Dega Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (0, 18, D:1) a +0 dagger of electrocution (1, 18, D:1) a +0 mace (7, -24, D:1) a +0 robe (12, -29, D:1) a hobgoblin corpse (skeletalised by now) (12, 16, D:1) a rat skeleton (17, -25, D:1) a rat corpse (skeletalised by now) (17, 4, D:1) a +0 dagger a goblin skeleton (18, -10, D:1) a hobgoblin skeleton (18, 5, D:1) a ball python skeleton (20, 21, D:1) a bat corpse (skeletalised by now) (23, 15, D:1) a +0 war axe (27, 17, D:1) a +0 dagger (31, 14, D:1) a ball python corpse (skeletalised by now) (37, -29, D:1) a +0 club a kobold skeleton (37, 10, D:1) a +0 robe (39, 1, D:1) a +0 dagger (39, 12, D:1) a +0 dagger (42, -11, D:1) a +0 short sword (43, -24, D:1) a +0 ring mail (45, -7, D:1) a ball python skeleton (46, -14, D:1) a ring of fire (51, 4, D:1) a rat skeleton (56, -16, D:1) a +0 robe (56, -1, D:1) 3 boomerangs Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (1, -24, D:2) a jackal corpse (skeletalised by now) (2, -24, D:2) a +0 whip 5 stones a kobold corpse (skeletalised by now) a jackal corpse (skeletalised by now) (3, -24, D:2) a jackal corpse (skeletalised by now) (12, 15, D:2) an adder corpse a bat corpse (15, 14, D:2) the +0 cloak of Poor Excuses {rCorr MP+4 SInv} MP+4: It affects your magic capacity (+4). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (23, -1, D:2) a rat skeleton (24, 17, D:2) a +0 short sword a +0 scale mail the human skeleton of Terence (26, -22, D:2) a rat corpse (skeletalised by now) (32, -30, D:2) a +0 ring mail (34, -26, D:2) a +0 ring mail (35, -27, D:2) a +0 quarterstaff (47, 4, D:2) a +0 dagger a +0 club a +0 dagger a stone a +0 leather armour a +0 falchion of flaming a +0 animal skin a goblin skeleton a hobgoblin skeleton a kobold skeleton (47, 11, D:2) a +0 dagger a goblin skeleton (48, 5, D:2) a +0 dagger a +0 club a goblin skeleton (50, 5, D:2) a +0 club (52, -28, D:2) a +2 dagger of draining a goblin corpse (skeletalised by now) (57, -28, D:2) a +0 whip