Decysan Level 1 of the Dungeon (0, 0, D:1) a +0 sling (3, 0, D:1) a +0 scale mail (4, 4, D:1) a +0 dagger (5, 19, D:1) a +0 short sword 3 stones (6, 5, D:1) a rat corpse (skeletalised by now) (6, 9, D:1) a staff of necromancy (12, 20, D:1) a +0 club (22, 31, D:1) a +0 ring mail (25, 12, D:1) a +0 spear (29, 19, D:1) a hobgoblin skeleton (35, -2, D:1) a +0 dagger a goblin skeleton (46, 21, D:1) a +1 heavy spear (52, 26, D:1) a +0 spear (53, 18, D:1) a +0 leather armour (56, 12, D:1) a +0 short sword (59, 5, D:1) a ball python corpse (skeletalised by now) (59, 14, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) the +0 pair of boots "Xach" {-Tele Rampage Int+3 Dex-5} -Tele: It prevents most forms of teleportation. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. (1, 5, D:2) a +0 short sword a kobold corpse (2, -16, D:2) a +0 club (10, -13, D:2) a bat skeleton (21, -29, D:2) a +0 hand axe (23, -6, D:2) a +0 dagger (41, -5, D:2) a +0 club a goblin skeleton (42, 13, D:2) an adder skeleton (44, -4, D:2) a hobgoblin skeleton (48, -27, D:2) a +0 club 3 stones a kobold corpse (skeletalised by now) (51, -12, D:2) a +0 falchion (60, 23, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (5, -2, D:3) a +0 club a kobold corpse (6, 7, D:3) a frilled lizard corpse (6, 15, D:3) a +2 short sword of draining (still there?) a +0 short sword (still there?) an orc corpse (still there?)