Dungeon Crawl Stone Soup version 0.31-a0-180-g519b7de (webtiles) character file. Game seed: 5021106427106388832 2150 Decysan the Fighter (level 9, -1/70 HPs) Began as a Djinni Conjurer on June 18, 2023. Shot with an arrow by a centaur (7 damage) ... on level 7 of the Dungeon on June 19, 2023. The game lasted 00:34:09 (7049 turns). Decysan the Fighter (Djinni Conjurer) Turns: 7049, Time: 00:34:09 Health: -1/70 AC: 4 Str: 6 XL: 9 Next: 56% Gold: 648 EV: 13 Int: 26 God: SH: 0 Dex: 13 rFire + + . h - +7 trident of Tumult {protect, *Rage +Blink Int+3} rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . t - +1 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.31/turn (no ring) MPRegen 0.00/turn %: random rage (20%), infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Evoke Blink You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You also visited: Ossuary. You collected 648 gold pieces. Inventory: Hand Weapons h - the +7 trident of Tumult (weapon) {protect, *Rage +Blink Int+3} (You found it on level 2 of the Dungeon) Int: It affects your intelligence (+3). +Blink: It lets you blink. *Rage: It berserks you when you make melee attacks (+20% chance). q - a +2 dagger of electrocution Armour a - a +0 robe (worn) t - a +1 cloak (worn) Jewellery i - a ring of protection from fire y - an amulet of regeneration Wands l - a wand of flame (45) C - a wand of digging (2) Scrolls b - 8 scrolls of identify {unknown} e - 2 scrolls of fog {unknown} g - 3 scrolls of immolation {unknown} m - a scroll of blinking {unknown} n - 2 scrolls of revelation {unknown} o - 2 scrolls of teleportation {unknown} r - 5 scrolls of enchant weapon {unknown} u - 2 scrolls of vulnerability {unknown} w - a scroll of amnesia {unknown} z - 3 scrolls of fear {unknown} A - 3 scrolls of noise {unknown} Potions c - a potion of magic {unknown} d - a potion of enlightenment {unknown} f - 3 potions of heal wounds {unknown} j - a potion of invisibility {unknown} k - 4 potions of berserk rage {unknown} p - 2 potions of lignification {unknown} s - 5 potions of curing {unknown} v - 2 potions of haste {unknown} x - a potion of might {unknown} B - 2 potions of ambrosia {unknown} D - 4 potions of brilliance {unknown} E - 3 potions of mutation {unknown} F - 2 potions of attraction {unknown} Skills: * Level 8.0 Fighting + Level 1.3 Polearms + Level 4.0 Dodging - Level 2.2 Stealth * Level 6.8 Spellcasting * Level 6.8 Conjurations * Level 6.8 Hexes * Level 6.8 Summonings * Level 6.8 Necromancy * Level 6.8 Translocations * Level 6.8 Transmutations * Level 6.8 Fire Magic * Level 6.8 Ice Magic * Level 6.8 Air Magic * Level 6.8 Earth Magic * Level 6.8 Poison Magic + Level 0.6 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 88% 2d7 1% 2 c - Dazzling Flash Conj/Hex 88% N/A 1% 3 d - Fulminant Prism Conj/Hex 22% 3d12 3% 4 e - Iskenderun's Mystic Conj/Tloc 44% 2d10 3% 4 f - Foxfire Conj/Fire 100% 2x1d9 1% 1 g - Call Imp Summ 88% N/A 1% 2 h - Spider Form Tmut/Pois 44% N/A 1% 3 i - Ice Form Ice/Tmut 44% N/A 3% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (0/1) D:7 Ossuary (visited) Altars: Shops: D:2 [ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * A fulminant prism comes into view. The gnoll bouda completely misses your fulminant prism. Your fulminant prism crackles loudly. Your magical contamination has