Dungeon Crawl Stone Soup version 0.32-a0-999-gfa1cc04 (webtiles) character file. Game seed: 11954600555210464435 0 Dega the Shield-Bearer (level 1, -1/16 HPs) Began as an Octopode Fighter on Apr 26, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:02 (15 turns). Dega the Shield-Bearer (Octopode Fighter) Turns: 15, Time: 00:00:03 Health: -1/16 AC: 1 Str: 15 XL: 1 Next: 0% Magic: 1/1 EV: 2 Int: 10 God: Gold: 8 SH: 4 Dex: 11 Spells: 0/0 levels left rFire . . . a - +0 war axe rCold . . . b - +0 buckler rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) %: no passive effects @: constricted A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 buckler (worn) Potions c - a potion of might Skills: + Level 3.0 Fighting + Level 2.0 Axes + Level 3.0 Dodging + Level 3.0 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History 2 jackals come into view. A ball python comes into view. The jackal barks! There are monsters nearby! There are monsters nearby! Found 7 stones. The jackal barely misses you. A goblin comes into view. It is wielding a +0 club. There are monsters nearby! You closely miss the ball python. The jackal barks! The goblin shouts! Your grab misses the ball python. Your squeeze misses the ball python. You miss the jackal. The jackal barely misses you. The ball python closely misses you. x2; The jackal closely misses you. A giant cockroach comes into view. The ball python bites you. The ball python grabs you. The ball python constricts you. You closely miss the ball python. Your grab misses the ball python. You miss the jackal. The jackal bites you. x2; The ball python bites you. The ball python constricts you. There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. Unknown command. You hit the jackal but do no damage. Your grab misses the jackal. You hit the jackal. You hit the ball python but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The ball python barely misses you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... .(.. ......# ....###.....# #...B.......##.# ..#.#............ ...........#..... ...g............. .###...Shh........ ..%.....@......... .....#............ .................. ...........####.# .#...........##. .................[. ..###...#########. .. ##'### #...# You could see 2 jackals, a giant cockroach, a goblin and a ball python. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dega the Octopode Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 15 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_h, layout_rooms Action || total ---------------------------++------- Melee: War axe || 3 Armour: Skin || 10 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 15 | 15 | 0 | 0 | 7 | 1 | 15.0 | Dungeon | 15 | 15 | 0 | 0 | 7 | 1 | 15.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 15 daAuts