Dungeon Crawl Stone Soup version 0.32-a0-292-g751ec8d (webtiles) character file. Game seed: 18418591024142691264 42 Decysan the Magician (level 3, -9/26 HPs) Began as a Djinni Conjurer on Feb 13, 2024. Mangled by Sigmund ... wielding a +0 scythe (11 damage) ... on level 2 of the Dungeon. The game lasted 00:02:28 (1195 turns). Decysan the Magician (Djinni Conjurer) Turns: 1195, Time: 00:02:29 Health: -9/26 AC: 2 Str: 6 XL: 3 Next: 77% Gold: 40 EV: 12 Int: 27 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ l - +6 ring of intelligence HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-10 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Missiles c - 3 poisoned darts Armour a - a +0 robe (worn) Jewellery l - a +6 ring of intelligence (left hand) Scrolls d - a scroll of amnesia {unknown} g - a scroll of identify {unknown} h - a scroll of enchant weapon {unknown} j - a scroll of torment {unknown} k - a scroll of immolation {unknown} Potions b - 3 potions of heal wounds {unknown} e - 2 potions of might {unknown} f - a potion of attraction {unknown} i - a potion of degeneration {unknown} m - a potion of enlightenment {unknown} Skills: * Level 0.9 Fighting + Level 3.0 Dodging - Level 2.2 Stealth * Level 3.7 Spellcasting * Level 3.7 Conjurations * Level 3.7 Hexes * Level 3.7 Summonings * Level 3.7 Necromancy * Level 3.7 Translocations * Level 3.7 Fire Magic * Level 3.7 Ice Magic * Level 3.7 Air Magic * Level 3.7 Earth Magic * Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d8 19% 4 d - Iskenderun's Mystic Conj/Tloc 24% 2d7 19% 4 e - Sting Conj/Alch 96% 1d9 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, 77% to hit) The searing ray hits Sigmund. Sigmund is heavily wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 73% to hit) The sting hits Sigmund but does no damage. Sigmund is poisoned. Sigmund is heavily wounded. Sigmund barely misses you. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, poisoned, 77% to hit) The searing ray misses Sigmund. (Press . to maintain the ray.) Sigmund points at you and mumbles some strange words. The puff of flame hits you. You resist. The searing ray hits Sigmund. Sigmund is heavily wounded. * * * LOW HITPOINT WARNING * * * Sigmund hits you from afar with a +0 scythe. * * * LOW HITPOINT WARNING * * * The searing ray hits Sigmund. Sigmund is severely wounded. * * * LOW HITPOINT WARNING * * * The searing ray hits Sigmund. Sigmund is severely wounded. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. Sigmund hits you from afar with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. #.###....# #<# #.# ###..# #.# #.# #.## ######.## ..# #.# ## #........ ..# #.# .. #.#.##### ..# #.# #. #........ .## #.# #@ #.#.##### .# #.# #.##.#########.#.# .# #.# #.##.@.........#.# .# #.# #.###########..#.# ## ##.## #.# #..#.##### ######...###.# #..#.##... ...........#.# #######..#.##..# ##..##...#.#.#####..........##..# #.>###.#......##................ #..# #.#..###.##..####.....###.# #..# #............# #.##.## #.# You could see Sigmund (poisoned). Vanquished Creatures A bat (D:1) 3 endoplasms A giant cockroach (D:2) 2 goblins (D:1) 4 kobolds 3 quokkas A ball python (D:1) 6 frilled lizards 3 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Decysan the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Decysan set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 84 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 247 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 247 | D:1 | Learned a level 1 spell: Sting 1187 | D:2 | Noticed Sigmund 1195 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_basic D:2: layout_loops_ring, minmay_distorted, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.2 Dodging | 3 | 3.0 Fighting | | 0.9 Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Alchemy | | 3.7 Action || total ---------------------------++------- Cast: Magic Dart || 41 Searing Ray || 3 Sting || 1 Armour: Robe || 8 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1194 | 1171 | 23 | 0 | 1061 | 2 | 597.0 | Dungeon | 1194 | 1171 | 23 | 0 | 1061 | 2 | 597.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 658 daAuts D:1: 536 daAuts