completely faded away. The gnoll bouda utters an invocation to its god. The gnoll bouda is healed somewhat. Your fulminant prism explodes! The blast of energy engulfs the gnoll bouda! You kill the gnoll bouda! You feel a bit more experienced. You hear a shout! x2 Your Fighting skill increases to level 8! A centaur comes into view. Casting: Fulminant Prism (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 3% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * A fulminant prism comes into view. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits your fulminant prism! Your fulminant prism detonates feebly. The centaur shoots an arrow. The arrow closely misses you. You see here a +0 scale mail. The centaur shoots an arrow. The arrow completely misses you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * There is an open door here. Casting: Fulminant Prism (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You fail to use your ability. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you! You die... ###.#####.###.## ##.......#..# ......###.##...## ##.##.######### ........#.......###.###.#.......# ###.#.#.######.#.#.## #.#.>.#.>.# ###.#.#.# #.##.## ###.......# #...#.#.# #.#### ########## #.###.#.# ##'## #.....).# #.###.#.# ##...## #.##c##).. ........# ##....@## #....# ....).#####.......## ##.#### #.#.)[####.........####[..####.. #....[...'.........'c........... #.....####.........####......... ###..## ##.......## ##.######. #.## ##.....## #.# #.# ####...## #.# #.# #..8..## #.# You could see a centaur. Vanquished Creatures 2 sky beasts 3 ogres A black bear (D:6) A centaur (D:6) A phantom (D:6) A kobold brigand (D:6) A bullfrog (D:7) 5 scorpions A howler monkey (D:6) 3 orc priests 4 hounds 2 jellies Crazy Yiuf (D:3) A gnoll bouda (D:7) 3 iguanas 3 sleepcaps 5 orc wizards 8 mummies (Ossuary) Robin (D:3) 6 gnolls 5 adders A shadow imp (D:6) 2 white imps An ufetubus (D:7) 2 worms 3 dart slugs 27 orcs 8 endoplasms 4 giant cockroaches 18 goblins 8 hobgoblins 4 jackals (D:1) 2 quokkas 4 ball pythons 6 bats A frilled lizard (D:2) A gnoll zombie (Ossuary) 4 hobgoblin zombies (Ossuary) 5 kobolds 2 kobold zombies (Ossuary) An orc zombie (Ossuary) 5 rats 2 fulminant prisms 169 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:3) 1 creature vanquished. Vanquished Creatures (others) 127 foxfires 57 fulminant prisms 184 creatures vanquished. Grand Total: 354 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Decysan the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Decysan set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 4 | D:1 | Noticed a death yak 140 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 401 | D:1 | Noticed a black mamba 437 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 437 | D:1 | Learned a level 1 spell: Foxfire 657 | D:1 | Found a faded altar of an unknown god. 993 | D:2 | Identified the +7 trident of Tumult {protect, *Rage +Blink | Int+3} 1152 | D:2 | Reached skill level 1 in Fighting 1219 | D:2 | Reached XP level 4. HP: 31/32 MP: 0/0 1314 | D:2 | Found Togiv's Armour Emporium. 