Dungeon Crawl Stone Soup version 0.33-a0-1169-gcefcf6c28b (webtiles) character file. Game seed: 5768437921801584109 58 Decysan the Magician (level 4, -2/31 HPs) Began as a Djinni Necromancer on Mar 30, 2025. Slain by a gnoll ... wielding a +0 flail (6 damage) ... on level 2 of the Dungeon. The game lasted 00:06:09 (1429 turns). Decysan the Magician (Djinni Necromancer) Turns: 1429, Time: 00:06:10 Health: -2/31 AC: 2 Str: 7 XL: 4 Next: 21% Gold: 60 EV: 11 Int: 18 God: SH: 0 Dex: 14 rFire + + . a - +0 dagger rCold x . . (no offhand) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} f - a scroll of vulnerability {unknown} g - a scroll of revelation {unknown} Potions c - a potion of berserk rage {unknown} Skills: * Level 0.4 Fighting + Level 0.1 Short Blades + Level 2.2 Dodging + Level 1.6 Stealth * Level 4.2 Spellcasting * Level 4.2 Conjurations * Level 4.2 Hexes * Level 4.2 Summonings * Level 4.2 Necromancy * Level 4.2 Translocations * Level 4.2 Forgecraft * Level 4.2 Fire Magic * Level 4.2 Ice Magic * Level 4.2 Air Magic * Level 4.2 Earth Magic * Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 76% N/A 2% 1 b - Grave Claw Necr 38% 2d9 3% 2 c - Vampiric Draining Necr 19% 2d7 8% 3 d - Animate Dead Necr 19% N/A 24% 4 e - Curse of Agony Necr 19% N/A 56% 5 f - Magic Dart Conj 76% 1d6 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The gnoll closely misses you. Your soul wisp barely misses the gnoll. The gnoll misses you. Your soul wisp touches the gnoll. Things that are here: a +0 flail; a gnoll corpse You hit the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. Your soul wisp misses the gnoll. You barely miss the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. The gnoll closely misses your soul wisp. Your soul wisp barely misses the gnoll. You closely miss the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. The gnoll barely misses your soul wisp. Your soul wisp misses the gnoll. You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 halberd. The gnoll hits your soul wisp with a +0 flail. Your soul wisp is destroyed! Your soul wisp disappears in a puff of smoke! You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail. The gnoll hits you with a +0 halberd! The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. Things that are here: a +0 flail; a gnoll corpse Casting: Vampiric Draining (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (chance to affect: 57%) A fragment of the gnoll's soul is dislodged from its body. The gnoll looks weaker. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. The gnoll hits you with a +0 flail. You die... . ###...#### #.#####.. #......##### #........ ....####.....###...#.... ....# #####............ . .... ######.#####..# . ... #......# . . .. #.#.ß### . #..+ . #@ß### . #gg*.# ###.?# ..... ##.##.. ?# # You could see 2 gnolls and a friendly soul wisp (summoned). Vanquished Creatures 2 gnolls An endoplasm (D:1) 4 hobgoblins 3 jackals (D:2) 2 quokkas (D:1) A ball python (D:2) A frilled lizard (D:2) 14 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A dart slug (D:1) 4 jackals (D:2) A kobold (D:2) A quokka (D:2) 2 ball pythons 2 rats (D:2) 12 creatures vanquished. Grand Total: 26 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Decysan the Djinni Necromancer began the quest for the Orb. 0 | D:1 | Decysan set off with the following spells memorised: Soul | Splinter, Grave Claw, Vampiric Draining, Animate Dead, | Curse of Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 467 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 1019 | D:1 | Reached XP level 3. HP: 14/25 MP: 0/0 1019 | D:1 | Learned a level 1 spell: Magic Dart 1199 | D:2 | HP: 1/25 [jackal (1)] 1360 | D:2 | Reached XP level 4. HP: 31/31 MP: 0/0 1429 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: arrival_zaba_pyramid, layout_loops_corners D:2: layout_rooms, dreamdust_ecumenical_altar_angels_and_demons, chequers_serial_rivers_small_b Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Forgecraft | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Fighting | | 0.4 Short Blades | | 0.1 Dodging | | 2.2 Stealth | | 1.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 35 | 14 || 49 Cast: Soul Splinter | 21 | 7 || 28 Grave Claw | 5 | || 5 Vampiric Draining | 2 | 1 || 3 Use: Potion | 2 | || 2 Armour: Robe | 47 | 8 || 55 Dodge: Dodged | 58 | 13 || 71 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1428 | 1390 | 38 | 0 | 1190 | 2 | 714.0 | Dungeon | 1428 | 1390 | 38 | 0 | 1190 | 2 | 714.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1055 daAuts D:2: 373 daAuts