Seeded DCSS version 0.33-a0-1416-g02257cc75e (webtiles) character file. Game seed: 13941117283185325948 (custom seed) 2 Decysan the Tinkerer (level 1, 0/13 HPs) Began as a Merfolk Forgewright on Apr 17, 2025. Constricted to death by a ball python (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (75 turns). Decysan the Tinkerer (Merfolk Forgewright) Turns: 75, Time: 00:00:14 Health: 0/13 AC: 2 Str: 10 XL: 1 Next: 30% Magic: 1/3 EV: 1 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . a - +0 hammer rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: constricted A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Potions c - a potion of magic Skills: + Level 2.6 Dodging + Level 2.2 Stealth + Level 2.0 Spellcasting + Level 4.0 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 48% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 24% 2d4 7% 2 Launch Clockwork Bee Frge 12% N/A 14% 3 Forge Blazeheart Golem Fire/Frge 7% N/A 71% 4 Forge Lightning Spire Air/Frge 7% 3d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! A quokka comes into view. The kobold throws a stone. The stone barely misses you. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The kinetic grapnel hits the kobold. You kill the kobold! You barely miss the quokka. The quokka bites you. A ball python comes into view. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (60% to hit) The kinetic grapnel misses the quokka. The ball python hisses angrily. The quokka bites you. Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (60% to hit) The kinetic grapnel hits the quokka. The quokka is lightly wounded. The quokka closely misses you. x2 The grapnel guides your strike. You hit the quokka. You kill the quokka! The ball python closely misses you. The ball python grabs you. The ball python constricts you. You barely miss the ball python. The ball python bites you but does no damage. The ball python constricts you. You barely miss the ball python. The ball python bites you but does no damage. The ball python constricts you. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You die... .........♣. ...♣)♣.... ......#.. ####### ...####..#....♣. #..<..# ............#... ##...## ....###.♣.♣..... #.###.# . #........♣. #ß'''ß# #.S#...#... ###.#### #@...♣....# #....# ### #..#...#.... ##.#.# #.# #........♣.♣ #.#.# #.# #.######.... #.#.####.# #.# #.# #.#......# #.# # #.######## #.# #.......# #.# #######.# #.# You could see a ball python. Vanquished Creatures A quokka (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Decysan the Merfolk Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 75 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_basic, hellmonk_ecumenical_altar_run_dry, nicolae_kite_square_tiling_tiny, hex_tiny, minmay_indecisive_spiral Action || total ---------------------------++------- Melee: Mace || 4 Cast: Kinetic Grapnel || 3 Armour: Robe || 9 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 76 | 76 | 0 | 0 | 62 | 1 | 76.0 | Dungeon | 76 | 76 | 0 | 0 | 62 | 1 | 76.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 76 daAuts