Decysan Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (6, 6, D:1) a +0 club a goblin skeleton (12, 6, D:1) a +0 trident (13, 0, D:1) a hobgoblin skeleton (13, 1, D:1) a bat skeleton (17, -9, D:1) a +0 robe a human skeleton (25, 7, D:1) a +0 hand axe (27, 11, D:1) a +0 dagger 3 stones (28, 12, D:1) a bat skeleton (28, 22, D:1) a bat corpse (skeletalised by now) (29, -1, D:1) a quokka skeleton (29, 12, D:1) a +0 dagger a goblin skeleton (34, 12, D:1) a +0 dagger (39, 10, D:1) a +0 helmet (46, 0, D:1) a +0 mace (46, 12, D:1) a hobgoblin corpse (skeletalised by now) (48, 6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (48, 24, D:1) a +0 short sword (49, -16, D:1) a bat corpse (skeletalised by now) (49, 27, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 5, D:2) a +0 scale mail (1, -12, D:2) a +0 dagger (17, -41, D:2) a +0 short sword (21, -32, D:2) a +0 dagger a goblin corpse (skeletalised by now) (28, -7, D:2) a rat corpse (skeletalised by now) (30, -10, D:2) a ball python corpse (skeletalised by now) (40, 1, D:2) a bat corpse (skeletalised by now) (44, -43, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 halberd (16, -8, D:3) a +0 ring mail (25, -23, D:3) a jackal skeleton (25, -22, D:3) a jackal skeleton (33, 8, D:3) a rat skeleton (35, -37, D:3) a quokka skeleton (35, -11, D:3) a +0 club a goblin corpse (skeletalised by now) (35, -10, D:3) a hobgoblin corpse (skeletalised by now) (36, -4, D:3) a +0 flail (52, -14, D:3) a parchment of Sublimation of Blood Level 4 of the Dungeon (1, -17, D:4) a +0 leather armour (8, 7, D:4) a water moccasin skeleton (14, -16, D:4) a +3 whip (17, -15, D:4) a +0 flail (20, 28, D:4) a +0 dagger (21, 14, D:4) a +1 whip of freezing a +0 robe the kobold skeleton of Pikel (21, 18, D:4) a +0 robe (27, 8, D:4) a +0 dagger (32, -7, D:4) a +0 ring mail (33, -8, D:4) a +0 plate armour (37, 7, D:4) a +0 short sword a goblin skeleton (40, -1, D:4) a +0 war axe of electrocution Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (0, 26, D:5) 6 poisoned darts (3, 3, D:5) a parchment of Maxwell's Portable Piledriver (21, 20, D:5) a +0 whip (22, 7, D:5) a +0 hand axe a boomerang (33, 28, D:5) a +0 short sword (34, 24, D:5) a +0 war axe (35, 24, D:5) a +0 dagger a boomerang a +0 club a +0 robe a +0 dagger an orc skeleton (37, 17, D:5) a jackal skeleton (38, 14, D:5) a +0 shortbow (40, 14, D:5) a jackal skeleton (46, -8, D:5) a +0 great mace (46, -3, D:5) a +0 orcbow Level 6 of the Dungeon (0, 0, D:6) a +3 trident of draining a +0 robe the barachi skeleton of Jeremiah (5, 9, D:6) a +0 club (7, 22, D:6) a +0 leather armour (30, 17, D:6) a +0 club a +0 hand axe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (31, 17, D:6) a +0 dagger (32, 17, D:6) a +0 falchion an orc corpse (skeletalised by now) (35, -3, D:6) a +0 dagger Level 7 of the Dungeon [Shop] Kotear's Jewellery Shop an amulet of faith (unknown) (560 gold) the lupine talisman of Hoamax {rPois} (1092 gold) [lupine talisman] rPois: It protects you from poison. a +6 ring of strength (unknown) (504 gold) a +4 ring of slaying (unknown) (504 gold) an amulet of faith (unknown) (560 gold) a ring of positive energy (unknown) (280 gold) a +5 ring of evasion (unknown) (504 gold) a +6 ring of strength (unknown) (504 gold) a ring of magical power (unknown) (280 gold) an amulet of dissipation (unknown) (420 gold) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} (805 gold) [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). (17, 10, D:7) a +0 pair of gloves (34, 7, D:7) a +0 short sword an orc corpse (skeletalised by now) (47, 19, D:7) a +0 morningstar (52, 10, D:7) a +0 robe (56, 34, D:7) a +0 giant club a +0 giant club (61, 43, D:7) a +0 mace (68, 50, D:7) a ring of see invisible Level 8 of the Dungeon [Shop] Giatohin's Antique Weapon Boutique a +0 dagger (40 gold) a +0 rapier of speed (370 gold) a +0 great mace (200 gold) a +0 dagger (40 gold) a +0 long sword (70 gold) a +0 long sword (70 gold) a +0 orcbow (80 gold) a +0 sling (30 gold) a +0 rapier (110 gold) a +0 trident (70 gold) a +0 club (10 gold) a +0 flail (70 gold) (0, 0, D:8) a +0 spear a gnoll skeleton (0, 1, D:8) a +0 spear (2, 1, D:8) a +0 whip (5, -3, D:8) a howler monkey skeleton (5, -2, D:8) a howler monkey skeleton (10, 7, D:8) a yak skeleton (14, 13, D:8) a +0 orcbow (15, -19, D:8) a +0 quarterstaff (27, -15, D:8) a +0 dagger (41, 31, D:8) a +0 plate armour (55, 7, D:8) a +1 ring mail of cold resistance (59, 26, D:8) a +0 robe (61, 13, D:8) a +0 ring mail (66, 4, D:8) a +0 chain mail a +1 flail of draining an orc skeleton (67, 5, D:8) a +0 trident an orc skeleton (68, 6, D:8) a +0 short sword a +0 leather armour Level 9 of the Dungeon (2, 24, D:9) a +0 orcbow (14, 13, D:9) a yak corpse (skeletalised by now) (15, -8, D:9) a +0 quarterstaff (16, 13, D:9) a +0 dagger a +0 chain mail a yak corpse (skeletalised by now) (17, 13, D:9) a +0 club a +0 flail a wolf corpse (skeletalised by now) (21, 7, D:9) a +0 long sword a +0 arbalest a +0 plate armour an orc skeleton (21, 8, D:9) a +0 mace a +0 leather armour (23, 8, D:9) a yak skeleton (26, 6, D:9) a yak skeleton (36, 24, D:9) a +0 robe a +0 long sword a +0 robe a +0 scimitar (41, 5, D:9) a wolf skeleton (41, 25, D:9) a +2 flail a +0 robe (44, 28, D:9) a +0 war axe a +0 robe (44, 29, D:9) a +0 morningstar a +0 robe (50, -16, D:9) a troll skeleton (56, 21, D:9) a +0 robe (58, 19, D:9) a +0 sling Level 10 of the Dungeon (2, 14, D:10) a parchment of Scorch (12, 15, D:10) the +0 leather armour "Fissaj" {rF+} rF+: It protects you from fire. (14, -10, D:10) a staff of conjuration (15, -9, D:10) a +0 robe (42, 14, D:10) a large rock the Ecumenical Temple