Decysan Level 1 of the Dungeon (0, 0, D:1) 4 poisoned darts (9, -20, D:1) a rat corpse (skeletalised by now) (21, -20, D:1) a quokka corpse (skeletalised by now) (24, -15, D:1) a +0 club (32, -24, D:1) a +0 ring mail (32, -6, D:1) a +0 dagger a goblin skeleton (33, -4, D:1) a bat skeleton a hobgoblin skeleton (36, -10, D:1) 3 stones (37, -6, D:1) a +0 long sword (38, -18, D:1) a +0 spear (46, -18, D:1) a +0 club a goblin corpse (skeletalised by now) (48, 8, D:1) a +0 hammer 5 stones a kobold skeleton (50, -1, D:1) a bat corpse (skeletalised by now) (51, 7, D:1) a +0 sling (52, 16, D:1) a +0 sling of electrocution (53, 16, D:1) a ball python corpse (skeletalised by now) (56, -3, D:1) a +0 dagger a hobgoblin skeleton Level 2 of the Dungeon (0, 4, D:2) a +0 club a goblin skeleton (2, 51, D:2) an adder corpse (skeletalised by now) (9, 26, D:2) 5 poisoned darts (9, 36, D:2) an amulet of magic regeneration (10, 7, D:2) a +0 club (18, 2, D:2) a +0 dagger a kobold corpse (skeletalised by now) (25, -9, D:2) an adder corpse (skeletalised by now) (26, 6, D:2) a ball python corpse (skeletalised by now) (34, 2, D:2) 8 stones (39, -9, D:2) a ball python skeleton (51, 38, D:2) a +0 scale mail (55, -6, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (55, -5, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 whip (0, 3, D:3) the +8 trident of the Hundredfold Demons {freeze, rElec rF+} rElec: It insulates you from electricity. rF+: It protects you from fire. (12, -8, D:3) a rat corpse (skeletalised by now) (16, 2, D:3) a +0 dagger a kobold corpse (skeletalised by now) (19, -40, D:3) a ball python skeleton (34, -42, D:3) a +0 whip (47, -25, D:3) a +0 spear (61, -46, D:3) a +0 flail a +0 club a +0 leather armour an orc corpse (skeletalised by now) (62, -46, D:3) a +0 dagger a +0 robe a +0 mace an orc corpse (skeletalised by now) (63, -50, D:3) a +0 hand axe 3 boomerangs a +0 leather armour an orc corpse (skeletalised by now) (64, 4, D:3) a +0 club a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (6, -4, D:4) 4 poisoned darts (20, -15, D:4) a +0 dagger (21, -27, D:4) a +0 giant club (25, -5, D:4) a hobgoblin skeleton (27, -2, D:4) 2 stones a +0 whip (33, -28, D:4) a +0 dagger a goblin corpse (skeletalised by now) (33, -24, D:4) an inkwell talisman (35, -34, D:4) 4 stones (36, 1, D:4) a +0 club (37, -28, D:4) 3 stones (44, 11, D:4) a +0 robe (48, -36, D:4) a +0 plate armour (48, -1, D:4) a +0 ring mail (54, -31, D:4) a +0 dagger a goblin corpse (61, 8, D:4) a +0 short sword (65, -18, D:4) a hobgoblin corpse (67, -4, D:4) the amulet "Uxzarhy" {^Contam Rampage Acrobat rCorr} [amulet of the acrobat] ^Contam: It causes magical contamination when unequipped. Rampage: It bestows one free step when moving towards enemies. Acrobat: It increases your evasion after moving or waiting. rCorr: It protects you from acid and corrosion. the Ecumenical Temple