Dungeon Crawl Stone Soup version 0.32-a0-1802-ga15e480 (webtiles) character file. Game seed: 687294433033441914 247 Dega the Shooter (level 6, -2/44 HPs) Began as a Coglin Hunter on July 25, 2024. Slain by a water moccasin zombie (6 damage) ... in an ossuary. The game lasted 00:02:13 (1582 turns). Dega the Shooter(Coglin Hunter) Turns: 1582, Time: 00:02:14 Health: -2/44 AC: 4 Str: 11 XL: 6 Next: 11% Magic: 6/6 EV: 13 Int: 8 God: Gold: 204 SH: 0 Dex: 20 Spells: 5/5 levels left rFire . . . a - +2 sling {Paramjit} rCold . . . d - +0 sling {Chiraphon} rNeg . . . b - +0 leather armour rPois . n - +1 hat {Will+} rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.27/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 204 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Paramjit} d - a +0 sling (offhand) {Chiraphon} Armour b - a +0 leather armour (worn) n - a +1 hat of willpower (worn) Wands m - a wand of flame (6) Scrolls c - a scroll of butterflies Potions f - a potion of brilliance h - 3 potions of curing i - a potion of haste {unknown} j - a potion of berserk rage {unknown} Skills: - Level 2.0 Fighting + Level 5.3 Ranged Weapons + Level 4.1 Dodging - Level 0.7 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 50% 1 Blink Tloc 0% N/A 65% 2 Call Imp Summ 0% N/A 65% 2 Hailstorm Conj/Ice 0% 3d5 86% 3 Summon Ice Beast Ice/Summ 0% N/A 86% 3 Brom's Barrelling Bould Conj/Erth 0% 2d3 99% 4 Fireball Conj/Fire 0% 3d3 100% 5 Iskenderun's Battlesphe Conj 0% 2d6 100% 5 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Orb of Destruction Conj 0% 9d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Aim: a water moccasin zombie (lightly damaged, 65% to hit) You shoot a sling bullet. The sling bullet hits the water moccasin zombie. The water moccasin zombie is lightly damaged. You shoot a sling bullet. The sling bullet hits the water moccasin zombie! The water moccasin zombie is moderately damaged. The water moccasin zombie bites you. x2 Fire: a) +2 sling {Paramjit} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin zombie Aim: a water moccasin zombie (moderately damaged, 65% to hit) You shoot a sling bullet. The sling bullet hits the water moccasin zombie. The water moccasin zombie is heavily damaged. You shoot a sling bullet. The sling bullet barely misses the water moccasin zombie. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Paramjit} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin zombie Aim: a water moccasin zombie (heavily damaged, 65% to hit) You shoot a sling bullet. The sling bullet closely misses the water moccasin zombie. You shoot a sling bullet. The sling bullet hits the water moccasin zombie but does no damage. The water moccasin zombie is heavily damaged. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Paramjit} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin zombie Aim: a water moccasin zombie (heavily damaged, 65% to hit) You shoot a sling bullet. The sling bullet hits the water moccasin zombie! The water moccasin zombie is heavily damaged. You shoot a sling bullet. The sling bullet closely misses the water moccasin zombie. The water moccasin zombie bites you. You die... #...# #'### #...# #...# #...# #...# ##'## #...# #..@# #...ZZ..# ######### You could see a water moccasin zombie and a gnoll zombie. Vanquished Creatures A weeping skull (Ossuary) A water moccasin zombie (Ossuary) A mummy (D:4) An adder (D:4) 2 adder zombies (Ossuary) 3 dart slugs A ribbon worm (D:2) 4 bats 6 endoplasms 2 giant cockroaches 2 gnoll zombies (Ossuary) 6 hobgoblins 8 jackals 4 quokkas 13 ball pythons 5 frilled lizards 5 goblins A hobgoblin zombie (D:4) 2 jackal zombies (Ossuary) 10 kobolds 8 rats 86 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dega the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 31 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 35 | D:1 | Found a faded altar of an unknown god. 151 | D:1 | Reached skill level 4 in Ranged Weapons 215 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 281 | D:1 | You fall into a shaft and drop 1 floor! 755 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 1323 | D:3 | Noticed an orc warrior 1457 | D:4 | Found a sand-covered staircase. 1465 | Ossuary | Entered an ossuary 1486 | Ossuary | Reached XP level 5. HP: 38/38 MP: 5/5 1497 | Ossuary | Noticed a weeping skull 1508 | Ossuary | Killed a weeping skull 1509 | Ossuary | Reached skill level 5 in Ranged Weapons 1579 | Ossuary | Reached XP level 6. HP: 21/44 MP: 6/6 1582 | Ossuary | Slain by a water moccasin zombie Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_rooms, ebering_ecumenical_altar_petrified D:2: layout_basic D:3: layout_rooms, nrook_mini_vaults, minmay_misc_feat_plants, lightli_corner_chamber D:4: layout_cave_pools, nicolae_ossuary_entry_giza, serial_demonic, serial_demonic_e, serial_demonic_d, serial_demonic_b, serial_demonic_a, uniq_pargi Ossuary: ossuary_tomb_2 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 2 3 4 | 4.1 Ranged Weapons | 4 5 | 5.3 Fighting | | 2.0 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 178 | 180 || 358 Use: Scroll | 4 | 2 || 6 Armour: Leather armour | 4 | 21 || 25 Dodge: Dodged | 11 | 17 || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1621 | 1571 | 50 | 2 | 1216 | 5 | 324.2 | Dungeon | 1498 | 1448 | 50 | 2 | 1135 | 4 | 374.5 | Ossuary | 123 | 123 | 0 | 0 | 81 | 1 | 123.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 529 daAuts D:3: 517 daAuts D:1: 386 daAuts Ossuary: 123 daAuts D:4: 65 daAuts