Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 16067910512508525853 86 Decysan the Shooter (level 4, 0/32 HPs) Began as a Coglin Hexslinger on May 25, 2025. Slain by Terence ... wielding a +4 flail of protection (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:00 (897 turns). Decysan the Shooter (Coglin Hexslinger) Turns: 897, Time: 00:02:00 Health: 0/32 AC: 2 Str: 8 XL: 4 Next: 49% Magic: 3/5 EV: 11 Int: 13 God: Gold: 88 SH: 0 Dex: 18 Spells: 3/5 levels left rFire . . . a - +1 sling {Rafael} rCold . . . f - +0 sling {Jeff} rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: weak-willed, jinxed, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 88 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {Rafael} d - a -2 sling {Tomás} f - a +0 sling (offhand) {Jeff} Armour c - a +0 robe (worn) Scrolls b - a scroll of poison e - 4 scrolls of vulnerability {unknown} h - 2 scrolls of identify {unknown} Potions g - a potion of attraction {unknown} Skills: + Level 1.2 Fighting + Level 3.8 Ranged Weapons + Level 1.8 Dodging + Level 1.0 Spellcasting + Level 3.0 Hexes + Level 0.8 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 16% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 8% N/A 24% 3 Inner Flame Hex/Fire 5% N/A 36% 3 Frozen Ramparts Ice 0% 1d1 63% 3 Ozocubu's Armour Ice 0% N/A 63% 3 Cause Fear Hex 4% N/A 63% 4 Dimensional Bullseye Hex/Tloc 2% N/A 83% 4 Metabolic Englaciation Hex/Ice 2% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Terence the Veteran comes into view. He is wielding a +4 flail of protection. Terence shouts! Fire: a) +1 sling {Rafael} Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +4 flail of protection and wearing a +0 scale mail (65% to hit) You shoot a sling bullet. The sling bullet closely misses Terence. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence hits you with a +4 flail of protection! Terence completely misses you. Fire: a) +1 sling {Rafael} Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +4 flail of protection and wearing a +0 scale mail (65% to hit) You shoot a sling bullet. The sling bullet barely misses Terence. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence hits you with a +4 flail of protection! * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. You shoot a sling bullet. The sling bullet barely misses Terence. You shoot a sling bullet. The sling bullet hits Terence. Terence is lightly wounded. Terence hits you with a +4 flail of protection. * * * LOW HITPOINT WARNING * * * Casting: Jinxbite (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Terence barely misses you. You shoot a sling bullet. The sling bullet hits Terence. Terence is lightly wounded. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is lightly wounded. A giggling sprite leaps out and makes Terence trip over his own feet. Terence is moderately wounded. Terence hits you with a +4 flail of protection. You die... Terence says, "And stay out!" #.#<##..........# #.######.######## .######.### .........<# #######.### #.....# #.###.# #. #.# #. #@# #....[@...... ############# You could see Terence (very drained). Vanquished Creatures Jessica (D:2) Natasha (D:2) 2 adders (D:2) A dart slug (D:2) 3 endoplasms 2 giant cockroaches A hobgoblin (D:1) 3 ball pythons (D:1) A bat (D:1) 2 frilled lizards 2 goblins (D:1) A kobold (D:1) 4 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Decysan the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 225 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 304 | D:1 | Learned a level 2 spell: Jinxbite 781 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/4 785 | D:2 | Noticed Natasha 787 | D:2 | Killed Natasha 788 | D:2 | Noticed Jessica 791 | D:2 | Killed Jessica 792 | D:2 | Reached XP level 4. HP: 32/32 MP: 5/5 892 | D:2 | Noticed Terence 897 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_basic D:2: layout_basic, uniq_natasha, uniq_jessica, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 2 3 | 3.8 Hexes | 3 | 3.0 Fighting | | 1.2 Dodging | | 1.8 Spellcasting | | 1.0 Fire Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 70 | 30 || 100 Cast: Jinxbite | | 1 || 1 Armour: Robe | | 8 || 8 Dodge: Dodged | 4 | 7 || 11