Dungeon Crawl Stone Soup version 0.32-a0-928-g1cae6b7 (webtiles) character file. Game seed: 10863842297221278334 14 Decysan the Vexing (level 2, 0/15 HPs) Began as a Vampire Enchanter on Apr 12, 2024. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:50 (363 turns). Decysan the Vexing (Vampire Enchanter) Turns: 363, Time: 00:00:50 Health: 0/15 AC: 2 Str: 7 XL: 2 Next: 27% Magic: 5/5 EV: 1 Int: 17 God: Gold: 20 SH: 0 Dex: 14 Spells: 5/5 levels left rFire . . . f - +1 dagger (flame) rCold + + . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn %: no passive effects @: bloodless, inhibited regen, constricted A: bloodless, fangs 3, see invisible, vampiric 1 a: Revivify You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +1 dagger f - a +1 dagger of flaming (weapon) Armour b - a +0 robe (worn) Scrolls e - a scroll of summoning {unknown} Potions c - 2 potions of invisibility d - 2 potions of curing {unknown} Skills: + Level 1.2 Short Blades + Level 2.2 Dodging + Level 4.7 Stealth + Level 2.1 Spellcasting + Level 5.0 Hexes You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 18% N/A 8% 3 Tukima's Dance Hex 18% N/A 8% 3 Ensorcelled Hibernation Hex/Ice 20% N/A 11% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History You hear an angry hiss. You become bloodless. You hit the jackal. You burn the jackal. The jackal is almost dead. The jackal barely misses you. A ball python comes into view. The jackal bites you. You barely miss the jackal. You bite the jackal. You kill the jackal! An endoplasm comes into view. You barely miss the jackal. The jackal closely misses you. You barely miss the jackal. The jackal barely misses you. The jackal bites you. You hit the jackal. You burn the jackal. The jackal is heavily wounded. The jackal misses you. The jackal closely misses you. You hit the jackal. You burn the jackal. You kill the jackal! The jackal closely misses you. You closely miss the jackal. A jackal comes into view. The jackal completely misses you. A jackal comes into view. The ball python bites you. The ball python misses you. The jackal bites you. The jackal moves out of view. The jackal barks! You hit the jackal. You burn the jackal. The jackal is almost dead. You hear a bark! The ball python bites you. The ball python grabs you. The ball python constricts you. The jackal barely misses you. You closely miss the jackal. The jackal is almost dead. The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The ball python's grasp on you weakens, but your attempt to escape fails. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ### ..# ######## ..# #......# #.# #....#.# ..# #......### ..# #......... #.#..# ####†.....# ..#..# #...†..hh.# ..#..# #.##...@SJ# #.#..# #.####.##.# ..#..#####........ .h ..#.........##......... #.#.........##.#........ ..#.........##. ..... .. .>#..######.##. ..... . .#...# .##. #.#.## ....(# .. You could see an endoplasm, 3 jackals and a ball python. Vanquished Creatures An endoplasm (D:1) 3 goblins (D:1) A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:1) 3 ball pythons (D:1) A kobold (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Decysan the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 213 | D:1 | Reached skill level 5 in Hexes 213 | D:1 | Reached XP level 2. HP: 11/19 MP: 5/5 363 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_loops_cross Skill XL: | 1 | ---------------+----+----- Hexes | 5 | 5.0 Short Blades | | 1.2 Dodging | | 2.2 Stealth | | 4.7 Spellcasting | | 2.1 Action || total ---------------------------++------- Melee: Dagger || 32 Bite || 2 Ability: Exsanguinate || 1 Stab: Sleeping || 4 Armour: Robe || 31 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 360 | 360 | 0 | 0 | 274 | 1 | 360.0 | Dungeon | 360 | 360 | 0 | 0 | 274 | 1 | 360.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 360 daAuts