Decysan Level 1 of the Dungeon (11, 15, D:1) a quokka skeleton (12, -2, D:1) a +0 club (13, 12, D:1) a rat skeleton (19, 0, D:1) a rat skeleton (19, 17, D:1) a ring of protection from fire (20, -5, D:1) a +0 robe (30, -14, D:1) a +0 short sword (32, 12, D:1) a +0 whip a kobold skeleton (32, 15, D:1) a bat skeleton (32, 19, D:1) a jackal corpse (skeletalised by now) (33, 13, D:1) a +0 robe (34, 6, D:1) a +0 ring mail (34, 9, D:1) a +0 hand axe (35, 10, D:1) 5 stones (37, -6, D:1) a bat corpse (skeletalised by now) (39, -8, D:1) 4 poisoned darts Level 2 of the Dungeon [Shop] Jivokuxu's Jewellery Shoppe a ring of positive energy (200 gold) a +4 ring of slaying (unknown) (360 gold) a ring of wizardry (unknown) (300 gold) a ring of fire (unknown) (250 gold) the amulet "Vaek" {Spirit rF+ Int+3 Dex+2 Slay+2} (629 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). an amulet of magic regeneration (unknown) (300 gold) the rimehorn talisman "Japrunal" {Str+8} (1070 gold) [rimehorn talisman] Str+8: It affects your strength (+8). an amulet of regeneration (unknown) (300 gold) a +6 ring of dexterity (unknown) (360 gold) [Shop] Ixtism's Book Shoppe Maxwell's Memoranda (462 gold) a book of Debilitation (242 gold) a book of the Hunter (286 gold) a book of Flames (308 gold) Viulaf's Discursus on Lithic Curses (418 gold) Spells Type Level a - Passwall Earth 3 b - Inner Flame Hexes/Fire 3 c - Anguish Hexes/Necromancy 4 d - Silence Hexes/Air 5 an Everburning Encyclopedia (418 gold) the Tome of Left-Handed Rites (506 gold) Spells Type Level a - Anguish Hexes/Necromancy 4 b - Cigotuvi's Putrefaction Necromancy/Air 4 c - Animate Dead Necromancy 4 d - Haunt Necromancy/Summoning 7 a book of Callings (308 gold) the Tractate on Energy (396 gold) Spells Type Level a - Fireball Conjuration/Fire 5 b - Freezing Cloud Conjuration/Ice/Air 5 c - Irradiate Conjuration/Alchemy 5 [Shop] Quimilef's Assorted Antiques a scroll of acquirement (1144 gold) a scroll of enchant armour (165 gold) a +0 mace (66 gold) a scroll of identify (44 gold) a scroll of noise (22 gold) a +0 leather armour (44 gold) a +2 dagger of draining (343 gold) a phantom mirror (880 gold) a scroll of enchant armour (165 gold) a lightning rod (4/4) (880 gold) [Shop] Koerauxe's Distillery a potion of brilliance (unknown) (40 gold) a potion of brilliance (unknown) (40 gold) 2 potions of heal wounds (unknown) (160 gold) a potion of curing (30 gold) a potion of heal wounds (unknown) (80 gold) a potion of moonshine (10 gold) a potion of curing (30 gold) 2 potions of heal wounds (unknown) (160 gold) (0, 0, D:2) 6 stones (1, 2, D:2) a quokka corpse (skeletalised by now) (2, -18, D:2) a hobgoblin skeleton (5, -17, D:2) 5 stones (7, -43, D:2) 4 stones (23, -46, D:2) 5 stones (24, 12, D:2) a +0 mace (28, -19, D:2) 3 stones (28, 2, D:2) a +0 scythe a +1 robe of willpower (32, -15, D:2) 5 stones (33, -31, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Urippo's Weapon Shop 4 large rocks (66 gold) 4 boomerangs (88 gold) a +2 heavy glaive (330 gold) a +0 sling (16 gold) a +2 short sword of electrocution (214 gold) a +0 whip (27 gold) a +0 falchion (33 gold) 5 stones (5 gold) a +5 shortbow of freezing (356 gold) (0, 0, D:3) a bat corpse (skeletalised by now) (2, 32, D:3) a +0 hand axe a +1 scale mail of cold resistance (19, 15, D:3) a ring of ice (25, 6, D:3) a +0 whip (33, -10, D:3) a +0 ring mail (35, 45, D:3) a quokka corpse (skeletalised by now) (36, 32, D:3) 9 stones (37, 3, D:3) a +0 quarterstaff (47, -11, D:3) a +0 robe (57, 28, D:3) 5 stones Level 4 of the Dungeon (5, 21, D:4) 3 javelins (6, 15, D:4) a +0 robe (9, -6, D:4) 7 stones (14, -11, D:4) a +0 dagger (19, 13, D:4) a +0 robe (26, -7, D:4) a +0 scale mail (26, -5, D:4) a +0 scale mail (33, 5, D:4) a +0 club a goblin skeleton (36, 29, D:4) a +0 giant spiked club (40, 25, D:4) 2 poisoned darts (49, -4, D:4) a ball python skeleton (49, 1, D:4) a +0 club (53, -1, D:4) a ring of positive energy (55, 18, D:4) a +0 short sword a +0 club a +0 flail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (56, 18, D:4) a +0 club (56, 19, D:4) a jackal corpse (skeletalised by now) (58, -18, D:4) a hobgoblin corpse (58, 24, D:4) 5 stones (61, -14, D:4) the quill talisman of Indomitability {rElec Dex-5 SInv} [quill talisman] rElec: It insulates you from electricity. Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. (62, -14, D:4) 5 stones Level 5 of the Dungeon (2, 0, D:5) an adder corpse