Seeded DCSS version 0.34-a0-725-gf7730aa224 (webtiles) character file. Game seed: 17005864201244728488 (custom seed) 162 Decysan the Shooter (level 5, 0/32 (38) HPs) Began as a Coglin Hunter on Sept 2, 2025. Slain by a wight ... wielding a +1 war axe (2 damage) ... on level 3 of the Dungeon. The game lasted 00:02:37 (1727 turns). Decysan the Shooter (Coglin Hunter) Turns: 1727, Time: 00:02:37 HP: 0/32 (38) AC: 4 Str: 12 XL: 5 Next: 43% MP: 5/5 EV: 11 Int: 8 God: Gold: 106 SH: 0 Dex: 19 Spells: 4/4 levels left rFire . . . (100%) a - +2 sling {Nolwazi} rCold . . . (100%) c - +0 sling {Raimund} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . d - +0 pair of boots Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: drained, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 106 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Nolwazi} c - a +0 sling (offhand) {Raimund} Armour b - a +0 leather armour (worn) d - a +0 pair of boots (worn) Wands a - a wand of flame (16) Scrolls s - a scroll of butterflies c - a scroll of immolation {unknown} e - a scroll of teleportation {unknown} h - a scroll of revelation {unknown} j - a scroll of blinking {unknown} l - a scroll of enchant armour {unknown} m - a scroll of fear {unknown} Potions d - a potion of enlightenment {unknown} f - a potion of curing {unknown} k - a potion of heal wounds {unknown} Skills: + Level 2.3 Fighting * Level 5.7 Ranged Weapons + Level 0.2 Armour + Level 2.0 Dodging + Level 0.7 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 0% N/A 86% 3 Dispersal Tloc 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Sif Muna Shops: D:1 ( Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The wight barely misses you. Fire: a) +2 sling {Nolwazi} Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +1 war axe and wearing a +0 robe (lightly damaged, 65% to hit) You shoot a sling bullet. The sling bullet hits the wight but does no damage. The wight is lightly damaged. You shoot a sling bullet. The sling bullet hits the wight but does no damage. The wight is lightly damaged. The wight barely misses you. Fire: a) +2 sling {Nolwazi} Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +1 war axe and wearing a +0 robe (lightly damaged, 65% to hit) You shoot a sling bullet. The sling bullet hits the wight. The wight is moderately damaged. You shoot a sling bullet. The sling bullet hits the wight. The wight is heavily damaged. The wight hits you with a +1 war axe! You feel drained. Fire: a) +2 sling {Nolwazi} Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +1 war axe and wearing a +0 robe (heavily damaged, 65% to hit) You shoot a sling bullet. The sling bullet hits the wight. The wight is severely damaged. You shoot a sling bullet. The sling bullet completely misses the wight. The wight hits you with a +1 war axe! You feel drained. * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Nolwazi} Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +1 war axe and wearing a +0 robe (severely damaged, 65% to hit) You shoot a sling bullet. The sling bullet hits the wight. The wight is almost destroyed. You shoot a sling bullet. The sling bullet hits the wight but does no damage. The wight is almost destroyed. The wight hits you with a +1 war axe! * * * LOW HITPOINT WARNING * * * You feel drained. You die... #. .. . . ### .###. ##.## ... ##...## ... #.....# #.# ##...## #.# #.####.### #z# #......... #@# ######.### #.# ##'## #.# ##...## #.##########.....# ####........##....... #...........#........ #.##........+........ #.##........#........ #...........##....... You could see a wight. Vanquished Creatures A wight (D:3) Terence (D:2) 3 adders 2 dart slugs (D:1) 2 giant cockroaches (D:1) 6 hobgoblins 10 jackals 3 quokkas 6 ball pythons 4 bats 4 endoplasms A frilled lizard (D:1) 7 goblins 3 kobolds 8 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Decysan the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 94 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 144 | D:1 | Reached skill level 4 in Ranged Weapons 227 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 330 | D:1 | Found Dethrukhla's Weapon Shoppe. 668 | D:2 | Found a shimmering blue altar of Sif Muna. 869 | D:2 | Noticed Terence 892 | D:2 | Killed Terence 893 | D:2 | Reached skill level 5 in Ranged Weapons 893 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 1722 | D:3 | Reached XP level 5. HP: 38/38 MP: 5/5 1727 | D:3 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_loops_ring, serial_shops, shop, minmay_fountain_box, kennysheep_crisscross D:2: layout_loops_ring, basic_altar, uniq_terence D:3: layout_loops_corners, gammafunk_temple_overflow_arena, st_stairs_10 Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.0 Ranged Weapons | 4 5 | 5.7 Fighting | | 2.3 Armour | | 0.2 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 196 | 92 || 288 Armour: Leather armour | 18 | 9 || 27 Dodge: Dodged | 12 | 7 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1756 | 1676 | 80 | 0 | 1404 | 3 | 585.3 | Dungeon | 1756 | 1676 | 80 | 0 | 1404 | 3 | 585.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 704 daAuts D:1: 628 daAuts D:3: 423 daAuts