Dungeon Crawl Stone Soup version 0.32-a0-1913-gb2e4c65 (webtiles) character file. Game seed: 10129465227066542101 1065 Dega the Shooter (level 8, -10/65 HPs) Began as a Coglin Hunter on July 30, 2024. Mangled by an ogre ... wielding a +0 giant club (12 damage) ... on level 6 of the Dungeon. The game lasted 00:06:46 (4539 turns). Dega the Shooter(Coglin Hunter) Turns: 4539, Time: 00:06:47 Health: -10/65 AC: 10 Str: 11 XL: 8 Next: 27% Magic: 8/8 EV: 11 Int: 10 God: Gold: 359 SH: 0 Dex: 19 Spells: 7/7 levels left rFire . . . a - +2 sling {Hondscioh} rCold . . . i - +2 sling (elec) {Leofsige} rNeg . . . b - +0 leather armour rPois . r - +2 helmet rElec . v - +2 cloak rCorr . (no gloves) SInv . f - +0 pair of boots Will +.... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.30/turn (ring unavailable) MPRegen 0.11/turn (no gizmo) %: no passive effects @: lethally poisoned (-10 -> -28), slowed, revved, very slow A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Sewer. You collected 359 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Hondscioh} d - a +0 sling {Harkiran} i - a +2 sling of electrocution (offhand) {Leofsige} Armour b - a +0 leather armour (worn) f - a +0 pair of boots (worn) r - a +2 helmet (worn) v - a +2 cloak (worn) Wands j - a wand of warping (4) m - a wand of flame (42) t - a wand of polymorph (5) Scrolls c - a scroll of butterflies e - a scroll of silence n - a scroll of fear s - 2 scrolls of teleportation Potions g - 7 potions of curing h - a potion of heal wounds k - 3 potions of brilliance l - a potion of invisibility p - a potion of mutation q - a potion of might Skills: + Level 6.9 Fighting + Level 7.1 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 45% 1 Sandblast Erth 0% 2d4 45% 1 Dazzling Flash Conj/Hex 0% N/A 83% 3 Frozen Ramparts Ice 0% 1d1 83% 3 Hailstorm Conj/Ice 0% 3d5 83% 3 Passwall Erth 0% N/A 83% 3 Stone Arrow Conj/Erth 0% 3d7 83% 3 Summon Ice Beast Ice/Summ 0% N/A 83% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 83% 3 Vhi's Electric Charge Tloc/Air 0% N/A 99% 4 Summon Mana Viper Hex/Summ 0% N/A 100% 5 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Monstrous Menagerie Summ 0% N/A 100% 7 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Sewer (visited) Temple: D:4-7 Altars: Cheibriados Gozag Shops: D:5 ( Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The curare-tipped dart hits you. You are more poisoned. You have difficulty breathing. You feel as though you will be slow longer. Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You feel extremely sick. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Fire: a) +2 sling {Hondscioh} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold brigand Aim: a kobold brigand, wielding a +0 club and quivering curare-tipped darts (moderately wounded, 61% to hit) You shoot a sling bullet. The sling bullet hits the kobold but does no damage. You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! You feel very sick. The kobold brigand throws a curare-tipped dart. The curare-tipped dart hits you. You are lethally poisoned! You have difficulty breathing. * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. A kobold comes into view. It is wielding a +0 whip. Fire: a) +2 sling {Hondscioh} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold brigand Aim: a kobold brigand, wielding a +0 club and quivering curare-tipped darts (moderately wounded, 61% to hit) You shoot a sling bullet. The sling bullet hits the ogre. The ogre is lightly wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The ogre hits you with a +0 giant club! You die... #(### K.... # ###.#.# ## #.