Dega Level 1 of the Dungeon [Shop] Fer Hot's Armour Shoppe the +0 pair of gloves of Shielding {-Tele Fly Will+ Dex+2} (196 gold) Dex+2: It affects your dexterity (+2). Will+: It increases your willpower. Fly: It grants you flight. -Tele: It prevents most forms of teleportation. a +0 robe (8 gold) a +1 crystal plate armour (1044 gold) a +0 robe (8 gold) a +0 leather armour (24 gold) a +0 helmet (54 gold) a +0 robe (8 gold) a +3 chain mail of positive energy (282 gold) a +0 scale mail (48 gold) a +0 ring mail (48 gold) [Shop] Zooprele's General Store a scroll of fear (40 gold) a +0 robe (7 gold) 4 stones (4 gold) a scroll of amnesia (40 gold) a +0 pair of gloves (45 gold) a potion of resistance (100 gold) [Shop] Zefas's Armour Shop the +0 leather armour "Coroq" {rElec} (160 gold) rElec: It insulates you from electricity. a +0 ring mail (40 gold) a +0 ring mail (40 gold) the +2 robe "Loruqal" {rF++ Will- Int+4} (394 gold) Int+4: It affects your intelligence (+4). rF++: It greatly protects you from fire. Will-: It decreases your willpower. a +0 ring mail (40 gold) a +0 ring mail (40 gold) a +0 scale mail of willpower (110 gold) a +0 ring mail (40 gold) a +0 ring mail (40 gold) [Shop] Ebiorag's Weapon Boutique 4 atropa-tipped darts (43 gold) 3 javelins (108 gold) a +0 short sword (36 gold) a +0 dagger (24 gold) a +0 sling (18 gold) a +3 short sword of electrocution (294 gold) a +2 dagger of venom (172 gold) the +5 orcbow "Concordance" {heavy, MP+9 Dex+4} (787 gold) Dex+4: It affects your dexterity (+4). MP+9: It affects your magic capacity (+9). a +0 whip (30 gold) a +0 rapier (48 gold) (0, 0, D:1) 4 stones (0, 27, D:1) a ball python corpse (skeletalised by now) (5, 23, D:1) 8 stones (6, 17, D:1) a jackal corpse (skeletalised by now) (9, 26, D:1) a jackal skeleton (15, 8, D:1) a +0 pair of boots (17, 34, D:1) a +0 spear a gnoll corpse (skeletalised by now) (17, 35, D:1) a hobgoblin corpse (skeletalised by now) (22, 32, D:1) a +0 dagger a +0 club (23, 8, D:1) a +0 trident of distortion (25, 6, D:1) a +0 robe (25, 13, D:1) a +0 club (26, 8, D:1) a +0 club (30, 41, D:1) a bat corpse (skeletalised by now) (32, 41, D:1) a +0 club 2 stones (36, 1, D:1) a +0 club a goblin corpse (skeletalised by now) (37, 1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (37, 2, D:1) a +0 dagger a kobold corpse (skeletalised by now) (38, 26, D:1) a bat skeleton (45, 14, D:1) a rat skeleton (46, 30, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Nuriuj's Antique Weapon Emporium a +0 mace (72 gold) a +0 flail (84 gold) a +0 sling (36 gold) a +0 dire flail (96 gold) the +11 rapier of Rueshuk {heavy, ^Contam rC+ Str+7 Dex+3} (2198 gold) Str+7: It affects your strength (+7). Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. ^Contam: It causes magical contamination when unequipped. (0, 0, D:2) 5 large rocks (4, -5, D:2) a +0 war axe (7, 0, D:2) a +0 hand axe (11, 6, D:2) a ball python corpse (13, 3, D:2) 4 stones (18, 10, D:2) a ribbon worm corpse a ball python corpse (22, -1, D:2) a +0 ring mail (25, 11, D:2) an adder corpse (25, 12, D:2) a jackal corpse (26, -12, D:2) 9 gold pieces