Dungeon Crawl Stone Soup version 0.32-a0-1740-gad30c92 (webtiles) character file. Game seed: 10270137071794350250 147894 Dega the Acrobat (level 16, -8/80 HPs) Began as a Spriggan Hunter on July 18, 2024. Was the Champion of Dithmenos. Killed from afar by a will-o-the-wisp (16 damage) ... with a foxfire ... on level 4 of the Swamp. The game lasted 00:37:11 (21861 turns). Dega the Acrobat(Spriggan Hunter) Turns: 21861, Time: 00:37:12 Health: -8/80 AC: 12 Str: 7 XL: 16 Next: 47% Magic: 7/7 EV: 63 Int: 11 God: Dithmenos [******] Gold: 3340 SH: 14 Dex: 41 Spells: 15/15 levels left rFire . . . O - +6 hand cannon of the Farrago {penet, rC+} rCold + . . T - +2 buckler {AC+3} rNeg + + + p - +3 troll leather armour rPois . (helmet restricted) rElec . U - +1 cloak of Starlight {*Dazzle EV+4 Stlth--} rCorr + (gloves unavailable) SInv + (boots unavailable) Will ++... G - amulet "Fahiar" {Reflect rN+++ rCorr MP-10 Dex+3 SH+5} Stlth + n - +6 ring of dexterity HPRegen 1.13/turn F - +6 ring of dexterity MPRegen 0.10/turn %: reflection @: slow A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: Renounce Religion, Shadowslip, Aphotic Marionette, Primordial Nightfall You were on level 4 of the Swamp. You worshipped Dithmenos. Dithmenos was exalted by your worship. You visited 5 branches of the dungeon, and saw 27 of its levels. You also visited: Sewer. You collected 4249 gold pieces. You spent 909 gold pieces at shops. Inventory: Hand Weapons y - a +1 arbalest of flaming O - the +6 hand cannon of the Farrago (weapon) {penet, rC+} (You acquired it on level 5 of the Lair of Beasts) rC+: It protects you from cold. Armour p - a +3 troll leather armour (worn) R - the +4 skin of Zhor {*Englaciate rC+++ SInv} (You found it on level 5 of the Lair of Beasts) *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. S - the +1 robe of Daisies {rF+ rC+ Int-3 Slay+2} (You bought it in a shop on level 1 of the Orcish Mines) Int-3: It affects your intelligence (-3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rF+: It protects you from fire. rC+: It protects you from cold. T - a +2 buckler of protection (worn) U - the +1 cloak of Starlight (worn) {*Dazzle EV+4 Stlth--} (You bought it in a shop on level 2 of the Orcish Mines) *Dazzle: It may blind those who miss an attack against the wearer in melee combat. EV+4: It affects your evasion (+4). Stlth--: It makes you much less stealthy. Jewellery d - the amulet of the Devil {Reflect rElec SH+5} (You found it on level 3 of the Swamp) [amulet of reflection] Reflect: It reflects blocked missile attacks. rElec: It insulates you from electricity. SH+5: It affects your SH (+5). e - a ring of willpower i - a +5 ring of evasion j - a +5 ring of evasion k - an amulet of regeneration n - a +6 ring of dexterity (left hand) r - a +6 ring of dexterity F - a +6 ring of dexterity (right hand) G - the amulet "Fahiar" (around neck) {Reflect rN+++ rCorr MP-10 Dex+3 SH+5} (You acquired it on level 11 of the Dungeon) [amulet of reflection] Reflect: It reflects blocked missile attacks. Dex+3: It affects your dexterity (+3). rN+++: It renders you almost immune to negative energy. MP-10: It affects your magic capacity (-10). rCorr: It protects you from acid and corrosion. SH+5: It affects your SH (+5). I - an amulet of reflection L - a ring of wizardry M - a +5 ring of evasion W - a +4 ring of protection Wands o - a wand of acid (12) s - a wand of flame (43) t - a wand of iceblast (20) x - a wand of digging (25) D - a wand of mindburst (22) J - a wand of charming (19) Q - a wand