Dega Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 18, D:1) a +0 short sword (5, 26, D:1) 3 stones (11, 13, D:1) a +0 club (20, 22, D:1) a +0 dagger (21, 1, D:1) 5 stones (22, 8, D:1) a +0 dagger (24, 29, D:1) a +0 short sword (27, 19, D:1) 3 poisoned darts (28, 27, D:1) a +0 short sword (29, 2, D:1) a ring of magical power (37, -1, D:1) a +0 ring mail (48, 29, D:1) a +1 dagger of speed (49, 29, D:1) a +0 whip (49, 30, D:1) a scroll of immolation Level 2 of the Dungeon (0, 0, D:2) 3 boomerangs (1, 26, D:2) 2 potions of attraction (2, 25, D:2) a +0 spear (6, 0, D:2) a potion of attraction (6, 1, D:2) 3 stones (9, 26, D:2) a +0 spear (15, 12, D:2) a +0 robe (17, 7, D:2) a +0 dagger (19, 15, D:2) a +0 robe (24, 17, D:2) a +0 whip (25, 21, D:2) a +0 dagger (26, 42, D:2) the +0 ring mail "Gos Amnekh" {Rampage +Blink rPois rC-} rC: It makes you vulnerable to cold. rPois: It protects you from poison. +Blink: It lets you blink. Rampage: It bestows one free step when moving towards enemies. (36, 28, D:2) 4 stones (37, 33, D:2) a +0 spear (38, 21, D:2) a +0 ring mail (41, 21, D:2) a +0 hand axe (43, 37, D:2) 8 stones (44, 21, D:2) a +0 robe Level 3 of the Dungeon (1, -33, D:3) a +0 scale mail (9, -10, D:3) a +0 dagger (12, -47, D:3) a +0 dagger (18, -10, D:3) 4 stones (20, 6, D:3) a +0 quick blade (36, -35, D:3) a +0 scythe a +0 robe (37, -44, D:3) a +0 dagger (43, -42, D:3) an amulet of faith (44, 8, D:3) a +0 dagger of venom (51, -12, D:3) a +0 dagger (54, -24, D:3) a +0 leather armour (57, -12, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (9, 6, D:4) a +0 hand axe a +0 leather armour (17, 2, D:4) a +0 short sword 2 stones (17, 4, D:4) a +0 club a +0 leather armour of willpower a +0 flail (18, 3, D:4) a +0 falchion (18, 4, D:4) a +0 club (20, 5, D:4) a +0 dagger (24, -5, D:4) 6 stones (24, 32, D:4) 2 boomerangs (33, 11, D:4) a +1 antimagic spear (44, -4, D:4) 3 stones (59, 23, D:4) a +0 club (63, 37, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 club (1, -3, D:5) a +0 whip a +0 leather armour a +0 dagger (1, -2, D:5) a +0 dagger a +0 robe (2, 1, D:5) a +0 whip of electrocution (4, 30, D:5) a +0 war axe (9, 41, D:5) a +0 short sword a +0 leather armour (37, -4, D:5) a +0 pair of gloves (46, 22, D:5) a +0 falchion a +0 leather armour (49, 47, D:5) a potion of attraction Level 6 of the Dungeon (3, -8, D:6) a +2 dire flail a +0 robe (6, -8, D:6) a +0 dagger a curare-tipped dart a +0 quarterstaff (9, -8, D:6) a +0 whip (10, -8, D:6) a +0 dagger 5 stones (11, -8, D:6) a +0 dagger 5 stones a +0 whip (11, -2, D:6) a +4 short sword a +0 robe (11, 0, D:6) a +0 hand axe a +0 short sword a +3 leather armour of cold resistance (11, 1, D:6) a +5 dagger of flaming a +0 robe (12, -5, D:6) a +0 dagger 3 stones (13, -8, D:6) a +1 halberd of freezing a +0 robe (16, -5, D:6) a +1 short sword of speed 8 poisoned darts a +0 robe (19, 12, D:6) the +11 dagger "Evvyetes" {vamp, rC++ rN+ Will- Dex+2} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Dex: It affects your dexterity (+2). rC: It greatly protects you from cold. rN: It protects you from negative energy. Will: It decreases your willpower. (23, 0, D:6) a +3 dagger of freezing a +0 robe the Ecumenical Temple