Decysan Level 1 of the Dungeon (11, 37, D:1) a bat corpse (skeletalised by now) (12, 36, D:1) a +0 short sword 2 stones (12, 41, D:1) a +0 short sword (13, 42, D:1) a +0 dagger a jackal corpse (skeletalised by now) (14, 43, D:1) a +0 dagger a goblin corpse (skeletalised by now) (18, 17, D:1) a +0 short sword 2 stones a kobold skeleton (21, 39, D:1) a quokka corpse (skeletalised by now) (28, 37, D:1) a +0 whip 5 stones (30, 37, D:1) a rat corpse (skeletalised by now) (34, 20, D:1) a +0 mace (40, 16, D:1) 4 boomerangs (44, 24, D:1) a +0 sling (45, 30, D:1) a hobgoblin corpse (skeletalised by now) (46, 24, D:1) a hobgoblin skeleton (50, 12, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a quokka skeleton (2, -26, D:2) a ball python corpse (skeletalised by now) (12, 14, D:2) a +0 robe (17, -17, D:2) 5 large rocks (18, -4, D:2) the +0 robe "Axaekis" {*Slow rPois Int+3 Dex+3} *Slow: It may slow you when you take damage. rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). (22, -6, D:2) a +0 club (25, -21, D:2) a +0 spear (27, -29, D:2) a quokka skeleton (33, -25, D:2) a frilled lizard skeleton (35, -18, D:2) a +1 antimagic hand axe (35, -8, D:2) a +0 chain mail (37, 4, D:2) a +0 ring mail (38, -3, D:2) a ball python skeleton (45, 0, D:2) a +0 halberd a gnoll skeleton (46, -1, D:2) a +0 flail a +0 flail a gnoll skeleton (56, -36, D:2) a +0 club a kobold corpse (skeletalised by now) (56, -30, D:2) a +0 hand axe (61, -30, D:2) a +0 leather armour Level 3 of the Dungeon (7, 7, D:3) 5 stones (9, -12, D:3) 7 stones (14, -7, D:3) a +0 club a +2 leather armour of fire resistance an orc corpse (skeletalised by now) (15, -8, D:3) a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (15, -7, D:3) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (19, -14, D:3) the +4 whip "Cuffiy" {drain, rC- rN++ Int+3 Dex+4} rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). (31, -2, D:3) a +0 dagger an orc skeleton (32, -2, D:3) a +0 hand axe a +0 leather armour (33, -1, D:3) a +0 short sword a +0 mace an orc skeleton (34, -8, D:3) a +0 robe (36, -22, D:3) a +0 lajatang (36, -2, D:3) a +2 falchion of holy wrath a +0 scale mail an orc skeleton (39, -11, D:3) a hobgoblin corpse (skeletalised by now) (40, -11, D:3) a +0 short sword a kobold corpse (skeletalised by now) (43, -28, D:3) a +0 spear (43, -11, D:3) 4 poisoned darts (44, -25, D:3) a +4 antimagic dagger a goblin corpse (skeletalised by now) (44, -12, D:3) a +0 flail (47, -12, D:3) a +0 whip Level 4 of the Dungeon [Shop] Oxkug's General Store a +0 chain mail (90 gold) the +8 demon trident of the Feeding Gods {elec, ^Contam rElec Str+4} (1698 gold) ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. Str+4: It affects your strength (+4). 2 boomerangs (60 gold) a tin of tremorstones (2/2) (600 gold) 6 stones (9 gold) a lightning rod (4/4) (600 gold) a phial of floods (600 gold) a staff of air (unknown) (375 gold) a phial of floods (600 gold) a potion of enlightenment (75 gold) the +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} (1194 gold) *Noise: It may make a loud noise when swung. Fly: It grants you flight. rC+: It protects you from cold. (7, -8, D:4) a hobgoblin skeleton (37, -1, D:4) a +0 mace 7 poisoned darts a kobold skeleton (38, -6, D:4) a +0 club (52, 10, D:4) a +0 leather armour (52, 15, D:4) a +0 leather armour (54, 2, D:4) a +0 war axe Level 5 of the Dungeon (0, 0, D:5) a +0 whip a +1 flail of holy wrath a +0 robe a +0 club a gnoll skeleton a gnoll skeleton (5, 5, D:5) a +0 spear (7, 6, D:5) a +0 whip a gnoll skeleton (11, 49, D:5) a +0 orcbow (12, -3, D:5) a +0 club (47, 31, D:5) a +0 dagger a +0 robe an orc skeleton (48, 31, D:5) a +0 mace (48, 32, D:5) a +0 dagger an orc skeleton (57, 33, D:5) a howler monkey corpse (skeletalised by now) (58, -4, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) Level 6 of the Dungeon (16, 0, D:6) a scorpion corpse (23, -24, D:6) 10 gold pieces (25, -25, D:6) 10 gold pieces (29, -26, D:6) a bullfrog corpse (29, -23, D:6) a +0 rapier (29, -22, D:6) a potion of heal wounds (30, -1, D:6) an adder corpse (31, -23, D:6) 6 stones (45, -12, D:6) 2 poisoned darts the Ecumenical Temple