Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 5951871058291073921 0 Decysan the Vexing (level 1, 12/12 HPs) Began as a Poltergeist Hexslinger on Feb 19, 2026. Quit the game on level 1 of the Dungeon on Mar 18, 2026. The game lasted 00:02:36 (0 turns). Decysan the Vexing (Poltergeist Hexslinger) Turns: 0, Time: 00:02:36 Health: 12/12 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . (100%) a - +1 sling rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +1 cloak (haunted) Scrolls p - a scroll of poison Skills: + Level 0.8 Fighting + Level 1.5 Ranged Weapons + Level 2.1 Dodging + Level 1.0 Spellcasting + Level 4.4 Hexes + Level 0.8 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 26% 2d2 6% 2 Sigil of Binding Hex 13% N/A 12% 3 Inner Flame Hex/Fire 8% N/A 26% 3 Cause Fear Hex 6% N/A 38% 4 Dimensional Bullseye Hex/Tloc 3% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History Welcome, Decysan the Poltergeist Hexslinger. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found 10 gold pieces. Found a staircase leading out of the dungeon. Welcome back, Decysan the Poltergeist Hexslinger. Press ? for a list of commands and other information. Welcome back, Decysan the Poltergeist Hexslinger. Press ? for a list of commands and other information. Welcome back, Decysan the Poltergeist Hexslinger. Press ? for a list of commands and other information. Welcome back, Decysan the Poltergeist Hexslinger. Press ? for a list of commands and other information. Welcome back, Decysan the Poltergeist Hexslinger. Press ? for a list of commands and other information. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ####+#### #.......# #.ß.ß.ß.# #.......# +.ß.@.ß.+ #.......# #$ß.ß.ß.# #.......# ####+#### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Decysan the Poltergeist Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | Upgraded the game from 0.34-b1-46-g4715434a6a to 0.34.1 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: doesnt_arrival_eight_statues, layout_loops_ring