Dega Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, 15, D:1) 6 javelins (7, 10, D:1) 6 stones (14, 24, D:1) a bat corpse (skeletalised by now) (17, -6, D:1) a bat corpse (skeletalised by now) (17, 24, D:1) a bat corpse (skeletalised by now) (18, 22, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (24, 8, D:1) 2 stones (29, 25, D:1) a +1 dagger of venom (31, -4, D:1) a +0 war axe (33, 26, D:1) a +0 leather armour a +0 dagger a goblin skeleton (34, 6, D:1) a ball python corpse (skeletalised by now) (34, 27, D:1) a +0 short sword a kobold skeleton (35, 27, D:1) a +0 dagger (36, 27, D:1) a hobgoblin skeleton (37, 4, D:1) a +4 ring of protection (40, 28, D:1) 7 stones (45, -7, D:1) a quokka corpse (skeletalised by now) (56, 2, D:1) a hobgoblin corpse (skeletalised by now) (57, 20, D:1) a +0 pair of gloves a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club 4 stones a kobold corpse (skeletalised by now) (1, 8, D:2) a scroll of immolation (2, 30, D:2) a ball python skeleton (3, 16, D:2) 2 stones (7, 9, D:2) a +0 dagger (12, 21, D:2) a +0 flail a +0 scale mail the human skeleton of Terence (14, 7, D:2) 8 stones (16, 31, D:2) a +0 club (16, 33, D:2) a +0 war axe (18, 0, D:2) an adder corpse (skeletalised by now) (18, 12, D:2) a quokka skeleton (30, 24, D:2) a +0 club (31, -7, D:2) a +0 ring mail (32, -4, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (5, -5, D:3) a ball python corpse (skeletalised by now) (9, -10, D:3) 7 stones (11, -28, D:3) an adder corpse (skeletalised by now) (12, 0, D:3) a +0 dagger of venom (12, 2, D:3) a +0 rapier (15, -3, D:3) a +0 trident (18, 8, D:3) a +0 scale mail (19, 2, D:3) a ball python corpse (skeletalised by now) (29, -5, D:3) a +0 dagger of venom (still there?) a +0 robe (still there?) (29, 8, D:3) an adder skeleton (32, -18, D:3) 6 stones (33, -20, D:3) a +0 club a goblin skeleton (42, -35, D:3) a +0 dagger a +0 leather armour a +0 dagger a +0 leather armour a +0 dagger a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (52, -21, D:3) a +1 dagger of speed a goblin skeleton (52, 8, D:3) a +0 short sword an orc skeleton (53, -7, D:3) a rat corpse (skeletalised by now) (60, -7, D:3) a rat corpse (skeletalised by now) (63, 0, D:3) a +0 short sword (72, 4, D:3) a +0 trident of flaming an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 pair of boots (7, -5, D:4) a +1 morningstar of protection a +0 leather armour (7, 5, D:4) a +0 chain mail (8, 0, D:4) a +0 club a +0 ring mail (9, -3, D:4) a +0 dagger a +0 robe (13, -3, D:4) a +0 dagger a +2 robe of cold resistance a +0 club a +0 leather armour (17, 4, D:4) a +0 mace (17, 21, D:4) a +0 flail (18, 21, D:4) a +0 flail (20, 4, D:4) a +0 ring mail a +0 flail (21, 24, D:4) a +0 club (23, -19, D:4) an adder skeleton (23, -18, D:4) a +0 dagger (23, -4, D:4) a +0 dagger (24, 4, D:4) an adder skeleton (26, -14, D:4) a steam dragon skeleton (31, -9, D:4) a hobgoblin corpse (skeletalised by now) (36, -13, D:4) a +0 short sword (37, 12, D:4) a +0 club (44, 17, D:4) a beast talisman (50, -2, D:4) a +0 leather armour (54, 10, D:4) a +0 flail a +0 whip a +0 dagger a +0 robe a +0 club (54, 11, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) 