Dungeon Crawl Stone Soup version 0.34-a0 (webtiles) character file. Game seed: 6971272756750959601 71 Decysan the Vexing (level 4, -1/32 HPs) Began as a Barachi Hexslinger on Apr 27, 2025. Slain by a gnoll ... wielding a +0 spear (3 damage) ... on level 3 of the Dungeon. The game lasted 00:03:43 (1997 turns). Decysan the Vexing (Barachi Hexslinger) Turns: 1997, Time: 00:03:43 Health: -1/32 AC: 3 Str: 9 XL: 4 Next: 24% Magic: 4/5 EV: 12 Int: 19 God: Gold: 199 SH: 0 Dex: 17 Spells: 3/5 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . p - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ g - +4 ring of slaying HPRegen 0.25/turn h - +6 ring of intelligence MPRegen 0.09/turn %: no passive effects @: weak-willed, unable to hop, slow A: amphibious, frog-like legs 1, +LOS a: Hop You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 199 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) r - the +7 falchion of Internal Strife {drain, Fly rElec Dex+3} (You found it on level 2 of the Dungeon) Fly: It grants you flight. rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). Armour c - a +0 robe (worn) p - a +0 pair of gloves (worn) Jewellery g - a +4 ring of slaying (worn) h - a +6 ring of intelligence (worn) Scrolls b - a scroll of poison e - 3 scrolls of teleportation {unknown} i - 3 scrolls of identify {unknown} j - a scroll of vulnerability {unknown} k - a scroll of enchant weapon {unknown} n - a scroll of fear {unknown} s - a scroll of immolation {unknown} Potions d - a potion of resistance {unknown} f - 2 potions of heal wounds {unknown} l - 2 potions of mutation {unknown} m - a potion of magic {unknown} o - a potion of curing {unknown} q - a potion of moonshine {unknown} t - a potion of might {unknown} Skills: + Level 1.4 Fighting + Level 3.7 Ranged Weapons + Level 2.5 Dodging + Level 0.1 Stealth + Level 1.1 Spellcasting + Level 3.8 Hexes + Level 1.1 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 30% N/A 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 60% N/A 3% 1 Confusing Touch Hex 15% N/A 12% 3 Sigil of Binding Hex 15% N/A 12% 3 Inner Flame Hex/Fire 10% N/A 21% 3 Cause Fear Hex 7% N/A 36% 4 Dimensional Bullseye Hex/Tloc 4% N/A 63% 4 Cigotuvi's Putrefaction Necr/Air 1% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History The gnoll hits you from afar with a +0 spear. x2 * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (almost dead, 68% to hit) You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (almost dead, 68% to hit) Hop to where? Press: ? - help, Dir - move target Boing! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (almost dead, 68% to hit) You shoot a sling bullet. The sling bullet barely misses the gnoll. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (almost dead, 68% to hit) You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is almost dead. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (almost dead, 68% to hit) You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll barely misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (almost dead, 68% to hit) You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is almost dead. The gnoll hits you from afar with a +0 spear. You die... #.# ... . ### #.# ##.. ..###.# ....# ..##.##...# #.##...... #. #.##....# #....#@...# #.......j.#### #....####.)).# #.... ####...... #... ###.. #... #.. ### You could see a gnoll. Vanquished Creatures 2 gnolls (D:3) An adder (D:2) A dart slug (D:2) A ribbon worm (D:2) 5 endoplasms 2 giant cockroaches 6 hobgoblins 4 jackals (D:1) A quokka (D:1) 4 ball pythons 5 bats 2 frilled lizards A goblin (D:1) 5 kobolds 3 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Decysan the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 67 | D:1 | Reached XP level 2. HP: 8/21 MP: 3/3 477 | D:1 | Learned a level 2 spell: Jinxbite 638 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/4 1516 | D:2 | Identified the +7 falchion of Internal Strife {drain, Fly | rElec Dex+3} 1981 | D:3 | Reached XP level 4. HP: 22/32 MP: 2/5 1992 | D:3 | HP: 1/32 [gnoll/+0 spear (6)] 1997 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_star, layout_basic, serial_forest, infiniplex_forest_lined_3, infiniplex_forest_fountain, infiniplex_forest_straight_4, infiniplex_forest_corner_1, infiniplex_forest_clump_long, infiniplex_forest_end_3, infiniplex_forest_split, infiniplex_forest_lined_1, minmay_tetromino_o2 D:2: layout_basic D:3: layout_rooms, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 3 | 3.7 Fighting | | 1.4 Dodging | | 2.5 Stealth | | 0.1 Spellcasting | | 1.1 Hexes | | 3.8 Fire Magic | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 106 | 16 || 122 Cast: Jinxbite | 1 | || 1 Ability: Hop | | 1 || 1 Armour: Robe | 32 | 7 || 39 Dodge: Dodged | 14 | 6 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2358 | 2251 | 107 | 0 | 2000 | 3 | 786.0 | Dungeon | 2358 | 2251 | 107 | 0 | 2000 | 3 | 786.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1193 daAuts D:2: 1135 daAuts D:3: 29 daAuts