#^.... #. #)#K#.# #= #..K).# #. ###K#...... #. #O# #############. #@# #......##..... #.###.####.##.###. #...............#. #####.####.##.#... #.####.##.###. #......##..... ############## You could see a kobold brigand, an ogre and 2 kobolds. Vanquished Creatures Sigmund (D:4) A centaur (D:4) 3 bullfrogs A bombardier beetle (D:4) 2 hounds A jelly (D:5) 2 sleepcaps (D:5) Terence (D:3) An iguana (D:5) An orc wizard (D:3) Natasha (thrice) (D:2) Robin (D:2) 10 adders 4 gnolls (D:4) 6 dart slugs 3 ribbon worms 11 orcs 3 bats 6 endoplasms 18 giant cockroaches 17 goblins 4 hobgoblins 6 jackals 14 kobolds 4 quokkas 12 ball pythons 12 frilled lizards (Sewer) 14 rats 162 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dega the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 299 | D:1 | Reached XP level 2. HP: 19/23 MP: 2/2 451 | D:1 | Reached skill level 4 in Ranged Weapons 827 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 1048 | D:2 | Reached XP level 4. HP: 35/35 MP: 4/4 1122 | D:2 | Found a runed translucent door. 1123 | D:2 | Noticed Crazy Yiuf 1214 | D:2 | Noticed Natasha 1215 | D:2 | Noticed Robin 1223 | D:2 | Killed Natasha 1238 | D:2 | Killed Robin 1382 | D:2 | Found a snail-covered altar of Cheibriados. 1499 | D:2 | Noticed Natasha 1503 | D:2 | Killed Natasha 1504 | D:2 | Reached XP level 5. HP: 34/42 MP: 5/5 1510 | D:2 | Noticed Natasha 1511 | D:2 | Killed Natasha 1800 | D:3 | Reached skill level 5 in Ranged Weapons 2141 | D:3 | Reached XP level 6. HP: 49/49 MP: 6/6 2384 | D:3 | Noticed Terence 2392 | D:3 | Killed Terence 2576 | D:4 | Identified the +1 robe "Manuloih" {rN+} 2606 | D:4 | Reached skill level 5 in Fighting 2638 | D:4 | Reached XP level 7. HP: 18/56 MP: 7/7 2785 | D:4 | Found an opulent altar of Gozag. 2800 | D:4 | Noticed Sigmund 2809 | D:4 | Killed Sigmund 2810 | D:4 | Reached skill level 6 in Ranged Weapons 2992 | D:4 | Found a glowing drain. 3008 | Sewer | Entered a sewer 3720 | D:5 | Entered Level 5 of the Dungeon 3759 | D:5 | Reached XP level 8. HP: 65/65 MP: 8/8 3920 | D:5 | Found Veoloneb's Antique Weapon Shop. 4195 | D:5 | Reached skill level 7 in Ranged Weapons 4539 | D:6 | HP: 2/65 [poisoned by a kobold brigand (curare-tipped | dart)] 4539 | D:6 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_diablo_church, layout_basic, minmay_misc_feat_more_columns, chequers_serial_rivers_marsh D:2: layout_basic, basic_altar, hangedman_decor_clover_reticule, kennysheep_generic_room_15, uniq_crazy_yiuf_cottage, uniq_robin, uniq_natasha D:3: minmay_recursive_quarters, layout_basic, minivault_24, minmay_misc_feat_alley, uniq_terence D:4: corexii_shack_village, layout_loops_ring, grunt_gozag_statues, gup_sewer_entry_bubbles, chequers_arboretum, minivault_25, uniq_sigmund D:5: layout_loops_cross, serial_shops, shop, minmay_misc_feat_diagonals D:6: layout_loops_cross, mainiacjoe_overflow_boulevard, minmay_temple_entry_gardened_gates, corexii_leaking_fountain, blue_anna_alchemist, dilly_guarded_unrand_devastator Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Ranged Weapons | 4 5 6 7 | 7.1 Fighting | 3 4 5 6 | 6.9 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 130 | 212 | 332 || 674 Use: Scroll | 3 | 5 | 6 || 14 Armour: Leather armour | 29 | 20 | 37 || 86 Dodge: Dodged | 30 | 21 | 38 || 89 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4667 | 4532 | 135 | 100 | 3600 | 7 | 666.7 | Dungeon | 4366 | 4231 | 135 | 100 | 3408 | 6 | 727.7 | Sewer | 301 | 301 | 0 | 0 | 192 | 1 | 301.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 974 daAuts D:3: 909 daAuts D:1: 834 daAuts D:2: 821 daAuts D:5: 719 daAuts Sewer: 301 daAuts D:6: 107 daAuts