3 stones (12, -14, D:5) a +0 quarterstaff (15, -12, D:5) a +2 whip of draining a +0 spear a +0 club (20, 30, D:5) a +0 ring mail (30, 0, D:5) 5 stones (31, 0, D:5) a +0 ring mail (33, 12, D:5) a +1 battleaxe a +0 robe (34, 12, D:5) a +1 mace a +0 robe (37, -11, D:5) a +0 short sword (39, 5, D:5) a +0 long sword a +0 robe a +0 long sword a +0 robe a +0 short sword a +0 robe (40, 8, D:5) a +0 spear (52, 0, D:5) a +0 chain mail Level 6 of the Dungeon [Shop] Unipp's Antique Weapon Shop a +0 longbow (169 gold) the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} (1484 gold) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. a +0 great sword (169 gold) a +0 hand axe (78 gold) a +4 quarterstaff of distortion (832 gold) a +0 long sword (91 gold) a +0 whip (65 gold) a +0 dagger (52 gold) a +3 shortbow of draining (582 gold) (0, 0, D:6) 5 stones (29, -17, D:6) a +0 falchion a +0 robe a +3 dagger a +0 robe a +0 war axe a +0 robe (30, 1, D:6) 4 boomerangs Level 7 of the Dungeon (0, 0, D:7) 2 darts of dispersal (0, 1, D:7) 4 darts of dispersal (0, 2, D:7) 10 darts of dispersal (18, 20, D:7) 2 scrolls of immolation (21, -11, D:7) a +0 long sword (22, -29, D:7) a scroll of noise (25, -16, D:7) a +0 sling {Chaewon} (27, 6, D:7) a +1 hand axe a +0 robe a +2 long sword a +0 robe a +0 falchion a +0 robe (29, 7, D:7) a +3 trident a +0 robe (31, -20, D:7) a +0 hand axe a +0 leather armour (31, -19, D:7) a +0 orcbow (32, -21, D:7) a +0 club (34, -27, D:7) a +0 war axe a +0 trident (34, 3, D:7) a +0 falchion (38, -12, D:7) 6 javelins (46, 4, D:7) a +0 chain mail (48, -20, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 spear (10, 13, D:8) a +0 shortbow (21, -20, D:8) 7 stones (23, 0, D:8) a +0 orcbow (24, -31, D:8) the +1 chain mail of the Weaver {rN++} rN++: It greatly protects you from negative energy. (24, -1, D:8) a +0 whip a +0 leather armour (25, -4, D:8) a +0 club (27, -10, D:8) a +0 shortbow (28, -8, D:8) a +0 glaive a +0 plate armour a +0 trident a +0 leather armour a +0 short sword (29, -10, D:8) a +0 war axe of pain a +0 leather armour a +3 short sword a +0 robe a +5 long sword a +0 robe (29, -9, D:8) a +3 short sword a +0 robe a +0 short sword a +0 chain mail a +2 dagger of speed a +0 robe a +1 short sword of venom a +0 ring mail (38, -23, D:8) the +10 broad axe "Etyguwk" {freeze, rC+ MP-7 Str+2 SInv} Str+2: It affects your strength (+2). rC+: It protects you from cold. MP-7: It affects your magic capacity (-7). SInv: It lets you see invisible. (44, -30, D:8) a +0 robe (46, -30, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 trident a +0 plate armour (0, 1, D:9) a +0 short sword (1, -3, D:9) a +2 flail of pain (2, -3, D:9) an amulet of faith (8, -21, D:9) a +0 club (9, 11, D:9) a +0 whip a curare-tipped dart (9, 12, D:9) a +0 short sword (9, 13, D:9) a +0 whip a +0 short sword 8 stones a +0 short sword (14, -11, D:9) a +0 plate armour (22, -9, D:9) a +0 flail (24, -9, D:9) a +0 club a +0 chain mail (24, -8, D:9) a +0 whip a +0 chain mail a +0 club a +0 leather armour a +0 trident (24, -7, D:9) a +0 dagger a +0 robe (25, -8, D:9) a +2 dagger of venom a +0 dagger (25, -7, D:9) a +0 falchion a +0 ring mail a +0 flail a +0 dagger a +0 robe (25, -6, D:9) a +0 mace 2 boomerangs a +0 mace a +0 dagger a +0 dagger a +0 robe a +0 mace a +0 plate armour a +0 short sword a +1 demon whip of venom (39, -4, D:9) a flux talisman (40, -23, D:9) a potion of attraction (46, 14, D:9) a +0 flail a +0 trident (47, 14, D:9) a +0 orcbow a +0 mace a +0 chain mail (49, 14, D:9) a +0 dagger a +0 robe (64, -33, D:9) a +0 ring mail Level 10 of the Dungeon [Shop] Woesuli's Weapon Emporium a +2 falchion of holy wrath (243 gold) a +2 halberd of flaming (268 gold) a +2 heavy war axe (256 gold) the +0 war axe of Cublatei {flame, rN+} (245 gold) rN+: It protects you from negative energy. a +4 glaive of venom (417 gold) a +1 great mace of holy wrath (261 gold) the +7 executioner's axe of Upheaval {venom, *Rage rF+++ Stlth+} (1255 gold) rF+++: It renders you almost immune to fire. *Rage: It berserks you when you make melee attacks (+20% chance). Stlth+: It makes you more stealthy. a +2 battleaxe of draining (331 gold) 6 stones (8 gold) [Shop] Migo Oco's Weapon Shop a +6 halberd of protection (515 gold) the +7 whip "Entad" {heavy, rC- Will++ Dex+5} (896 gold) Dex+5: It affects your dexterity (+5). rC-: It makes you vulnerable to cold. Will++: It greatly increases your willpower. 3 atropa-tipped darts (37 gold) a +0 dagger of venom (61 gold) a +4 spectral giant club (366 gold) 3 stones (4 gold) 5 curare-tipped darts (84 gold) the +11 dagger of Wrath {venom, Will+ rCorr Stlth+} (1097 gold) Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. 5 stones (7 gold) (0, 0, D:10) a +0 flail (6, 11, D:10) a +0 halberd (6, 13, D:10) a +0 whip (7, -3, D:10) a +0 spear (7, 8, D:10) a +0 rapier a +0 scale mail (7, 15, D:10) a +0 dagger a curare-tipped dart (7, 16, D:10) a +0 spear (8, 16, D:10) a +0 short sword a +0 dagger a +0 dagger 4 stones (8, 34, D:10) a +0 robe (11, 16, D:10) a +0 whip 4 stones a +0 short sword a +0 dagger (11, 25, D:10) a +0 chain mail (15, -7, D:10) a +0 dagger a +0 robe (17, 2, D:10) a +0 dagger (28, 36, D:10) a +0 dagger a +0 robe (30, 36, D:10) a +0 whip a +0 mace a +0 leather armour (30, 37, D:10) a +0 flail a +0 scale mail a +0 mace (43, 10, D:10) a +3 scimitar of flaming a +6 ring of dexterity (51, -8, D:10) 3 stones (55, 31, D:10) 7 stones Level 11 of the Dungeon (0, 0, D:11) 15 gold pieces the Ecumenical Temple an ice cave (0, 0, IceCv) 6 gold pieces (0, 1, IceCv) 16 gold pieces (1, -6, IceCv) a ring of fire (2, 0, IceCv) a +0 robe (2, 1, IceCv) the +2 hat of the Gate {^Drain +Inv Int+2 Dex+4} Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). +Inv: It lets you turn invisible. ^Drain: It drains your maximum health when unequipped. (unseen) (3, -8, IceCv) a +0 club (3, -7, IceCv) a +1 leather armour of resistance (3, 0, IceCv) the +8 flail "Nohomy" {freeze, ^Contam rC++ rCorr MP+8} rC++: It greatly protects you from cold. MP+8: It affects your magic capacity (+8). ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. (unseen) (3, 1, IceCv) a +1 long sword of electrocution (unseen) (4, -7, IceCv) a ring of magical power (4, 0, IceCv) 27 gold pieces (4, 1, IceCv) a potion of lignification