Dungeon Crawl Stone Soup version 0.32-a0-1065-g04caa86 (webtiles) character file. Game seed: 5826633921985881631 308 Decysan the Conjurer (level 6, 0/32 HPs) Began as a Tengu Conjurer on May 4, 2024. Slain by an ogre ... wielding a +0 giant club (32 damage) ... on level 4 of the Dungeon. The game lasted 00:05:07 (2613 turns). Decysan the Conjurer (Tengu Conjurer) Turns: 2613, Time: 00:05:08 Health: 0/32 AC: 3 Str: 7 XL: 6 Next: 40% Magic: 3/12 EV: 11 Int: 21 God: Gold: 112 SH: 0 Dex: 12 Spells: 9/12 levels left rFire . . . o - +0 scythe rCold . . . (shield currently unavailable) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . i - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.13/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 112 gold pieces. Inventory: Hand Weapons o - a +0 scythe (weapon) Armour a - a +0 robe (worn) i - a +0 pair of gloves (worn) Jewellery e - a ring of ice Scrolls c - a scroll of blinking {unknown} d - 3 scrolls of immolation {unknown} f - 5 scrolls of identify {unknown} j - a scroll of poison {unknown} l - a scroll of revelation {unknown} m - a scroll of noise {unknown} p - a scroll of teleportation {unknown} Potions b - a potion of magic g - a potion of brilliance {unknown} h - a potion of degeneration {unknown} k - 2 potions of attraction {unknown} n - a potion of might {unknown} Skills: + Level 0.1 Fighting + Level 2.7 Dodging + Level 2.9 Stealth + Level 0.3 Unarmed Combat * Level 3.9 Spellcasting * Level 7.7 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 10% 3d9 24% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Elyvilon Shops: D:6 ! Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Aim: an adder (68% to hit) The searing ray hits the adder! You kill the adder! (Press . to maintain the ray.) Unknown command. Things that are here: an adder corpse; an adder corpse The ogre shouts! The magic dart hits the ogre but does no damage. The magic dart hits the ogre! The ogre is moderately wounded. The magic dart hits the ogre but does no damage. The ogre is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, 91% to hit) The searing ray hits the ogre. The ogre is moderately wounded. (Press . to maintain the ray.) The searing ray misses the ogre. The searing ray hits the ogre. The ogre is heavily wounded. The ogre closely misses you. The searing ray hits the ogre. The ogre is heavily wounded. You finish channelling your searing ray. The ogre completely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded, 91% to hit) The searing ray hits the ogre! The ogre is almost dead. (Press . to maintain the ray.) The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #... ####...##.# ###... #......(..# ...#. #..#...##.# ##...## ###.###.###.# ##.....## #..## ##.##.# .#.......###.## ##.... .........†..[.## ##.##.# #>......###...###.###.# ##...O@## #....#..# #.# ##...## ###.#.#.###.# ......# #.........# .####. #########.###.# .. ..........# #.# ## ########### #.# #.# #.# #.# You could see an ogre. Vanquished Creatures Sigmund (D:2) A hound (D:5) A howler monkey zombie (D:2) 3 adders 2 adder zombies (D:2) An adder skeleton (D:2) A dart slug (D:1) 3 ribbon worms (D:2) 4 endoplasms 3 giant cockroaches 2 goblins 10 hobgoblins 3 jackals (D:1) 4 kobolds (D:1) 4 quokkas 5 ball pythons 6 bats 5 frilled lizards A giant cockroach zombie (D:2) A jackal skeleton (D:2) 4 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Decysan the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 84 | D:1 | Reached XP level 2. HP: 9/15 MP: 3/6 364 | D:1 | Learned a level 2 spell: Searing Ray 400 | D:1 | Reached skill level 6 in Conjurations 519 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/7 1556 | D:2 | Reached XP level 4. HP: 24/24 MP: 0/8 1588 | D:2 | Found a white marble altar of Elyvilon. 1894 | D:2 | Noticed Sigmund 1900 | D:2 | Killed Sigmund 1901 | D:2 | Reached skill level 7 in Conjurations 1901 | D:2 | Reached XP level 5. HP: 22/28 MP: 1/11 1901 | D:2 | Reached XP level 6. HP: 25/32 MP: 1/12 2368 | D:3 | You fall into a shaft and drop 3 floors! 2368 | D:6 | Found Kyxiut's Distillery. 2370 | D:6 | Noticed a sky beast 2375 | D:5 | Entered Level 5 of the Dungeon 2613 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_loops_cross, serial_bayou, serial_bayou_crossing, serial_bayou_pond_c, serial_bayou_shore_b, serial_bayou_pond_b D:2: layout_rooms, serial_undead, serial_undead_a, serial_undead_b, serial_undead_a, serial_undead_e, serial_undead_e, serial_undead_a, basic_altar, kennysheep_nondescript, uniq_sigmund D:3: layout_rooms D:4: layout_loops_ring D:5: layout_cave_pools, trog_butcher_becter D:6: hellmonk_destroyed_diamonds, layout_cave_pools, mainiacjoe_overflow_alcove_2, serial_shops, nicolae_shop_tiny_statue_garden, shop, shop, shop, uniq_blork_the_orc, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 6 7 | 7.7 Spellcasting | 3 | 3.9 Fighting | | 0.1 Dodging | | 2.7 Stealth | | 2.9 Unarmed Combat | | 0.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 18 | 7 || 25 Kick | 6 | 1 || 7 Peck | 2 | 3 || 5 Cast: Magic Dart | 80 | 43 || 123 Searing Ray | 3 | 10 || 13 Armour: Robe | 9 | 17 || 26 Dodge: Dodged | 20 | 33 || 53 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2629 | 2554 | 75 | 0 | 2182 | 6 | 438.2 | Dungeon | 2629 | 2554 | 75 | 0 | 2182 | 6 | 438.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1222 daAuts D:2: 1146 daAuts D:4: 155 daAuts D:5: 81 daAuts D:3: 16 daAuts D:6: 6 daAuts