Dungeon Crawl Stone Soup version 0.32-a0-1964-g0da81c8 (webtiles) character file. Game seed: 11543914255483598484 821 Dega the Shooter (level 7, -10/59 HPs) Began as a Coglin Hunter on Aug 1, 2024. Mangled by a mummy (17 damage) ... in an ossuary. The game lasted 00:04:10 (3357 turns). Dega the Shooter(Coglin Hunter) Turns: 3357, Time: 00:04:10 Health: -10/59 AC: 4 Str: 11 XL: 7 Next: 95% Magic: 7/7 EV: 11 Int: 8 God: Gold: 102 SH: 0 Dex: 20 Spells: 6/6 levels left rFire . . . a - +3 sling {Rabi} rCold . . . d - +0 sling {Jaspreet} rNeg . . . b - +1 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.29/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 102 gold pieces. Inventory: Hand Weapons a - a +3 sling (weapon) {Rabi} d - a +0 sling (offhand) {Jaspreet} Armour b - a +1 leather armour (worn) Scrolls c - a scroll of butterflies g - 5 scrolls of enchant armour Potions e - a potion of curing f - a potion of haste {unknown} h - a potion of ambrosia {unknown} i - a potion of enlightenment {unknown} j - a potion of might {unknown} l - a potion of mutation {unknown} Skills: + Level 6.3 Fighting + Level 6.6 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 50% 1 Blink Tloc 0% N/A 65% 2 Call Imp Summ 0% N/A 65% 2 Frozen Ramparts Ice 0% 1d1 86% 3 Ozocubu's Armour Ice 0% N/A 86% 3 Hoarfrost Cannonade Ice/Alch 0% 3d6/3d12 100% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Makhleb Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The sling bullet hits the crocodile zombie. The crocodile zombie is moderately damaged. Unknown command. You shoot a sling bullet. The sling bullet barely misses the crocodile zombie. You shoot a sling bullet. The sling bullet hits the crocodile zombie. The crocodile zombie is moderately damaged. The crocodile zombie closely misses you. The mummy hits you! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You shoot a sling bullet. The sling bullet hits the crocodile zombie. The crocodile zombie is heavily damaged. You shoot a sling bullet. The sling bullet closely misses the crocodile zombie. The crocodile zombie bites you! The crocodile zombie drags you backwards! The mummy hits you! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. You shoot a sling bullet. The sling bullet closely misses the crocodile zombie. You shoot a sling bullet. The sling bullet hits the crocodile zombie. The crocodile zombie is heavily damaged. The crocodile zombie bites you. * * * LOW HITPOINT WARNING * * * The mummy hits you! You die... ######## ########### ∩..#...#!!?!#..Z#...# ...'.∩.#?$$!+.∩.@M..# ...#...#?!!?#...#...# ...##### #######...# ...# #...# '### ###'# ...# #...# ...# #...# ...# #...# ...# #...# You could see a mummy and a crocodile zombie. Vanquished Creatures An ogre (D:4) 7 water moccasin zombies (Ossuary) A burial acolyte (Ossuary) A spectral scorpion (Ossuary) A hound (D:4) An orc priest (D:3) Jessica (D:2) A crocodile zombie (Ossuary) A mummy (Ossuary) 3 gnolls (D:4) 2 adders 2 dart slugs 4 ribbon worms 8 orcs (D:3) 4 ball pythons 3 endoplasms 5 giant cockroaches 6 goblins 3 hobgoblins 2 quokkas 8 bats A frilled lizard (D:1) 7 gnoll zombies (Ossuary) 7 jackal zombies (Ossuary) 5 kobolds 3 orc zombies (Ossuary) 5 rats 93 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dega the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 192 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 816 | D:2 | Reached XP level 3. HP: 25/28 MP: 3/3 988 | D:2 | Noticed Jessica 993 | D:2 | Killed Jessica 994 | D:2 | Reached XP level 4. HP: 35/35 MP: 4/4 1186 | D:2 | Found a burning altar of Makhleb. 1551 | D:3 | Found a faded altar of an unknown god. 1924 | D:3 | Reached XP level 5. HP: 42/42 MP: 5/5 2604 | D:4 | Noticed an ogre 2610 | D:4 | Killed an ogre 2611 | D:4 | Reached skill level 5 in Ranged Weapons 2611 | D:4 | Reached XP level 6. HP: 12/49 MP: 6/6 2785 | D:4 | Found a sand-covered staircase. 2789 | Ossuary | Entered an ossuary 2812 | Ossuary | Reached skill level 5 in Fighting 2826 | Ossuary | Reached XP level 7. HP: 26/56 MP: 7/7 3357 | Ossuary | Mangled by a mummy Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_basic D:2: layout_basic, basic_altar, minmay_worlds_worst_comb, uniq_jessica D:3: minmay_evil_eye, layout_loops_ring, serial_forest, infiniplex_forest_corner_2, infiniplex_forest_straight_2, infiniplex_forest_lined_ring, infiniplex_forest_corner_2, hellmonk_ecumenical_altar_blasted, chequers_big_river D:4: layout_rooms, mainiacjoe_overflow_two_lobes, enter_ossuary_5, gammafunk_ghost_cemetery, uniq_duvessa, uniq_robin Ossuary: ossuary_tomb_2 Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Ranged Weapons | 4 5 6 | 6.6 Fighting | 3 4 5 6 | 6.3 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 132 | 254 | 146 || 532 Use: Scroll | 6 | 2 | || 8 Armour: Leather armour | 10 | 36 | 39 || 85 Dodge: Dodged | 7 | 26 | 28 || 61 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3420 | 3312 | 108 | 0 | 2845 | 5 | 684.0 | Dungeon | 2838 | 2730 | 108 | 0 | 2389 | 4 | 709.5 | Ossuary | 582 | 582 | 0 | 0 | 456 | 1 | 582.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1046 daAuts D:1: 804 daAuts D:2: 772 daAuts Ossuary: 582 daAuts D:4: 214 daAuts