Decysan Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin skeleton (3, -8, D:1) a +0 leather armour (9, -9, D:1) 5 poisoned darts (11, 13, D:1) a +0 club 3 stones (12, 34, D:1) a frilled lizard corpse (skeletalised by now) (14, -6, D:1) a +0 club (16, -2, D:1) a +0 dagger (24, 29, D:1) a +0 whip a kobold skeleton (29, 20, D:1) a bat corpse (skeletalised by now) (33, 30, D:1) a hobgoblin corpse (skeletalised by now) (43, 15, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 whip 2 stones (8, 7, D:2) 4 stones a +0 whip (11, -10, D:2) a ball python skeleton (15, -20, D:2) a +0 plate armour (16, 14, D:2) a frilled lizard skeleton (17, 11, D:2) a +0 leather armour (24, -12, D:2) a +0 short sword (28, 0, D:2) a frilled lizard skeleton (29, -10, D:2) a +0 dagger (30, -3, D:2) an adder skeleton (31, -10, D:2) a ball python skeleton (35, 9, D:2) a +0 short sword (36, -6, D:2) a frilled lizard skeleton (45, -15, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a kobold corpse (skeletalised by now) (9, 4, D:3) a ball python corpse (skeletalised by now) (9, 6, D:3) a +0 whip (15, -3, D:3) a frilled lizard corpse (skeletalised by now) (19, -9, D:3) a +0 whip (19, -5, D:3) a hobgoblin skeleton (20, 36, D:3) a ball python corpse (skeletalised by now) (23, 11, D:3) a ball python skeleton (23, 12, D:3) a jackal skeleton (24, 10, D:3) a rat skeleton (24, 21, D:3) a ball python skeleton (25, 19, D:3) 5 poisoned darts (27, 25, D:3) 3 poisoned darts (40, -18, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +7 whip of the Five Violins {speed, rElec} (5650 gold) rElec: It insulates you from electricity. It can be maximally enchanted to +9. the +0 robe of the Bells {Str+6 Dex+3} (2680 gold) Str+6: It affects your strength (+6). Dex+3: It affects your dexterity (+3). It can be maximally enchanted to +2. the ring "Howut" {rC+ Will+ Dex+2} (4320 gold) [ring of willpower] rC+: It protects you from cold. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). the cold staff "Mikyunyo" {rC+ rN+ Summ Ice} (4180 gold) [staff of cold] rC+: It protects you from cold. rN+: It protects you from negative energy. Summ: It increases the power of your Summonings spells. Ice: It increases the power of your Ice spells. the +0 chain mail of the Little Devil {rF- rC+ rN++} (2350 gold) rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. It can be maximally enchanted to +8. the cold staff of the Twenty Runes {rC+ rN+ rCorr Ice} (4180 gold) [staff of cold] rC+: It protects you from cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Ice: It increases the power of your Ice spells. the rimehorn talisman "Aloefudgh" {Rampage rPois Str+2} (3890 gold) [rimehorn talisman] Rampage: It bestows one free step when moving towards enemies. rPois: It protects you from poison. Str+2: It affects your strength (+2). the amulet of Exuodo {Rampage Acrobat rN+} (4120 gold) [amulet of the acrobat] Rampage: It bestows one free step when moving towards enemies. Acrobat: It increases your evasion after moving or waiting. rN+: It protects you from negative energy. the +12 dagger of Okawaru's Pride {heavy, +Blink} (7760 gold) +Blink: It lets you blink. It cannot be enchanted further. the cold staff of Disintegration {rPois rF- rC+ Dex+4 Ice} (3760 gold) [staff of cold] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). Ice: It increases the power of your Ice spells. the +0 robe of Foife {Str+2 Int-4 Stlth+} (650 gold) Str+2: It affects your strength (+2). Int-4: It affects your intelligence (-4). Stlth+: It makes you more stealthy. It can be maximally enchanted to +2. the +6 whip "Vuxe Jitone" {heavy, +Blink Int+2 Dex-2} (4850 gold) +Blink: It lets you blink. Int+2: It affects your intelligence (+2). Dex-2: It affects your dexterity (-2). It can be maximally enchanted to +9. the alchemy staff of Xom's Respect {rPois rC+ Hexes Alch} (4460 gold) [staff of alchemy] rPois: It protects you from poison. rC+: It protects you from cold. Hexes: It increases the power of your Hexes spells. Alch: It increases the power of your Alchemy spells. the earth staff of the Extremes {rC- Int+6 Dex+3 Earth} (4390 gold) [staff of earth] rC-: It makes you vulnerable to cold. Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). Earth: It increases the power of your Earth spells. the +1 pair of gloves of the Demon Prince {*Slow Fly Will++ Fire} (3260 gold) *Slow: It may slow you when you take damage. Fly: It grants you flight. Will++: It greatly increases your willpower. Fire: It increases the power of your Fire spells. It can be maximally enchanted to +2. the +9 short sword of Noon {freeze, rCorr Int+4 Stlth-} (7000 gold) rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). Stlth-: It makes you less stealthy. It cannot be enchanted further. the -1 buckler of the Furrier {rCorr Str-3 Int+4} (1420 gold) rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). Int+4: It affects your intelligence (+4). It can be maximally enchanted to +3. the +0 leather armour of Intuition {Harm rF+ Dex+2} (2020 gold) Harm: It increases damage dealt and taken. rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). It can be maximally enchanted to +3. the +10 hand axe of Excruciating Pain {elec, SInv Stlth+} (7150 gold) SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 heavy spear (740 gold) (3, 15, D:4) a +0 dagger (4, 42, D:4) a +0 leather armour (7, 5, D:4) a +0 club (10, 15, D:4) 2 poisoned darts (13, 12, D:4) a +0 ring mail an orc skeleton (16, 42, D:4) a quokka corpse (skeletalised by now) (22, 6, D:4) a +0 rapier (25, 5, D:4) an adder skeleton (27, 40, D:4) a +0 ring mail (35, -2, D:4) a +0 flail (35, 17, D:4) a +0 giant club (35, 20, D:4) a +0 plate armour (42, -4, D:4) a +0 whip a +0 spear a gnoll corpse (skeletalised by now) (42, 18, D:4) a +0 short sword (44, -3, D:4) a +0 whip a +0 club a gnoll corpse (skeletalised by now) Level 5 of the Dungeon (3, 19, D:5) a +0 spear (8, -9, D:5) a +0 chain mail (13, 9, D:5) a +0 robe (19, 31, D:5) a +0 short sword a +0 short sword a +0 ring mail an orc skeleton (19, 33, D:5) a +0 flail an orc corpse (skeletalised by now) (23, 19, D:5) a +0 sling (27, -5, D:5) a +0 giant club (27, 33, D:5) a +0 leather armour (28, -5, D:5) a water moccasin skeleton (28, 24, D:5) an iguana skeleton (29, -5, D:5) a +0 giant spiked club an ogre skeleton (34, 4, D:5) a parchment of Poisonous Vapours (35, 25, D:5) 6 stones (37, 23, D:5) a hound skeleton (40, 13, D:5) a +0 trident (42, 22, D:5) a +0 dagger of chaos (45, 22, D:5) 4 stones Level 6 of the Dungeon (20, -18, D:6) a +0 flail (20, 11, D:6) a bullfrog skeleton (43, 9, D:6) a +0 flail (44, -17, D:6) an adder skeleton (45, -21, D:6) a +0 giant spiked club (50, -17, D:6) a +0 giant spiked club an ogre skeleton (51, 2, D:6) a +0 mace (55, 29, D:6) a black bear skeleton (56, 13, D:6) a +0 robe (57, -13, D:6) a +0 flail (61, 16, D:6) a +0 short sword Level 7 of the Dungeon [Shop] Xoseemul's Assorted Antiques a potion of lignification (57 gold) a lightning rod (4/4) (760 gold) a potion of heal wounds (152 gold) a +0 vampiric whip (180 gold) the +6 orcbow "Aceah" {elec, +Blink rElec rC- Will+} (1132 gold) +Blink: It lets you blink. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. It can be maximally enchanted to +9. a +0 short sword of flaming (140 gold) a +2 heavy hand axe (330 gold) (15, -20, D:7) a +0 hammer (40, 8, D:7) a +0 dagger an orc skeleton (42, 9, D:7) a +0 scale mail a +0 dagger (43, 10, D:7) a +0 mace an orc skeleton (49, 5, D:7) an iguana skeleton (51, 10, D:7) a +0 robe (55, -13, D:7) a +2 leather armour of willpower (63, 11, D:7) a +0 hand axe a +0 leather armour (65, -8, D:7) a +2 war axe a +0 robe a +4 dire flail a +0 robe (66, -7, D:7) a +0 giant club a +1 war axe of freezing a +0 robe a bullfrog corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a +2 war axe a +0 robe (0, 1, D:8) a +3 spear (still there?) a +0 robe (still there?) (15, -17, D:8) a killer bee corpse a killer bee corpse (23, -19, D:8) a +0 heavy flail a +0 scale mail (31, -13, D:8) a +0 falchion (48, -11, D:8) a +0 flail a +0 chain mail (48, -9, D:8) a +0 whip a +0 leather armour a +0 shortbow a centaur corpse (skeletalised by now) (48, -8, D:8) a +0 orcbow a centaur corpse (skeletalised by now) (52, -19, D:8) a +0 ring mail the Ecumenical Temple