1841 | D:3 | Noticed Robin 1849 | D:3 | Killed Robin 1857 | D:3 | Reached XP level 5. HP: 22/38 MP: 0/0 1857 | D:3 | Learned a level 2 spell: Call Imp 1975 | D:3 | Reached skill level 2 in Fighting 2320 | D:3 | Found a runed translucent door. 2321 | D:3 | Noticed Crazy Yiuf 2348 | D:3 | Killed Crazy Yiuf 2539 | D:4 | Reached skill level 3 in Fighting 2539 | D:4 | Reached XP level 6. HP: 26/46 MP: 0/0 3676 | D:5 | Entered Level 5 of the Dungeon 3771 | D:5 | Reached XP level 7. HP: 46/51 MP: 0/0 3771 | D:5 | Learned a level 3 spell: Spider Form 3817 | D:5 | Reached skill level 4 in Fighting 4104 | D:5 | Reached skill level 5 in Spellcasting 4104 | D:5 | Reached skill level 5 in Conjurations 4104 | D:5 | Reached skill level 5 in Hexes 4104 | D:5 | Reached skill level 5 in Summonings 4104 | D:5 | Reached skill level 5 in Necromancy 4104 | D:5 | Reached skill level 5 in Translocations 4104 | D:5 | Reached skill level 5 in Transmutations 4104 | D:5 | Reached skill level 5 in Fire Magic 4104 | D:5 | Reached skill level 5 in Ice Magic 4104 | D:5 | Reached skill level 5 in Air Magic 4104 | D:5 | Reached skill level 5 in Earth Magic 4104 | D:5 | Reached skill level 5 in Poison Magic 4323 | D:5 | Reached skill level 5 in Fighting 4323 | D:5 | Reached XP level 8. HP: 47/59 MP: 0/0 4869 | D:6 | Reached skill level 1 in Polearms 4929 | D:6 | Reached skill level 6 in Fighting 5373 | D:6 | Reached XP level 9. HP: 52/67 MP: 0/0 5373 | D:6 | Learned a level 4 spell: Ice Form 5395 | D:6 | Reached skill level 7 in Fighting 5969 | D:6 | Upgraded the game from 0.31-a0-177-g4aa6249 to | 0.31-a0-180-g519b7de 5992 | D:7 | Identified the +6 chain mail of Forking Paths {Fly Will+} 6580 | D:7 | Found a sand-covered staircase. 6586 | Ossuary | Entered an ossuary 6979 | D:7 | Found a staircase to the Ecumenical Temple. 7038 | D:7 | Reached skill level 8 in Fighting 7049 | D:7 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_2, layout_basic, nicolae_ecumenical_lake_church D:2: layout_basic, serial_shops, shop D:3: layout_loops_cross, vehumet_crystals, uniq_robin, uniq_crazy_yiuf_cottage D:4: cheibrodos_pilgrimage, layout_basic D:5: layout_loops_ring, uniq_blork_the_orc D:6: minmay_chambers_of_fours, layout_basic D:7: layout_loops_corners, minmay_temple_entry_from_below_a, nicolae_ossuary_entry_monument Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Stealth | 2 | 2.2 Dodging | 3 4 | 4.0 Fighting | 1 3 5 6 8 | 8.0 Spellcasting | 4 5 6 | 6.8 Conjurations | 4 5 6 | 6.8 Hexes | 4 5 6 | 6.8 Summonings | 4 5 6 | 6.8 Necromancy | 4 5 6 | 6.8 Translocations | 4 5 6 | 6.8 Transmutations | 4 5 6 | 6.8 Fire Magic | 4 5 6 | 6.8 Ice Magic | 4 5 6 | 6.8 Air Magic | 4 5 6 | 6.8 Earth Magic | 4 5 6 | 6.8 Poison Magic | 4 5 6 | 6.8 Polearms | 1 | 1.3 Evocations | | 0.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Trident | 2 | 4 | 7 || 13 Unarmed | | | 1 || 1 Cast: Magic Dart | 51 | 36 | 12 || 99 Searing Ray | 11 | 24 | 13 || 48 Foxfire | 6 | 27 | 41 || 74 Call Imp | | 11 | 7 || 18 Dazzling Flash | | 1 | 2 || 3 Fulminant Prism | | 1 | 58 || 59 Spider Form | | | 1 || 1 Ability: Evoke Blink | | | 1 || 1 Armour: Robe | 4 | 1 | 2 || 7 Dodge: Dodged | 9 | 21 | 26 || 56 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7063 | 6796 | 267 | 168 | 5684 | 8 | 882.9 | Dungeon | 6775 | 6508 | 267 | 168 | 5458 | 7 | 967.9 | Ossuary | 287 | 287 | 0 | 0 | 226 | 1 | 287.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 1237 daAuts D:4: 1206 daAuts D:3: 1008 daAuts D:5: 978 daAuts D:1: 861 daAuts D:7: 790 daAuts D:2: 691 daAuts Ossuary: 287 daAuts