The merfolk is almost dead. The merfolk hits you with a +4 trident! The merfolk throws a boomerang. The boomerang hits your blazeheart golem. The grapnel guides your strike. You bludgeon the merfolk!! You feel better. You kill the merfolk! Makhleb accepts your kill. You feel better. A merfolk comes into view. It is wielding a +1 trident of freezing. The merfolk hits you but does no damage. Your blazeheart golem punches the merfolk! Your blazeheart golem falls apart, revealing its core! Your diamond sawblade shreds the merfolk! Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the merfolk! The merfolk is flash-frozen. Your blazeheart core explodes! The fiery explosion engulfs the merfolk!! The fiery explosion engulfs the merfolk! The merfolk is engulfed in blazing flames. The merfolk attacks as it pursues you! The merfolk hits you from afar with a +2 trident of protection. Your diamond sawblade shreds the merfolk!! The merfolk dies! Makhleb accepts your kill. You hear a shout! Casting: Kinetic Grapnel (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk, wielding a +2 trident of protection and quivering boomerangs (flame, almost dead, encased in ice, ally target, 72% to hit) The kinetic grapnel hits the merfolk but does no damage. The merfolk is almost dead. The merfolk throws a boomerang. The boomerang hits you but does no damage. Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the merfolk! The merfolk dies! Makhleb accepts your kill. Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the merfolk! The merfolk is flash-frozen. Casting: Kinetic Grapnel (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk, wielding a +1 trident of freezing and quivering boomerangs (lightly wounded, not watching you, encased in ice, ally target, 70% to hit) The torrent of electricity hits the merfolk! The merfolk is moderately wounded. The merfolk throws a boomerang. You block the boomerang with your +0 kite shield of reflection... and reflect it back! The boomerang misses the merfolk. Your magical contamination has completely faded away. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk, wielding a +1 trident of freezing and quivering boomerangs (moderately wounded, encased in ice, ally target, 70% to hit) The flurry of ice hits the merfolk!! The merfolk is almost dead. Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the merfolk! The merfolk dies! Makhleb accepts your kill. A water nymph comes into view. The water nymph shouts! There is a stone staircase leading up, spattered with blood here. Your diamond sawblade falls apart. x4 You fly upwards. Your mindless puppets stay behind. There is a stone staircase leading down here. You start resting. HP restored. You fly downwards. The water nymph flows with the water. There is a stone staircase leading up, spattered with blood here. Casting: Kinetic Grapnel (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water nymph (69% to hit) The kinetic grapnel hits the water nymph. You feel better. The water nymph is lightly wounded. Casting: Kinetic Grapnel (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Diamond Sawblades (dangerous; 8% risk of failure) Press: ? - help, Dir - look around, f - activate A stone staircase leading up, spattered with blood. You forge whirling saws of razor-sharp crystal. A merfolk javelineer comes into view. It is wielding a +0 heavy spear. Casting: Diamond Sawblades (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The water nymph touches you. The water nymph drowns you! The merfolk javelineer throws a javelin. The javelin pierces through your diamond sawblade! The javelin pierces through you!! Casting: Forge Lightning Spire (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You sculpt a pair of cannons out of ice! The water nymph touches you. The water nymph drowns you! Your lightning spire shoots out a bolt of lightning at the water nymph! The bolt of electricity hits the water nymph!! The grapnel guides your strike. You hit the water nymph. You feel better. The water nymph is almost dead. The water nymph touches you. The water nymph drowns you! The merfolk javelineer throws a javelin. The javelin pierces through your diamond sawblade! The javelin pierces through you. The javelin pierces through the water nymph!! The water nymph dies! The merfolk javelineer throws a javelin. The javelin pierces through your diamond sawblade! The javelin pierces through you. A merfolk comes into view. It is wielding a +0 trident. Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the merfolk javelineer! The merfolk javelineer is flash-frozen. The merfolk javelineer throws a javelin. The javelin pierces through you but does no damage. The merfolk throws a boomerang. The boomerang misses you. The merfolk javelineer throws a javelin. The javelin pierces through you but does no damage. Things that are here: a boomerang; a +2 trident of protection; a merfolk corpse Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the merfolk javelineer. There is a stone staircase leading up, spattered with blood here. Casting: Hoarfrost Cannonade (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your lightning spire fades away. An electric hum fills the air. The merfolk throws a boomerang. The boomerang hits your hoarfrost cannon but does no damage. Casting: Forge Lightning Spire (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The merfolk javelineer is no longer encased in ice. The merfolk throws a boomerang. The boomerang hits your hoarfrost cannon. Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the merfolk javelineer! The merfolk javelineer is flash-frozen. The merfolk javelineer throws a javelin. The javelin pierces through your diamond sawblade! The javelin barely misses you. The javelin pierces through your diamond sawblade! Your lightning spire shoots out a bolt of lightning at the merfolk! The bolt of electricity hits the merfolk! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target Aim: a merfolk javelineer, wielding a +0 heavy spear, wearing a +0 leather armour and quivering javelins (moderately wounded, encased in ice, ally target) Attack! The merfolk javelineer throws a javelin. The javelin pierces through your diamond sawblade! Your diamond sawblade is destroyed! The javelin pierces through you. The javelin pierces through your diamond sawblade. Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the merfolk javelineer! The merfolk javelineer throws a javelin. The javelin pierces through you but does no damage. The javelin pierces through your diamond sawblade! Your lightning spire shoots out a bolt of lightning at the merfolk! The bolt of electricity hits your hoarfrost cannon. Your hoarfrost cannon resists. The bolt of electricity hits the merfolk!! The merfolk throws a boomerang. The boomerang hits your hoarfrost cannon but does no damage. Your lightning spire shoots out a bolt of lightning at the merfolk! The bolt of electricity hits your hoarfrost cannon! Your hoarfrost cannon resists. Your hoarfrost cannon is destroyed! The bolt of electricity misses the merfolk. Casting: Forge Lightning Spire (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk javelineer, wielding a +0 heavy spear, wearing a +0 leather armour and quivering javelins (moderately wounded, encased in ice, ally target, 72% to hit) The kinetic grapnel hits the merfolk javelineer. You feel better. The merfolk javelineer is heavily wounded. The merfolk javelineer is no longer encased in ice. The merfolk throws a boomerang. The boomerang hits you but does no damage. Your lightning spire shoots out a bolt of lightning at the merfolk! The bolt of electricity hits the merfolk!! The merfolk dies! Makhleb accepts your kill. Casting: Kinetic Grapnel (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk javelineer, wielding a +0 heavy spear, wearing a +0 leather armour and quivering javelins (heavily wounded, ally target, grapneled, 72% to hit) The kinetic grapnel misses the merfolk javelineer. The merfolk javelineer throws a javelin. The javelin pierces through you! The javelin pierces through your diamond sawblade! Casting: Kinetic Grapnel (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk javelineer, wielding a +0 heavy spear, wearing a +0 leather armour and quivering javelins (heavily wounded, ally target, grapneled, 72% to hit) The kinetic grapnel hits the merfolk javelineer. You feel better. The merfolk javelineer is heavily wounded. The merfolk javelineer throws a javelin. The javelin pierces through you but does no damage. The javelin pierces through your diamond sawblade! Casting: Kinetic Grapnel (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk javelineer, wielding a +0 heavy spear, wearing a +0 leather armour and quivering javelins (heavily wounded, ally target, grapneled, 72% to hit) The kinetic grapnel hits the merfolk javelineer. You feel better. The merfolk javelineer is heavily wounded. The merfolk javelineer throws a javelin. The javelin pierces through you! You consecrate your suffering and invoke the rites of blood! The blood arrow misses the merfolk javelineer. The blood arrow hits the merfolk javelineer!!! You kill the merfolk javelineer! Makhleb accepts your kill. You feel better. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.33-b1 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Decysan] Species: Mountain Dwarf Job: Forgewright HP: 77/141; mods: 0/0 MP: 29/51; mod: 0 Stats: 15 38 11 Position: (51, 31), god: Makhleb (8), turn_is_over: 1, banished: 0 Standing on/in/over feature: stone staircase leading up Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 2 | 9 | 10 | 2710 | 377/505 Short Blades | X | 1 | 0 | 0 | 0 | 0/70 Long Blades | X | 1 | 0 | 0 | 0 | 0/59 Axes | X | 1 | 0 | 0 | 0 | 0/35 Maces & Flails | X | 1 | 0 | 2 | 185 | 79/106 Polearms | X | 1 | 0 | 3 | 395 | 95/200 Staves | X | 2 | 7 | 10 | 2776 | 443/505 Ranged Weapons | X | 1 | 0 | 0 | 0 | 0/70 Throwing | X | 1 | 0 | 0 | 0 | 0/70 Armour | X | 2 | 9 | 6 | 1092 | 210/295 Dodging | X | 1 | 0 | 3 | 541 | 37/336 Stealth | X | 1 | 0 | 2 | 243 | 31/212 Shields | X | 2 | 7 | 4 | 586 | 166/210 Unarmed Combat | X | 1 | 0 | 1 | 59 | 9/100 Spellcasting | X | 2 | 28 | 15 | 10182 | 955/1379 Conjurations | X | 1 | 0 | 0 | 0 | 0/59 Hexes | X | 1 | 0 | 0 | 0 | 0/50 Summonings | X | 1 | 0 | 0 | 0 | 0/70 Necromancy | X | 2 | 8 | 5 | 834 | 204/252 Translocations | X | 1 | 0 | 1 | 189 | 119/142 Forgecraft | X | 1 | 10 | 18 | 7180 | 339/866 Fire Magic | X | 1 | 2 | 6 | 742 | 0/247 Ice Magic | X | 1 | 2 | 1 | 81 | 22/119 Air Magic | X | 1 | 1 | 2 | 286 | 34/252 Earth Magic | X | 2 | 8 | 5 | 783 | 153/252 Alchemy | X | 1 | 0 | 0 | 0 | 0/70 Invocations | X | 2 | 9 | 13 | 3072 | 218/490 Evocations | X | 1 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 1 | 0 | 0 | 0 | 0/70 Spell bugs: Durations: #33: 1 #187: 1 Attributes: #12: 3138 #13: 1980 #22: 1 #23: 19596 #24: 1135362679 #49: 2842 Mutations: runic magic: 1 (innate) artefact enchanting: 1 (innate) Cocytus destruction: 1 (innate) Mark of the Celebrant: 1 (innate) Inventory bugs: Equipment: eq slot #9, inv slot #2: ring of Rav Madgh {+Blink MP+9 Int+5 SInv Stlth-} eq slot #1, inv slot #34: +6 Majin-Bo {spellvamp, MP+6 Int+6} eq slot #2, inv slot #36: +0 kite shield of reflection eq slot #10, inv slot #18: amulet of the acrobat eq slot #5, inv slot #21: +2 pair of gloves eq slot #4, inv slot #17: +0 helmet of see invisible eq slot #3, inv slot #30: +14 crystal plate armour of the Ward {Rampage rPois rC- Int+5} eq slot #6, inv slot #27: +2 pair of boots of the Divine God {Regen+ Dex+3} eq slot #8, inv slot #5: +2 cloak of preservation eq slot #9, inv slot #42: ring "Rydevuru" {Fly rF+ rC- rN++ rCorr} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ............... #.............. #............. #..(.)........ #........).... #~(..~!....... ##~.I(......... ##~~~[)(........ ≈≈~~~~.@I....... ≈≈≈≈≈(.......... ≈≈≈≈≈I~..I....(. ≈≈≈≈≈≈≈≈I~)~.... ≈≈≈≈≈≈≈≈~~~~~... ≈≈≈≈≈≈≈≈≈~~~~##+ ≈≈≈≈≈≈≈≈≈≈≈~## ≈≈≈≈≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈≈≈≈≈≈≈# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< hep_ancestral_shrine_reborn: false >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>