of polymorph (10) Scrolls b - 5 scrolls of blinking c - a scroll of butterflies h - 7 scrolls of teleportation q - 2 scrolls of fear u - 5 scrolls of amnesia H - a scroll of silence K - 4 scrolls of fog Z - a scroll of enchant weapon Potions f - a potion of ambrosia g - 12 potions of curing l - 4 potions of invisibility v - 3 potions of haste w - 2 potions of brilliance z - 6 potions of heal wounds A - a potion of might C - a potion of mutation P - a potion of berserk rage V - a potion of enlightenment X - 2 potions of lignification Y - a potion of resistance Miscellaneous m - a sack of spiders E - a phantom mirror N - a tin of tremorstones (2/2) Skills: + Level 7.4 Fighting + Level 19.8 Ranged Weapons + Level 6.4 Armour + Level 24.6 Dodging - Level 1.5 Stealth You had 15 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 65% 1 Summon Small Mammal Summ 0% N/A 65% 1 Call Imp Summ 0% N/A 78% 2 Lesser Beckoning Tloc 0% N/A 78% 2 Call Canine Familiar Summ 0% N/A 95% 3 Frozen Ramparts Ice 0% 1d1 95% 3 Hailstorm Conj/Ice 0% 3d5 95% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 95% 3 Sigil of Binding Hex 0% N/A 95% 3 Teleport Other Tloc 0% N/A 95% 3 Anguish Hex/Necr 0% N/A 100% 4 Animate Armour Summ/Erth 0% N/A 100% 4 Cause Fear Hex 0% N/A 100% 4 Olgreb's Toxic Radiance Alch 0% N/A 100% 4 Summon Blazeheart Golem Fire/Summ 0% N/A 100% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Irradiate Conj/Alch 0% 3d11 100% 5 Lee's Rapid Deconstruct Erth 0% 3d4* 100% 5 Enfeeble Hex 0% N/A 100% 7 Magnavolt Erth/Air 0% 3d9 100% 7 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Discord Hex 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:7 Lair (5/5) D:11 Swamp (4/4) Lair:3 Spider (0/4) Lair:2 Slime (0/5) Lair:5 Orc (2/2) D:12 Elf (0/3) Orc:2 Vaults (0/5) D:14 Depths (0/4) D:15 Sewer (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:6 [: D:8 [ D:10 [ D:15 = Orc:1 [ Orc:2 :*[( Portals: Trove: D:10 (give 2 scrolls of acquirement) Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You cover ground extremely quickly. (Speed+++) Message History The alligator is moderately wounded. The will-o-the-wisp gestures. The will-o-the-wisp conjures some marshlight! The alligator completely misses you. x2 2 foxfires come into view. The alligator attacks as it pursues you! The alligator completely misses you. x2 The will-o-the-wisp gestures. The will-o-the-wisp conjures some marshlight! The alligator tail-slaps you but does no damage. You block the alligator's attack. 2 foxfires come into view. You shoot a slug. The slug closely misses the alligator. The slug pierces through the will-o-the-wisp!! The will-o-the-wisp is severely damaged. The slug pierces through the foxfire! The foxfire is lightly damaged. Your shadow shoots a slug. The slug hits the alligator! The foxfire hits you. The foxfire hits you!! The foxfire hits you! The foxfire hits you!! * * * LOW HITPOINT WARNING * * * The alligator completely misses you. The alligator bites you! * * * LOW HITPOINT WARNING * * * The alligator drags you backwards! Splash! The will-o-the-wisp gestures. The will-o-the-wisp conjures some marshlight! 2 foxfires come into view. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. Unknown command. Unknown command. Unknown command. You shoot a slug. The slug barely misses the alligator. The slug pierces through the foxfire!! The foxfire is moderately damaged. The slug completely misses the will-o-the-wisp. The foxfire hits you! You die... ...~ ~.~~~ ♣♣♣♣♣ ~ ♣~~~~ ♣~..♣♣ ~~♣.~~~ ♣.~~.♣♣ ~..~~~~♣♣♣