Seeded DCSS version 0.34.1 (webtiles) character file. Game seed: 3004172419771046498 (custom seed) 0 Decysan the Vexing (level 1, -2/12 HPs) Began as a Poltergeist Hexslinger on Mar 22, 2026. Slain by a ribbon worm (8 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (35 turns). Decysan the Vexing (Poltergeist Hexslinger) Turns: 35, Time: 00:00:11 Health: -2/12 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . (100%) a - +1 sling rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +1 cloak (haunted) Scrolls p - a scroll of poison Skills: + Level 0.8 Fighting + Level 1.5 Ranged Weapons + Level 2.1 Dodging + Level 1.0 Spellcasting + Level 4.4 Hexes + Level 0.8 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 26% 2d2 6% 2 Sigil of Binding Hex 13% N/A 12% 3 Inner Flame Hex/Fire 8% N/A 26% 3 Cause Fear Hex 6% N/A 38% 4 Dimensional Bullseye Hex/Tloc 3% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History The sling bullet barely misses the ribbon worm. The ribbon worm bites you but does no damage. You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! The ribbon worm attacks as it pursues you! The ribbon worm misses you. A ribbon worm comes into view. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: a ribbon worm (78% to hit) You shoot a sling bullet. The sling bullet hits the ribbon worm! The ribbon worm is heavily wounded. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: a ribbon worm (heavily wounded, 78% to hit) You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is severely wounded. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: a ribbon worm (severely wounded, 78% to hit) You shoot a sling bullet. The sling bullet barely misses the ribbon worm. The ribbon worm bites you. You shoot a sling bullet. The sling bullet barely misses the ribbon worm. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. You shoot a sling bullet. The sling bullet completely misses the ribbon worm. The ribbon worm bites you but does no damage. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You shoot a sling bullet. The sling bullet hits the ribbon worm! The ribbon worm is almost dead. The ribbon worm bites you! Ouch! That really hurt! You die... ############### ### #<...#.#.#....# ≈..# #..#..#.....#.# [?>≈# #.#####w.####w##.....# ##. #@###.#.#..# # #.#...#.##.≈# ####.###....# #.## ....# #) ###### §# §# . # You could see a ribbon worm (catching breath). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Decysan the Poltergeist Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 35 | D:1 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_brainrot, layout_loops_ring, hellmonk_ecumenical_altar_arch_garden, serial_shops, nicolae_shop_flopsided, shop, shop Action || total ---------------------------++------- Fire: Sling || 11 Armour: None || 6 Dodge: Dodged || 2